Files
OldThink/Content.Shared/_White/WeaponModules/BaseModuleComponent.cs
CaypenNow 4938553945 [Feat] Modules Update (#268)
* add new module slot

* update priority

* sprites + changes in system

* sprites on SMGs + fix examine

* sprite fix
2024-04-04 16:44:55 +03:00

15 lines
374 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._White.WeaponModules;
[RegisterComponent, NetworkedComponent]
public partial class BaseModuleComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("value")]
public string AppearanceValue;
[ViewVariables(VVAccess.ReadWrite), DataField("module_type")]
public string ModuleType;
}