fix: fix sticked walls to highsec airlock (#198)
This commit is contained in:
@@ -1,12 +1,11 @@
|
||||
- type: entity
|
||||
id: HighSecDoor
|
||||
parent: BaseStructure
|
||||
parent: Airlock
|
||||
name: high security door
|
||||
description: Keeps the bad out and keeps the good in.
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Structures/Doors/Airlocks/highsec/highsec.rsi
|
||||
layers:
|
||||
@@ -25,25 +24,6 @@
|
||||
shader: unshaded
|
||||
- state: panel_open
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: AnimationPlayer
|
||||
- type: Physics
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close
|
||||
density: 100
|
||||
mask:
|
||||
- FullTileMask
|
||||
layer:
|
||||
- WallLayer
|
||||
- type: ContainerFill
|
||||
containers:
|
||||
board: [ DoorElectronics ]
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
board: !type:Container
|
||||
- type: Door
|
||||
crushDamage:
|
||||
types:
|
||||
@@ -56,35 +36,15 @@
|
||||
path: /Audio/Machines/airlock_deny.ogg
|
||||
- type: Weldable
|
||||
time: 10
|
||||
- type: Airlock
|
||||
- type: NavMapDoor
|
||||
- type: DoorBolt
|
||||
- type: AccessReader
|
||||
- type: Appearance
|
||||
- type: WiresVisuals
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 20
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Electrified
|
||||
enabled: false
|
||||
usesApcPower: true
|
||||
- type: WiresPanel
|
||||
- type: WiresPanelSecurity
|
||||
securityLevel: maxSecurity
|
||||
- type: Wires
|
||||
boardName: wires-board-name-highsec
|
||||
layoutId: HighSec
|
||||
alwaysRandomize: true
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.WiresUiKey.Key
|
||||
type: WiresBoundUserInterface
|
||||
- type: Airtight
|
||||
fixVacuum: true
|
||||
- type: Occluder
|
||||
- type: Damageable
|
||||
damageContainer: StructuralInorganic
|
||||
damageModifierSet: StrongMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -93,9 +53,6 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: Construction
|
||||
graph: Airlock
|
||||
node: highSecDoor
|
||||
|
||||
Reference in New Issue
Block a user