* Revert "- fix: YAML linter fixes. (#598)" This reverts commit012bf3c357. * Revert "Automatic changelog update" This reverts commitcf1c3a9af5. * Revert "[Fix] Base Layer Prototype (#597)" This reverts commitb000423999. * Revert "Modules update (#596)" This reverts commit00fbdead77. * Revert "Automatic changelog update" This reverts commit0d7a12b2a2. * Revert "Fixes (#593)" This reverts commit943c77031c. * Revert "minor loadout fixes (#594)" This reverts commit143c010a89. * Revert "Update DryDock.yml (#595)" This reverts commit4cd0100ac7. * Revert "Automatic changelog update" This reverts commit08eadc690f. * Revert "fix: Maximum message size (#591)" This reverts commit343f3612eb. * Revert "Черри пики 7 (#592)" This reverts commit3f97bdce2f. * Revert "Automatic changelog update" This reverts commit0678eca250. * Revert "Рандомфиксы (#590)" This reverts commit2b9e5e2437. * Revert "Нижнее бельё в лодауты (#580)" This reverts commite01a47b089. * Revert "add lathe sounds (#588)" This reverts commitc80a2985f2. * Revert "Добавил параметр группы для некоторых реагентов (#585)" This reverts commit713b16bb98. * Revert "add hrp ++++ aspect (#587)" This reverts commita6a69cc60f. * Revert "Новые амбиенты и пару песен (#586)" This reverts commit48c86bd846. * Revert "Сообщения в ПДА 2 (#583)" This reverts commitcced3cc98b. * Revert "Automatic changelog update" This reverts commitabf435b11d. * Revert "Chem stuff and more (#584)" This reverts commit3608960f5c. * Revert "JobRequiremet refactor (#579)" This reverts commit9a9c9598e0. * Revert "Revert "Reapply "Нижнее бельё в лодауты""" This reverts commit44447d573f. * Revert "Reapply "Нижнее бельё в лодауты"" This reverts commit0c4d082ad3. * Revert "Revert "Нижнее бельё в лодауты"" This reverts commit56473c5492. * Revert "Нижнее бельё в лодауты" This reverts commitd1cb0cb364. * Revert "DryDock and WhiteMoose update (#578)" This reverts commit14755808af. * Revert "Automatic changelog update" This reverts commit0133f82722. * Revert "Fixes (#576)" This reverts commitb7cc49896c. * Revert "порт системы регенерации солюшена цинки (#574)" This reverts commita22cf3d50b. * Revert "Воровские перчатки (#573)" This reverts commitbb7140f3d4. * Revert "mood resprite (#572)" This reverts commit4db96dc569. * Revert "fix missing letter (#571)" This reverts commit94ea756794. * Revert "Сообщения в ПДА (#564)" This reverts commitd023d29e54. * Revert "- fix: No visible aghost." This reverts commit27e7f25f7e. * Revert "- tweak: Nerf cult shield." This reverts commit6a384246b8.
190 lines
6.4 KiB
C#
190 lines
6.4 KiB
C#
using Content.Shared.Administration.Logs;
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using Content.Shared.Database;
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using Content.Shared.Mind;
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using Content.Shared.Roles.Jobs;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared.Roles;
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public abstract class SharedRoleSystem : EntitySystem
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{
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IPrototypeManager _prototypes = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedMindSystem _minds = default!;
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// TODO please lord make role entities
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private readonly HashSet<Type> _antagTypes = new();
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public override void Initialize()
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{
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// TODO make roles entities
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SubscribeLocalEvent<JobComponent, MindGetAllRolesEvent>(OnJobGetAllRoles);
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}
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private void OnJobGetAllRoles(EntityUid uid, JobComponent component, ref MindGetAllRolesEvent args)
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{
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var name = "game-ticker-unknown-role";
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var prototype = "";
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string? playTimeTracker = null;
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if (component.Prototype != null && _prototypes.TryIndex(component.Prototype, out JobPrototype? job))
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{
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name = job.Name;
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prototype = job.ID;
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playTimeTracker = job.PlayTimeTracker;
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}
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name = Loc.GetString(name);
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args.Roles.Add(new RoleInfo(component, name, false, playTimeTracker, prototype));
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}
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protected void SubscribeAntagEvents<T>() where T : AntagonistRoleComponent
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{
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SubscribeLocalEvent((EntityUid _, T component, ref MindGetAllRolesEvent args) =>
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{
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var name = "game-ticker-unknown-role";
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var prototype = "";
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if (component.PrototypeId != null && _prototypes.TryIndex(component.PrototypeId, out AntagPrototype? antag))
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{
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name = antag.Name;
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prototype = antag.ID;
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}
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name = Loc.GetString(name);
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args.Roles.Add(new RoleInfo(component, name, true, null, prototype));
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});
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SubscribeLocalEvent((EntityUid _, T _, ref MindIsAntagonistEvent args) => { args.IsAntagonist = true; args.IsExclusiveAntagonist |= typeof(T).TryGetCustomAttribute<ExclusiveAntagonistAttribute>(out _); });
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_antagTypes.Add(typeof(T));
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}
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/// <summary>
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/// Gives this mind a new role.
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/// </summary>
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/// <param name="mindId">The mind to add the role to.</param>
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/// <param name="component">The role instance to add.</param>
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/// <typeparam name="T">The role type to add.</typeparam>
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/// <param name="silent">Whether or not the role should be added silently</param>
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/// <returns>The instance of the role.</returns>
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/// <exception cref="ArgumentException">
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/// Thrown if we already have a role with this type.
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/// </exception>
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public void MindAddRole<T>(EntityUid mindId, T component, MindComponent? mind = null, bool silent = false) where T : IComponent, new()
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{
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if (!Resolve(mindId, ref mind))
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return;
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if (HasComp<T>(mindId))
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{
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throw new ArgumentException($"We already have this role: {typeof(T)}");
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}
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AddComp(mindId, component);
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var antagonist = IsAntagonistRole<T>();
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var mindEv = new MindRoleAddedEvent(silent);
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RaiseLocalEvent(mindId, ref mindEv);
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var message = new RoleAddedEvent(mindId, mind, antagonist, silent);
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if (mind.OwnedEntity != null)
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{
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RaiseLocalEvent(mind.OwnedEntity.Value, message, true);
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}
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_adminLogger.Add(LogType.Mind, LogImpact.Low,
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$"'Role {typeof(T).Name}' added to mind of {_minds.MindOwnerLoggingString(mind)}");
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}
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/// <summary>
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/// Removes a role from this mind.
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/// </summary>
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/// <param name="mindId">The mind to remove the role from.</param>
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/// <typeparam name="T">The type of the role to remove.</typeparam>
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/// <exception cref="ArgumentException">
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/// Thrown if we do not have this role.
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/// </exception>
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public void MindRemoveRole<T>(EntityUid mindId) where T : IComponent
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{
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if (!RemComp<T>(mindId))
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{
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throw new ArgumentException($"We do not have this role: {typeof(T)}");
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}
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var mind = Comp<MindComponent>(mindId);
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var antagonist = IsAntagonistRole<T>();
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var message = new RoleRemovedEvent(mindId, mind, antagonist);
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if (mind.OwnedEntity != null)
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{
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RaiseLocalEvent(mind.OwnedEntity.Value, message, true);
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}
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_adminLogger.Add(LogType.Mind, LogImpact.Low,
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$"'Role {typeof(T).Name}' removed from mind of {_minds.MindOwnerLoggingString(mind)}");
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}
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public bool MindTryRemoveRole<T>(EntityUid mindId) where T : IComponent
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{
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if (!MindHasRole<T>(mindId))
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return false;
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MindRemoveRole<T>(mindId);
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return true;
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}
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public bool MindHasRole<T>(EntityUid mindId) where T : IComponent
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{
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return HasComp<T>(mindId);
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}
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public List<RoleInfo> MindGetAllRoles(EntityUid mindId)
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{
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var ev = new MindGetAllRolesEvent(new List<RoleInfo>());
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RaiseLocalEvent(mindId, ref ev);
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return ev.Roles;
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}
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public bool MindIsAntagonist(EntityUid? mindId)
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{
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if (mindId == null)
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return false;
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var ev = new MindIsAntagonistEvent();
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RaiseLocalEvent(mindId.Value, ref ev);
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return ev.IsAntagonist;
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}
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/// <summary>
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/// Does this mind possess an exclusive antagonist role
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/// </summary>
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/// <param name="mindId">The mind entity</param>
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/// <returns>True if the mind possesses an exclusive antag role</returns>
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public bool MindIsExclusiveAntagonist(EntityUid? mindId)
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{
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if (mindId == null)
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return false;
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var ev = new MindIsAntagonistEvent();
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RaiseLocalEvent(mindId.Value, ref ev);
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return ev.IsExclusiveAntagonist;
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}
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public bool IsAntagonistRole<T>()
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{
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return _antagTypes.Contains(typeof(T));
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}
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/// <summary>
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/// Play a sound for the mind, if it has a session attached.
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/// Use this for role greeting sounds.
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/// </summary>
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public void MindPlaySound(EntityUid mindId, SoundSpecifier? sound, MindComponent? mind = null)
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{
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if (Resolve(mindId, ref mind) && mind.Session != null)
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_audio.PlayGlobal(sound, mind.Session);
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}
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}
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