Fixes broken double-barrel shotgun sprites. (#2350)

This commit is contained in:
Swept
2020-10-21 19:40:33 +00:00
committed by GitHub
parent 48841a274d
commit 227b4ae689

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@@ -75,12 +75,11 @@
- type: entity
name: double-barreled shotgun
parent: ShotgunBase
parent: LauncherBase
id: ShotgunDB
description: An immortal classic.
components:
- type: Sprite
netsync: false
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
layers:
- state: base
@@ -89,7 +88,9 @@
map: ["enum.RangedBarrelVisualLayers.Bolt"]
- type: Icon
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
state: icon
- type: Item
size: 24
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
state: icon
- type: RangedWeapon
@@ -99,8 +100,8 @@
allSelectors:
- Single
fillPrototype: ShellShotgun
capacity: 2
fireRate: 8.0
capacity: 2
minAngle: 10
maxAngle: 60
angleIncrease: 30
@@ -198,12 +199,11 @@
- type: entity
name: sawn-off shotgun
parent: ShotgunBase
parent: LauncherBase
id: ShotgunSawn
description: Omar's coming!
components:
- type: Sprite
netsync: false
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
layers:
- state: base
@@ -212,7 +212,9 @@
map: ["enum.RangedBarrelVisualLayers.Bolt"]
- type: Icon
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
state: icon
- type: Item
size: 24
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
state: icon
- type: RangedWeapon
@@ -222,8 +224,8 @@
allSelectors:
- Single
fillPrototype: ShellShotgun
capacity: 2
fireRate: 8.0
capacity: 2
minAngle: 10
maxAngle: 90
angleIncrease: 45