valeria dai deneg (#712)
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@@ -295,17 +295,17 @@ namespace Content.Client.Lobby
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private void MakeButtonReady(OhioLobbyTextButton button)
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{
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button.ButtonText = "Ready";
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button.ButtonText = "Готов";
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}
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private void MakeButtonUnReady(OhioLobbyTextButton button)
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{
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button.ButtonText = "Not Ready";
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button.ButtonText = "Не готов";
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}
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private void MakeButtonJoinGame(OhioLobbyTextButton button)
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{
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button.ButtonText = "Join Game";
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button.ButtonText = "Присоединиться к игре";
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}
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private async void PopulateChangelog()
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@@ -75,44 +75,44 @@
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Access="Public"
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ToggleMode="True"
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ButtonText="Ready"
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Margin="0 0 0 10" />
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Margin="0 0 0 7" />
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<buttons:OhioUICommandButton
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Name="ObserveButton"
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WindowType="{x:Type lobbyUi:ObserveWarningWindow}"
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Access="Public"
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ButtonText="Observe"
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Margin="0 10 0 10" />
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ButtonText="Наблюдать"
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Margin="0 7 0 7" />
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<buttons:OhioLobbyTextButton
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Name="CharacterSetupButton"
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Access="Public"
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ButtonText="Character Setup"
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Margin="0 10 0 10" />
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ButtonText="Настройка персонажа"
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Margin="0 7 0 7" />
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<buttons:OhioLobbyTextButton
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Name="OptionsButton"
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Access="Public"
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ButtonText="Options"
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Margin="0 10 0 10" />
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ButtonText="Опции"
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Margin="0 7 0 7" />
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<buttons:OhioLobbyTextButton
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Name="AHelpButton"
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Access="Public"
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ButtonText="AHelp"
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Margin="0 10 0 10" />
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Margin="0 7 0 8" />
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<buttons:OhioLobbyTextButton
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Name="DiscordButton"
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Access="Public"
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ButtonText="Привязать Discord"
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Margin="0 10 0 10" />
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Margin="0 7 0 7" />
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<buttons:OhioLobbyTextButton
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Name="QuitButton"
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Access="Public"
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ButtonText="Quit"
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Margin="0 10 0 0" />
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ButtonText="Выйти"
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Margin="0 7 0 0" />
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</BoxContainer>
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