using Content.Server.ParticleAccelerator.Components;
using JetBrains.Annotations;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Events;
namespace Content.Server.ParticleAccelerator.EntitySystems
{
[UsedImplicitly]
public sealed partial class ParticleAcceleratorSystem
private void InitializePartSystem()
SubscribeLocalEvent<ParticleAcceleratorPartComponent, MoveEvent>(OnMoveEvent);
SubscribeLocalEvent<ParticleAcceleratorPartComponent, PhysicsBodyTypeChangedEvent>(BodyTypeChanged);
}
private static void BodyTypeChanged(
EntityUid uid,
ParticleAcceleratorPartComponent component,
ref PhysicsBodyTypeChangedEvent args)
component.OnAnchorChanged();
private static void OnMoveEvent(EntityUid uid, ParticleAcceleratorPartComponent component, ref MoveEvent args)
component.Moved();