17 lines
431 B
C#
17 lines
431 B
C#
using Robust.Shared.Player;
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namespace Content.Server._White.GhostRecruitment;
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[Serializable]
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public sealed class GhostRecruitmentSuccessEvent : EntityEventArgs
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{
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public string RecruitmentName;
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public ICommonSession PlayerSession;
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public GhostRecruitmentSuccessEvent(string recruitmentName, ICommonSession playerSession)
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{
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RecruitmentName = recruitmentName;
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PlayerSession = playerSession;
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}
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}
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