Files
OldThink/Content.Client/Popups/PopupSystem.cs
Remuchi d2d501dbc0 Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts:
#	Content.Client/Access/AccessOverlay.cs
#	Content.Client/Access/UI/IdCardConsoleBoundUserInterface.cs
#	Content.Client/Access/UI/IdCardConsoleWindow.xaml
#	Content.Client/Access/UI/IdCardConsoleWindow.xaml.cs
#	Content.Client/Chemistry/UI/InjectorStatusControl.cs
#	Content.Client/StatusIcon/StatusIconOverlay.cs
#	Content.Client/Stylesheets/StyleNano.cs
#	Content.Client/UserInterface/Systems/Chat/ChatUIController.cs
#	Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
#	Content.Server/Access/Systems/IdCardConsoleSystem.cs
#	Content.Server/Administration/Commands/AGhost.cs
#	Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/DeviceLinking/Systems/SignalTimerSystem.cs
#	Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
#	Content.Server/Resist/EscapeInventorySystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Shared/Access/Components/IdCardConsoleComponent.cs
#	Content.Shared/Anomaly/SharedAnomalySystem.cs
#	Content.Shared/Bed/Sleep/SharedSleepingSystem.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Content.Shared/Lock/LockSystem.cs
#	Content.Shared/RCD/Systems/RCDSystem.cs
#	Content.Shared/Roles/JobPrototype.cs
#	Content.Shared/StatusIcon/StatusIconPrototype.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Resources/Audio/Machines/attributions.yml
#	Resources/Locale/en-US/rcd/components/rcd-component.ftl
#	Resources/Maps/reach.yml
#	Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/ReagentDispensers/beverage.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/boozeomat.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/cola.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/lawdrobe.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/pwrgame.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/shamblersjuice.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/soda.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/spaceup.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/starkist.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml
#	Resources/Prototypes/DeviceLinking/sink_ports.yml
#	Resources/Prototypes/Entities/Clothing/Back/duffel.yml
#	Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml
#	Resources/Prototypes/Entities/Clothing/Neck/misc.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/gauze.yml
#	Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml
#	Resources/Prototypes/Entities/Objects/Magic/books.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Entities/Objects/Misc/tiles.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml
#	Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml
#	Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml
#	Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
#	Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml
#	Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml
#	Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml
#	Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml
#	Resources/Prototypes/Entities/Structures/Walls/grille.yml
#	Resources/Prototypes/Recipes/Construction/Graphs/structures/shutter.yml
#	Resources/Prototypes/Recipes/Crafting/Graphs/improvised/flowercrown.yml
#	Resources/Prototypes/Recipes/Crafting/improvised.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/StatusEffects/health.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/Prototypes/lobbyscreens.yml
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi/equipped-OUTERCLOTHING-body-slim.png
#	Resources/Textures/Decals/bricktile.rsi/white_box.png
#	Resources/Textures/Objects/Misc/books.rsi/meta.json
#	Resources/migration.yml
2024-04-13 11:29:33 +07:00

300 lines
11 KiB
C#

using System.Linq;
using Content.Shared.Examine;
using Content.Shared.Chat;
using Content.Shared.GameTicking;
using Content.Shared.Popups;
using Content.Shared._White;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Replays;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Popups
{
public sealed class PopupSystem : SharedPopupSystem
{
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IOverlayManager _overlay = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
[Dependency] private readonly ExamineSystemShared _examine = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IClientNetManager _clientNet = default!;
public IReadOnlyList<WorldPopupLabel> WorldLabels => _aliveWorldLabels;
public IReadOnlyList<CursorPopupLabel> CursorLabels => _aliveCursorLabels;
private readonly List<WorldPopupLabel> _aliveWorldLabels = new();
private readonly List<CursorPopupLabel> _aliveCursorLabels = new();
public const float MinimumPopupLifetime = 0.7f;
public const float MaximumPopupLifetime = 5f;
public const float PopupLifetimePerCharacter = 0.04f;
private bool _isLogging;
public override void Initialize()
{
SubscribeNetworkEvent<PopupCursorEvent>(OnPopupCursorEvent);
SubscribeNetworkEvent<PopupCoordinatesEvent>(OnPopupCoordinatesEvent);
SubscribeNetworkEvent<PopupEntityEvent>(OnPopupEntityEvent);
SubscribeNetworkEvent<RoundRestartCleanupEvent>(OnRoundRestart);
_overlay
.AddOverlay(new PopupOverlay(
_configManager,
EntityManager,
_playerManager,
_prototype,
_uiManager,
_uiManager.GetUIController<PopupUIController>(),
_examine,
_transform,
this));
_isLogging = _configManager.GetCVar(WhiteCVars.LogChatActions);
_configManager.OnValueChanged(WhiteCVars.LogChatActions, (log) => { _isLogging = log; });
}
public override void Shutdown()
{
base.Shutdown();
_overlay.RemoveOverlay<PopupOverlay>();
}
private void PopupMessage(string? message, PopupType type, EntityCoordinates coordinates, EntityUid? entity, bool recordReplay)
{
if (message == null)
return;
if (recordReplay && _replayRecording.IsRecording)
{
if (entity != null)
_replayRecording.RecordClientMessage(new PopupEntityEvent(message, type, GetNetEntity(entity.Value)));
else
_replayRecording.RecordClientMessage(new PopupCoordinatesEvent(message, type, GetNetCoordinates(coordinates)));
}
var label = new WorldPopupLabel(coordinates)
{
Text = message,
Type = type,
};
_aliveWorldLabels.Add(label);
var fontSizeDict = new Dictionary<PopupType, string>
{
{ PopupType.Medium, "12" },
{ PopupType.MediumCaution, "12" },
{ PopupType.Large, "15" },
{ PopupType.LargeCaution, "15" }
};
var fontsize = fontSizeDict.GetValueOrDefault(type, "10");
var fontcolor = type is PopupType.LargeCaution or PopupType.MediumCaution or PopupType.SmallCaution ? "c62828" : "aeabc4";
if (_isLogging)
{
var wrappedMEssage = $"[font size={fontsize}][color=#{fontcolor}]{message}[/color][/font]";
var chatMsg = new ChatMessage(ChatChannel.Emotes, message, wrappedMEssage, GetNetEntity(EntityUid.Invalid), null);
_clientNet.DispatchLocalNetMessage(new MsgChatMessage { Message = chatMsg });
}
}
#region Abstract Method Implementations
public override void PopupCoordinates(string? message, EntityCoordinates coordinates, PopupType type = PopupType.Small)
{
PopupMessage(message, type, coordinates, null, true);
}
public override void PopupCoordinates(string? message, EntityCoordinates coordinates, ICommonSession recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalSession == recipient)
PopupMessage(message, type, coordinates, null, true);
}
public override void PopupCoordinates(string? message, EntityCoordinates coordinates, EntityUid recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalEntity == recipient)
PopupMessage(message, type, coordinates, null, true);
}
private void PopupCursorInternal(string? message, PopupType type, bool recordReplay)
{
if (message == null)
return;
if (recordReplay && _replayRecording.IsRecording)
_replayRecording.RecordClientMessage(new PopupCursorEvent(message, type));
var label = new CursorPopupLabel(_inputManager.MouseScreenPosition)
{
Text = message,
Type = type,
};
_aliveCursorLabels.Add(label);
}
public override void PopupCursor(string? message, PopupType type = PopupType.Small)
=> PopupCursorInternal(message, type, true);
public override void PopupCursor(string? message, ICommonSession recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalSession == recipient)
PopupCursor(message, type);
}
public override void PopupCursor(string? message, EntityUid recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalEntity == recipient)
PopupCursor(message, type);
}
public override void PopupCoordinates(string? message, EntityCoordinates coordinates, Filter filter, bool replayRecord, PopupType type = PopupType.Small)
{
PopupCoordinates(message, coordinates, type);
}
public override void PopupEntity(string? message, EntityUid uid, EntityUid recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalEntity == recipient)
PopupEntity(message, uid, type);
}
public override void PopupEntity(string? message, EntityUid uid, ICommonSession recipient, PopupType type = PopupType.Small)
{
if (_playerManager.LocalSession == recipient)
PopupEntity(message, uid, type);
}
public override void PopupEntity(string? message, EntityUid uid, Filter filter, bool recordReplay, PopupType type = PopupType.Small)
{
if (!filter.Recipients.Contains(_playerManager.LocalSession))
return;
PopupEntity(message, uid, type);
}
public override void PopupClient(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small)
{
if (recipient == null)
return;
if (_timing.IsFirstTimePredicted)
PopupEntity(message, uid, recipient.Value, type);
}
public override void PopupEntity(string? message, EntityUid uid, PopupType type = PopupType.Small)
{
if (TryComp(uid, out TransformComponent? transform))
PopupMessage(message, type, transform.Coordinates, uid, true);
}
public override void PopupPredicted(string? message, EntityUid uid, EntityUid? recipient, PopupType type = PopupType.Small)
{
if (recipient != null && _timing.IsFirstTimePredicted)
PopupEntity(message, uid, recipient.Value, type);
}
#endregion
#region Network Event Handlers
private void OnPopupCursorEvent(PopupCursorEvent ev)
{
PopupCursorInternal(ev.Message, ev.Type, false);
}
private void OnPopupCoordinatesEvent(PopupCoordinatesEvent ev)
{
PopupMessage(ev.Message, ev.Type, GetCoordinates(ev.Coordinates), null, false);
}
private void OnPopupEntityEvent(PopupEntityEvent ev)
{
var entity = GetEntity(ev.Uid);
if (TryComp(entity, out TransformComponent? transform))
PopupMessage(ev.Message, ev.Type, transform.Coordinates, entity, false);
}
private void OnRoundRestart(RoundRestartCleanupEvent ev)
{
_aliveCursorLabels.Clear();
_aliveWorldLabels.Clear();
}
#endregion
public static float GetPopupLifetime(PopupLabel label)
{
return Math.Clamp(PopupLifetimePerCharacter * label.Text.Length,
MinimumPopupLifetime,
MaximumPopupLifetime);
}
public override void FrameUpdate(float frameTime)
{
if (_aliveWorldLabels.Count == 0 && _aliveCursorLabels.Count == 0)
return;
for (var i = 0; i < _aliveWorldLabels.Count; i++)
{
var label = _aliveWorldLabels[i];
label.TotalTime += frameTime;
if (label.TotalTime > GetPopupLifetime(label) || Deleted(label.InitialPos.EntityId))
{
_aliveWorldLabels.RemoveSwap(i);
i--;
}
}
for (var i = 0; i < _aliveCursorLabels.Count; i++)
{
var label = _aliveCursorLabels[i];
label.TotalTime += frameTime;
if (label.TotalTime > GetPopupLifetime(label))
{
_aliveCursorLabels.RemoveSwap(i);
i--;
}
}
}
public abstract class PopupLabel
{
public PopupType Type = PopupType.Small;
public string Text { get; set; } = string.Empty;
public float TotalTime { get; set; }
}
public sealed class CursorPopupLabel(ScreenCoordinates screenCoords) : PopupLabel
{
public ScreenCoordinates InitialPos = screenCoords;
}
public sealed class WorldPopupLabel(EntityCoordinates coordinates) : PopupLabel
{
/// <summary>
/// The original EntityCoordinates of the label.
/// </summary>
public EntityCoordinates InitialPos = coordinates;
}
}
}