* Add data field for id card microwave behaviour (#28087) * Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049) Move replacement chance to ReplacementAccentPrototype * Resolves Bible summon message being sent to all users (#28104) * Changed PopupEntity overload used to ensure message is only sent to user * Updated uid for PopupEntity call * Updating _popupSystem.PopupEntity call in AttemptSummon * Random book story generator refactor (#28082) * Randomized book overhaul * Fix prototype names * Improved setting paper content * Praise Ratvar * Fix activatable UI popup message spam (#28123) Fixed activatable UI popup message spam * Modify battery assert to avoid floating point errors (#28007) * Update component query benchmarks (#27967) * Add more component query benchmarks. * Rename benchmark * Use non-generic `TryComp()` for metadata & transform (#28133) * sleeper agent appear later into the round and only once (#28160) --------- Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
247 lines
8.5 KiB
C#
247 lines
8.5 KiB
C#
using System.Numerics;
|
|
using Content.Shared.Access.Components;
|
|
using Content.Shared.Access.Systems;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Map.Components;
|
|
using Robust.Shared.Physics.Components;
|
|
|
|
namespace Content.Shared.Random;
|
|
|
|
public sealed class RulesSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IMapManager _mapManager = default!;
|
|
[Dependency] private readonly ITileDefinitionManager _tileDef = default!;
|
|
[Dependency] private readonly AccessReaderSystem _reader = default!;
|
|
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
|
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
|
|
|
public bool IsTrue(EntityUid uid, RulesPrototype rules)
|
|
{
|
|
var inRange = new HashSet<Entity<IComponent>>();
|
|
foreach (var rule in rules.Rules)
|
|
{
|
|
switch (rule)
|
|
{
|
|
case AlwaysTrueRule:
|
|
break;
|
|
case GridInRangeRule griddy:
|
|
{
|
|
if (!TryComp(uid, out TransformComponent? xform))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (xform.GridUid != null)
|
|
{
|
|
return !griddy.Inverted;
|
|
}
|
|
|
|
var worldPos = _transform.GetWorldPosition(xform);
|
|
var gridRange = new Vector2(griddy.Range, griddy.Range);
|
|
|
|
foreach (var _ in _mapManager.FindGridsIntersecting(
|
|
xform.MapID,
|
|
new Box2(worldPos - gridRange, worldPos + gridRange)))
|
|
{
|
|
return !griddy.Inverted;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case InSpaceRule:
|
|
{
|
|
if (!TryComp(uid, out TransformComponent? xform) ||
|
|
xform.GridUid != null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case NearbyAccessRule access:
|
|
{
|
|
var xformQuery = GetEntityQuery<TransformComponent>();
|
|
|
|
if (!xformQuery.TryGetComponent(uid, out var xform) ||
|
|
xform.MapUid == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var found = false;
|
|
var worldPos = _transform.GetWorldPosition(xform, xformQuery);
|
|
var count = 0;
|
|
|
|
// TODO: Update this when we get the callback version
|
|
var entities = new HashSet<Entity<AccessReaderComponent>>();
|
|
_lookup.GetEntitiesInRange(xform.MapID, worldPos, access.Range, entities);
|
|
foreach (var comp in entities)
|
|
{
|
|
if (!_reader.AreAccessTagsAllowed(access.Access, comp) ||
|
|
access.Anchored &&
|
|
(!xformQuery.TryGetComponent(comp, out var compXform) ||
|
|
!compXform.Anchored))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
count++;
|
|
|
|
if (count < access.Count)
|
|
continue;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
return false;
|
|
|
|
break;
|
|
}
|
|
case NearbyComponentsRule nearbyComps:
|
|
{
|
|
var xformQuery = GetEntityQuery<TransformComponent>();
|
|
|
|
if (!xformQuery.TryGetComponent(uid, out var xform) ||
|
|
xform.MapUid == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var found = false;
|
|
var worldPos = _transform.GetWorldPosition(xform);
|
|
var count = 0;
|
|
|
|
foreach (var compType in nearbyComps.Components.Values)
|
|
{
|
|
inRange.Clear();
|
|
_lookup.GetEntitiesInRange(compType.Component.GetType(), xform.MapID, worldPos, nearbyComps.Range, inRange);
|
|
foreach (var comp in inRange)
|
|
{
|
|
if (nearbyComps.Anchored &&
|
|
(!xformQuery.TryGetComponent(comp, out var compXform) ||
|
|
!compXform.Anchored))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
count++;
|
|
|
|
if (count < nearbyComps.Count)
|
|
continue;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (found)
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
return false;
|
|
|
|
break;
|
|
}
|
|
case NearbyEntitiesRule entity:
|
|
{
|
|
if (!TryComp(uid, out TransformComponent? xform) ||
|
|
xform.MapUid == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var found = false;
|
|
var worldPos = _transform.GetWorldPosition(xform);
|
|
var count = 0;
|
|
|
|
foreach (var ent in _lookup.GetEntitiesInRange(xform.MapID, worldPos, entity.Range))
|
|
{
|
|
if (!entity.Whitelist.IsValid(ent, EntityManager))
|
|
continue;
|
|
|
|
count++;
|
|
|
|
if (count < entity.Count)
|
|
continue;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (!found)
|
|
return false;
|
|
|
|
break;
|
|
}
|
|
case NearbyTilesPercentRule tiles:
|
|
{
|
|
if (!TryComp(uid, out TransformComponent? xform) ||
|
|
!TryComp<MapGridComponent>(xform.GridUid, out var grid))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var physicsQuery = GetEntityQuery<PhysicsComponent>();
|
|
var tileCount = 0;
|
|
var matchingTileCount = 0;
|
|
|
|
foreach (var tile in grid.GetTilesIntersecting(new Circle(_transform.GetWorldPosition(xform),
|
|
tiles.Range)))
|
|
{
|
|
// Only consider collidable anchored (for reasons some subfloor stuff has physics but non-collidable)
|
|
if (tiles.IgnoreAnchored)
|
|
{
|
|
var gridEnum = grid.GetAnchoredEntitiesEnumerator(tile.GridIndices);
|
|
var found = false;
|
|
|
|
while (gridEnum.MoveNext(out var ancUid))
|
|
{
|
|
if (!physicsQuery.TryGetComponent(ancUid, out var physics) ||
|
|
!physics.CanCollide)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (found)
|
|
continue;
|
|
}
|
|
|
|
tileCount++;
|
|
|
|
if (!tiles.Tiles.Contains(_tileDef[tile.Tile.TypeId].ID))
|
|
continue;
|
|
|
|
matchingTileCount++;
|
|
}
|
|
|
|
if (tileCount == 0 || matchingTileCount / (float) tileCount < tiles.Percent)
|
|
return false;
|
|
|
|
break;
|
|
}
|
|
case OnMapGridRule:
|
|
{
|
|
if (!TryComp(uid, out TransformComponent? xform) ||
|
|
xform.GridUid != xform.MapUid ||
|
|
xform.MapUid == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|