Fixes broken double-barrel shotgun sprites. (#2350)

This commit is contained in:
Swept
2020-10-21 19:40:33 +00:00
committed by GitHub
parent 48841a274d
commit 227b4ae689

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@@ -75,12 +75,11 @@
- type: entity - type: entity
name: double-barreled shotgun name: double-barreled shotgun
parent: ShotgunBase parent: LauncherBase
id: ShotgunDB id: ShotgunDB
description: An immortal classic. description: An immortal classic.
components: components:
- type: Sprite - type: Sprite
netsync: false
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
layers: layers:
- state: base - state: base
@@ -89,7 +88,9 @@
map: ["enum.RangedBarrelVisualLayers.Bolt"] map: ["enum.RangedBarrelVisualLayers.Bolt"]
- type: Icon - type: Icon
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
state: icon
- type: Item - type: Item
size: 24
sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi
state: icon state: icon
- type: RangedWeapon - type: RangedWeapon
@@ -99,8 +100,8 @@
allSelectors: allSelectors:
- Single - Single
fillPrototype: ShellShotgun fillPrototype: ShellShotgun
capacity: 2
fireRate: 8.0 fireRate: 8.0
capacity: 2
minAngle: 10 minAngle: 10
maxAngle: 60 maxAngle: 60
angleIncrease: 30 angleIncrease: 30
@@ -198,12 +199,11 @@
- type: entity - type: entity
name: sawn-off shotgun name: sawn-off shotgun
parent: ShotgunBase parent: LauncherBase
id: ShotgunSawn id: ShotgunSawn
description: Omar's coming! description: Omar's coming!
components: components:
- type: Sprite - type: Sprite
netsync: false
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
layers: layers:
- state: base - state: base
@@ -212,7 +212,9 @@
map: ["enum.RangedBarrelVisualLayers.Bolt"] map: ["enum.RangedBarrelVisualLayers.Bolt"]
- type: Icon - type: Icon
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
state: icon
- type: Item - type: Item
size: 24
sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi
state: icon state: icon
- type: RangedWeapon - type: RangedWeapon
@@ -222,8 +224,8 @@
allSelectors: allSelectors:
- Single - Single
fillPrototype: ShellShotgun fillPrototype: ShellShotgun
capacity: 2
fireRate: 8.0 fireRate: 8.0
capacity: 2
minAngle: 10 minAngle: 10
maxAngle: 90 maxAngle: 90
angleIncrease: 45 angleIncrease: 45