2023-08-17 23:41:13 +03:00
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using Robust.Shared.Player;
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2023-08-15 14:47:55 +03:00
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2024-01-28 18:18:54 +07:00
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namespace Content.Server._White.GhostRecruitment;
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[Serializable]
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public sealed class GhostRecruitmentSuccessEvent : EntityEventArgs
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{
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public string RecruitmentName;
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public ICommonSession PlayerSession;
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2023-08-17 23:41:13 +03:00
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public GhostRecruitmentSuccessEvent(string recruitmentName, ICommonSession playerSession)
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{
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RecruitmentName = recruitmentName;
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PlayerSession = playerSession;
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}
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}
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