Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)

This reverts commit b99b14b143.
This commit is contained in:
Leon Friedrich
2022-04-20 04:36:26 +12:00
committed by GitHub
parent 85f558cf11
commit 0957606792

View File

@@ -67,7 +67,7 @@ namespace Content.Server.GameTicking.Commands
if (args.Length <= 1)
shell.ExecuteCommand($"addmap {mapId} false");
else
shell.ExecuteCommand($"loadmap {mapId} \"{CommandParsing.Escape(args[1])}\" 0 0 0 true");
shell.ExecuteCommand($"loadmap {mapId} \"{CommandParsing.Escape(args[1])}\"");
// was the map actually created?
if (!mapManager.MapExists(mapId))