fix: fix sticked walls to highsec airlock (#198)
This commit is contained in:
@@ -1,12 +1,11 @@
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- type: entity
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- type: entity
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id: HighSecDoor
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id: HighSecDoor
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parent: BaseStructure
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parent: Airlock
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name: high security door
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name: high security door
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description: Keeps the bad out and keeps the good in.
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description: Keeps the bad out and keeps the good in.
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placement:
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placement:
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mode: SnapgridCenter
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mode: SnapgridCenter
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components:
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components:
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- type: InteractionOutline
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- type: Sprite
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- type: Sprite
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sprite: Structures/Doors/Airlocks/highsec/highsec.rsi
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sprite: Structures/Doors/Airlocks/highsec/highsec.rsi
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layers:
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layers:
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@@ -25,25 +24,6 @@
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shader: unshaded
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shader: unshaded
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- state: panel_open
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- state: panel_open
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: AnimationPlayer
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- type: Physics
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close
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density: 100
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mask:
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- FullTileMask
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layer:
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- WallLayer
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- type: ContainerFill
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containers:
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board: [ DoorElectronics ]
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- type: ContainerContainer
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containers:
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board: !type:Container
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- type: Door
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- type: Door
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crushDamage:
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crushDamage:
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types:
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types:
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@@ -56,35 +36,15 @@
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path: /Audio/Machines/airlock_deny.ogg
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path: /Audio/Machines/airlock_deny.ogg
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- type: Weldable
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- type: Weldable
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time: 10
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time: 10
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- type: Airlock
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- type: NavMapDoor
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- type: DoorBolt
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- type: AccessReader
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- type: Appearance
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- type: WiresVisuals
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- type: ApcPowerReceiver
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- type: ApcPowerReceiver
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powerLoad: 20
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powerLoad: 20
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- type: ExtensionCableReceiver
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- type: Electrified
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enabled: false
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usesApcPower: true
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- type: WiresPanel
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- type: WiresPanelSecurity
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- type: WiresPanelSecurity
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securityLevel: maxSecurity
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securityLevel: maxSecurity
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- type: Wires
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- type: Wires
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boardName: wires-board-name-highsec
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boardName: wires-board-name-highsec
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layoutId: HighSec
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layoutId: HighSec
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alwaysRandomize: true
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alwaysRandomize: true
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- type: UserInterface
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interfaces:
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- key: enum.WiresUiKey.Key
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type: WiresBoundUserInterface
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- type: Airtight
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fixVacuum: true
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- type: Occluder
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- type: Occluder
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: StrongMetallic
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -93,9 +53,6 @@
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behaviors:
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behaviors:
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- !type:DoActsBehavior
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- !type:DoActsBehavior
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acts: ["Destruction"]
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acts: ["Destruction"]
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- type: IconSmooth
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key: walls
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mode: NoSprite
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- type: Construction
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- type: Construction
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graph: Airlock
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graph: Airlock
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node: highSecDoor
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node: highSecDoor
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