Fix the thing (#203)

This commit is contained in:
Víctor Aguilera Puerto
2019-04-19 12:30:31 +02:00
committed by Pieter-Jan Briers
parent 0598578ed9
commit 29caf4cf53

View File

@@ -62,14 +62,14 @@ namespace Content.Server.Materials
/// Multiplier that determines damage on sharpness-based weapons like knives.
/// Higher means more damage is done.
/// </summary>
public double SharpDamage { get; } = 1;
public double SharpDamage => _sharpDamage;
private double _sharpDamage = 1;
/// <summary>
/// Multiplier that determines damage on blunt-based weapons like clubs.
/// Higher means more damage is done.
/// </summary>
public double BluntDamage { get; } = 1;
public double BluntDamage => _bluntDamage;
private double _bluntDamage = 1;
public void ExposeData(ObjectSerializer serializer)