Half-pipe rotation fix (#2296)
* missing sprite comp * Half pipe rotation fix Co-authored-by: py01 <pyronetics01@gmail.com>
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@@ -13,6 +13,7 @@
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offset: Center
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- type: Destructible
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thresholdvalue: 100
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- type: Sprite
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- type: Appearance
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visuals:
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- type: PipeVisualizer
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@@ -20,6 +21,8 @@
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- type: Icon
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sprite: Constructible/Atmos/pipe.rsi
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#Note: The PipeDirection of the PipeNode should be the east-facing version, because the entity starts at an angle of 0 (east)
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- type: entity
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parent: PipeBase
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id: PipeHalf
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@@ -29,7 +32,7 @@
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nodes:
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- !type:PipeNode
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nodeGroupID: Pipe
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pipeDirection: North
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pipeDirection: East
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- type: Icon
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state: pipeHalf2
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