# Conflicts: # Content.Client/Access/AccessOverlay.cs # Content.Client/Access/UI/IdCardConsoleBoundUserInterface.cs # Content.Client/Access/UI/IdCardConsoleWindow.xaml # Content.Client/Access/UI/IdCardConsoleWindow.xaml.cs # Content.Client/Chemistry/UI/InjectorStatusControl.cs # Content.Client/StatusIcon/StatusIconOverlay.cs # Content.Client/Stylesheets/StyleNano.cs # Content.Client/UserInterface/Systems/Chat/ChatUIController.cs # Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml # Content.Server/Access/Systems/IdCardConsoleSystem.cs # Content.Server/Administration/Commands/AGhost.cs # Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs # Content.Server/Connection/ConnectionManager.cs # Content.Server/DeviceLinking/Systems/SignalTimerSystem.cs # Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs # Content.Server/GameTicking/GameTicker.RoundFlow.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs # Content.Server/Resist/EscapeInventorySystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Shared/Access/Components/IdCardConsoleComponent.cs # Content.Shared/Anomaly/SharedAnomalySystem.cs # Content.Shared/Bed/Sleep/SharedSleepingSystem.cs # Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs # Content.Shared/Lock/LockSystem.cs # Content.Shared/RCD/Systems/RCDSystem.cs # Content.Shared/Roles/JobPrototype.cs # Content.Shared/StatusIcon/StatusIconPrototype.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Resources/Audio/Machines/attributions.yml # Resources/Locale/en-US/rcd/components/rcd-component.ftl # Resources/Maps/reach.yml # Resources/Prototypes/Catalog/Cargo/cargo_vending.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/security.yml # Resources/Prototypes/Catalog/ReagentDispensers/beverage.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/boozeomat.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/cola.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/lawdrobe.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/pwrgame.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/shamblersjuice.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/soda.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/spaceup.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/starkist.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml # Resources/Prototypes/DeviceLinking/sink_ports.yml # Resources/Prototypes/Entities/Clothing/Back/duffel.yml # Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml # Resources/Prototypes/Entities/Clothing/Neck/misc.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml # Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml # Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml # Resources/Prototypes/Entities/Objects/Magic/books.yml # Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml # Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml # Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml # Resources/Prototypes/Entities/Objects/Misc/tiles.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml # Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml # Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml # Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml # Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml # Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml # Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml # Resources/Prototypes/Entities/Structures/Walls/grille.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/shutter.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/flowercrown.yml # Resources/Prototypes/Recipes/Crafting/improvised.yml # Resources/Prototypes/Roles/Jobs/Security/detective.yml # Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml # Resources/Prototypes/Roles/Jobs/Security/security_officer.yml # Resources/Prototypes/Roles/Jobs/Security/warden.yml # Resources/Prototypes/StatusEffects/health.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/Prototypes/lobbyscreens.yml # Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi/equipped-OUTERCLOTHING-body-slim.png # Resources/Textures/Decals/bricktile.rsi/white_box.png # Resources/Textures/Objects/Misc/books.rsi/meta.json # Resources/migration.yml
300 lines
11 KiB
C#
300 lines
11 KiB
C#
using System.Linq;
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using Content.Shared.Examine;
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using Content.Shared.Chat;
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using Content.Shared.GameTicking;
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using Content.Shared.Popups;
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using Content.Shared._White;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Shared.Configuration;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Replays;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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namespace Content.Client.Popups
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{
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public sealed class PopupSystem : SharedPopupSystem
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{
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[Dependency] private readonly IConfigurationManager _configManager = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly IOverlayManager _overlay = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
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[Dependency] private readonly ExamineSystemShared _examine = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly IClientNetManager _clientNet = default!;
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public IReadOnlyList<WorldPopupLabel> WorldLabels => _aliveWorldLabels;
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public IReadOnlyList<CursorPopupLabel> CursorLabels => _aliveCursorLabels;
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private readonly List<WorldPopupLabel> _aliveWorldLabels = new();
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private readonly List<CursorPopupLabel> _aliveCursorLabels = new();
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public const float MinimumPopupLifetime = 0.7f;
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public const float MaximumPopupLifetime = 5f;
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public const float PopupLifetimePerCharacter = 0.04f;
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private bool _isLogging;
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public override void Initialize()
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{
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SubscribeNetworkEvent<PopupCursorEvent>(OnPopupCursorEvent);
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SubscribeNetworkEvent<PopupCoordinatesEvent>(OnPopupCoordinatesEvent);
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SubscribeNetworkEvent<PopupEntityEvent>(OnPopupEntityEvent);
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SubscribeNetworkEvent<RoundRestartCleanupEvent>(OnRoundRestart);
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_overlay
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.AddOverlay(new PopupOverlay(
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_configManager,
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EntityManager,
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_playerManager,
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_prototype,
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_uiManager,
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_uiManager.GetUIController<PopupUIController>(),
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_examine,
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_transform,
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this));
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_isLogging = _configManager.GetCVar(WhiteCVars.LogChatActions);
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_configManager.OnValueChanged(WhiteCVars.LogChatActions, (log) => { _isLogging = log; });
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_overlay.RemoveOverlay<PopupOverlay>();
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}
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private void PopupMessage(string? message, PopupType type, EntityCoordinates coordinates, EntityUid? entity, bool recordReplay)
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{
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if (message == null)
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return;
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if (recordReplay && _replayRecording.IsRecording)
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{
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if (entity != null)
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_replayRecording.RecordClientMessage(new PopupEntityEvent(message, type, GetNetEntity(entity.Value)));
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else
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_replayRecording.RecordClientMessage(new PopupCoordinatesEvent(message, type, GetNetCoordinates(coordinates)));
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}
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var label = new WorldPopupLabel(coordinates)
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{
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Text = message,
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Type = type,
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};
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_aliveWorldLabels.Add(label);
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var fontSizeDict = new Dictionary<PopupType, string>
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{
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{ PopupType.Medium, "12" },
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{ PopupType.MediumCaution, "12" },
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{ PopupType.Large, "15" },
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{ PopupType.LargeCaution, "15" }
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};
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var fontsize = fontSizeDict.GetValueOrDefault(type, "10");
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var fontcolor = type is PopupType.LargeCaution or PopupType.MediumCaution or PopupType.SmallCaution ? "c62828" : "aeabc4";
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if (_isLogging)
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{
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var wrappedMEssage = $"[font size={fontsize}][color=#{fontcolor}]{message}[/color][/font]";
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var chatMsg = new ChatMessage(ChatChannel.Emotes, message, wrappedMEssage, GetNetEntity(EntityUid.Invalid), null);
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_clientNet.DispatchLocalNetMessage(new MsgChatMessage { Message = chatMsg });
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}
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}
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#region Abstract Method Implementations
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public override void PopupCoordinates(string? message, EntityCoordinates coordinates, PopupType type = PopupType.Small)
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{
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PopupMessage(message, type, coordinates, null, true);
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}
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public override void PopupCoordinates(string? message, EntityCoordinates coordinates, ICommonSession recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalSession == recipient)
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PopupMessage(message, type, coordinates, null, true);
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}
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public override void PopupCoordinates(string? message, EntityCoordinates coordinates, EntityUid recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalEntity == recipient)
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PopupMessage(message, type, coordinates, null, true);
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}
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private void PopupCursorInternal(string? message, PopupType type, bool recordReplay)
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{
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if (message == null)
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return;
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if (recordReplay && _replayRecording.IsRecording)
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_replayRecording.RecordClientMessage(new PopupCursorEvent(message, type));
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var label = new CursorPopupLabel(_inputManager.MouseScreenPosition)
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{
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Text = message,
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Type = type,
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};
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_aliveCursorLabels.Add(label);
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}
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public override void PopupCursor(string? message, PopupType type = PopupType.Small)
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=> PopupCursorInternal(message, type, true);
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public override void PopupCursor(string? message, ICommonSession recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalSession == recipient)
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PopupCursor(message, type);
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}
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public override void PopupCursor(string? message, EntityUid recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalEntity == recipient)
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PopupCursor(message, type);
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}
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public override void PopupCoordinates(string? message, EntityCoordinates coordinates, Filter filter, bool replayRecord, PopupType type = PopupType.Small)
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{
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PopupCoordinates(message, coordinates, type);
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}
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public override void PopupEntity(string? message, EntityUid uid, EntityUid recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalEntity == recipient)
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PopupEntity(message, uid, type);
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}
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public override void PopupEntity(string? message, EntityUid uid, ICommonSession recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalSession == recipient)
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PopupEntity(message, uid, type);
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}
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public override void PopupEntity(string? message, EntityUid uid, Filter filter, bool recordReplay, PopupType type = PopupType.Small)
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{
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if (!filter.Recipients.Contains(_playerManager.LocalSession))
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return;
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PopupEntity(message, uid, type);
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}
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public override void PopupClient(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small)
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{
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if (recipient == null)
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return;
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if (_timing.IsFirstTimePredicted)
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PopupEntity(message, uid, recipient.Value, type);
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}
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public override void PopupEntity(string? message, EntityUid uid, PopupType type = PopupType.Small)
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{
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if (TryComp(uid, out TransformComponent? transform))
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PopupMessage(message, type, transform.Coordinates, uid, true);
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}
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public override void PopupPredicted(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small)
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{
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if (recipient != null && _timing.IsFirstTimePredicted)
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PopupEntity(message, uid, recipient.Value, type);
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}
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#endregion
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#region Network Event Handlers
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private void OnPopupCursorEvent(PopupCursorEvent ev)
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{
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PopupCursorInternal(ev.Message, ev.Type, false);
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}
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private void OnPopupCoordinatesEvent(PopupCoordinatesEvent ev)
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{
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PopupMessage(ev.Message, ev.Type, GetCoordinates(ev.Coordinates), null, false);
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}
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private void OnPopupEntityEvent(PopupEntityEvent ev)
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{
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var entity = GetEntity(ev.Uid);
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if (TryComp(entity, out TransformComponent? transform))
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PopupMessage(ev.Message, ev.Type, transform.Coordinates, entity, false);
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}
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private void OnRoundRestart(RoundRestartCleanupEvent ev)
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{
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_aliveCursorLabels.Clear();
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_aliveWorldLabels.Clear();
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}
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#endregion
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public static float GetPopupLifetime(PopupLabel label)
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{
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return Math.Clamp(PopupLifetimePerCharacter * label.Text.Length,
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MinimumPopupLifetime,
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MaximumPopupLifetime);
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}
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public override void FrameUpdate(float frameTime)
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{
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if (_aliveWorldLabels.Count == 0 && _aliveCursorLabels.Count == 0)
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return;
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for (var i = 0; i < _aliveWorldLabels.Count; i++)
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{
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var label = _aliveWorldLabels[i];
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label.TotalTime += frameTime;
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if (label.TotalTime > GetPopupLifetime(label) || Deleted(label.InitialPos.EntityId))
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{
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_aliveWorldLabels.RemoveSwap(i);
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i--;
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}
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}
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for (var i = 0; i < _aliveCursorLabels.Count; i++)
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{
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var label = _aliveCursorLabels[i];
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label.TotalTime += frameTime;
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if (label.TotalTime > GetPopupLifetime(label))
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{
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_aliveCursorLabels.RemoveSwap(i);
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i--;
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}
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}
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}
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public abstract class PopupLabel
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{
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public PopupType Type = PopupType.Small;
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public string Text { get; set; } = string.Empty;
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public float TotalTime { get; set; }
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}
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public sealed class CursorPopupLabel(ScreenCoordinates screenCoords) : PopupLabel
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{
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public ScreenCoordinates InitialPos = screenCoords;
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}
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public sealed class WorldPopupLabel(EntityCoordinates coordinates) : PopupLabel
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{
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/// <summary>
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/// The original EntityCoordinates of the label.
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/// </summary>
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public EntityCoordinates InitialPos = coordinates;
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}
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}
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}
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