remove gib by blunt damage + some human buffs (#476)

This commit is contained in:
ThereDrD0
2024-07-22 02:53:41 +03:00
committed by GitHub
parent c78dca526b
commit 523d6cb215
2 changed files with 4 additions and 10 deletions

View File

@@ -92,8 +92,8 @@
species: Human
- type: SlowOnDamage
speedModifierThresholds:
60: 0.7
80: 0.5
60: 0.8 # WD
80: 0.6 # WD
- type: Fixtures
fixtures: # TODO: This needs a second fixture just for mob collisions.
fix1:
@@ -246,7 +246,7 @@
attributes:
proper: true
- type: MobPrice
price: 1500 # Kidnapping a living person and selling them for cred is a good move.
price: 10000 # Kidnapping a living person and selling them for cred is a good move.
deathPenalty: 0.01 # However they really ought to be living and intact, otherwise they're worth 100x less.
- type: Tag
tags:
@@ -259,7 +259,7 @@
- type: ExaminableClothes
- type: CharacterInformation
- type: Penetrated
- type: Mood
- type: Mood # WD
- type: OfferItem # WD-EDIT
- type: entity

View File

@@ -54,12 +54,6 @@
damageContainer: Biological
- type: Destructible
thresholds:
- trigger:
!type:DamageTypeTrigger
damageType: Blunt
damage: 400
behaviors:
- !type:GibBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat