Files
OldThink/Content.Server/_White/RandomArtifacts/RandomArtifactsSystem.cs
2025-01-01 19:34:11 +03:00

125 lines
4.0 KiB
C#

using System.Linq;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Server.Xenoarchaeology.XenoArtifacts;
using Content.Server._White.RandomArtifactDesc;
using Content.Shared._White;
using Content.Shared.Damage;
using Content.Shared.Stacks;
using Content.Shared.Item;
using Robust.Shared.Configuration;
using Robust.Shared.Random;
using Robust.Server.GameObjects;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
namespace Content.Server._White.RandomArtifacts;
public sealed class RandomArtifactsSystem : EntitySystem
{
[Dependency] private readonly ArtifactSystem _artifactsSystem = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly IComponentFactory _componentFactory = default!;
private float _itemToArtifactRatio; // from 0 to 100. In % percents. Default is 0.4%
private bool _artifactsEnabled;
public override void Initialize()
{
base.Initialize();
_configurationManager.OnValueChanged(WhiteCVars.EnableRandomArtifacts, b => OnCvarChanged(b), true);
_configurationManager.OnValueChanged(WhiteCVars.ItemToArtifactRatio, r => _itemToArtifactRatio = r, true);
SubscribeLocalEvent<MainMapInitEvent>(OnRoundStart);
}
private void OnRoundStart(MainMapInitEvent ev)
{
if (!_artifactsEnabled)
return;
// No we don't
// // Removing old artifact-items and replace it with new funny stealthy items
// foreach (var oldArtifact in EntityQuery<ArtifactComponent>())
// {
// QueueDel(oldArtifact.Owner);
// }
var items = EntityQuery<ItemComponent>().ToList();
_random.Shuffle(items);
var selectedItems = GetPercentageOfHashSet(items, _itemToArtifactRatio);
foreach (var item in selectedItems)
{
var entity = item.Owner;
var xform = Transform(entity);
var station = _station.GetStationInMap(xform.MapID);
if (!HasComp<StationDataComponent>(station))
continue;
if (HasComp<StackComponent>(entity))
continue;
if (HasComp<PointLightComponent>(entity))
continue;
if (HasComp<OrganComponent>(entity))
continue;
if (HasComp<BodyPartComponent>(entity))
continue;
// var artifactComponent = EnsureComp<ArtifactComponent>(entity);
var comp = (ArtifactComponent) _componentFactory.GetComponent("Artifact");
comp.Owner = entity;
_artifactsSystem.SafeRandomizeArtifact(entity, ref comp);
AddComp(entity, comp);
EnsureComp<RandomArtifactDescComponent>(entity);
EnsureComp<DamageableComponent>(entity);
}
}
private HashSet<ItemComponent> GetPercentageOfHashSet(List<ItemComponent> sourceList, float percentage)
{
var countToAdd = (int) Math.Round((double) sourceList.Count * percentage / 100);
return sourceList.Where(x => !Transform(x.Owner).Anchored).Take(countToAdd).ToHashSet();
}
private void OnCvarChanged(bool enabled)
{
if (_artifactsEnabled != enabled && !enabled)
{
var items = EntityQuery<ItemComponent, ArtifactComponent>();
foreach (var (_, artifact) in items)
{
if (HasComp<RandomArtifactDescComponent>(artifact.Owner))
{
RemComp<ArtifactComponent>(artifact.Owner);
RemComp<RandomArtifactDescComponent>(artifact.Owner);
}
}
}
_artifactsEnabled = enabled;
}
public sealed class MainMapInitEvent : EntityEventArgs { }
}
/*
Number of items on maps
DEV - 1527
WhiteBox - 13692
WonderBox - 15306
*/