Cap gun uses proper revolver behavior, and starts with ammo (#12063)
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@@ -562,18 +562,19 @@
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- SemiAuto
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/revolver.ogg
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- type: BallisticAmmoProvider
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- type: RevolverAmmoProvider
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whitelist:
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tags:
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- CartridgeCap
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proto: CartridgeCap
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capacity: 6
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autoCycle: true
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chambers: [ True, True, True, True, True, True ]
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ammoSlots: [ null, null, null, null, null, null ]
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soundInsert:
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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- type: ContainerContainer
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containers:
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ballistic-ammo: !type:Container
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ents: []
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revolver-ammo: !type:Container
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- type: entity
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parent: BaseItem
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