Fixes broken double-barrel shotgun sprites. (#2350)
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@@ -75,12 +75,11 @@
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- type: entity
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name: double-barreled shotgun
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parent: ShotgunBase
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parent: LauncherBase
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id: ShotgunDB
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description: An immortal classic.
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components:
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- type: Sprite
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netsync: false
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sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
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layers:
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- state: base
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@@ -89,7 +88,9 @@
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map: ["enum.RangedBarrelVisualLayers.Bolt"]
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- type: Icon
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sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
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state: icon
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- type: Item
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size: 24
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sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
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state: icon
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- type: RangedWeapon
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@@ -99,8 +100,8 @@
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allSelectors:
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- Single
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fillPrototype: ShellShotgun
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capacity: 2
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fireRate: 8.0
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capacity: 2
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minAngle: 10
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maxAngle: 60
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angleIncrease: 30
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@@ -198,12 +199,11 @@
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- type: entity
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name: sawn-off shotgun
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parent: ShotgunBase
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parent: LauncherBase
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id: ShotgunSawn
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description: Omar's coming!
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components:
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- type: Sprite
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netsync: false
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sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
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layers:
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- state: base
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@@ -212,7 +212,9 @@
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map: ["enum.RangedBarrelVisualLayers.Bolt"]
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- type: Icon
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sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
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state: icon
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- type: Item
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size: 24
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sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
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state: icon
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- type: RangedWeapon
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@@ -222,8 +224,8 @@
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allSelectors:
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- Single
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fillPrototype: ShellShotgun
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capacity: 2
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fireRate: 8.0
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capacity: 2
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minAngle: 10
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maxAngle: 90
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angleIncrease: 45
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