Fix the thing (#203)
This commit is contained in:
committed by
Pieter-Jan Briers
parent
0598578ed9
commit
29caf4cf53
@@ -62,14 +62,14 @@ namespace Content.Server.Materials
|
||||
/// Multiplier that determines damage on sharpness-based weapons like knives.
|
||||
/// Higher means more damage is done.
|
||||
/// </summary>
|
||||
public double SharpDamage { get; } = 1;
|
||||
public double SharpDamage => _sharpDamage;
|
||||
private double _sharpDamage = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Multiplier that determines damage on blunt-based weapons like clubs.
|
||||
/// Higher means more damage is done.
|
||||
/// </summary>
|
||||
public double BluntDamage { get; } = 1;
|
||||
public double BluntDamage => _bluntDamage;
|
||||
private double _bluntDamage = 1;
|
||||
|
||||
public void ExposeData(ObjectSerializer serializer)
|
||||
|
||||
Reference in New Issue
Block a user