Half-pipe rotation fix (#2296)

* missing sprite comp

* Half pipe rotation fix

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2020-10-19 03:34:23 -06:00
committed by GitHub
parent 8f98e14522
commit 717a375abb

View File

@@ -13,6 +13,7 @@
offset: Center offset: Center
- type: Destructible - type: Destructible
thresholdvalue: 100 thresholdvalue: 100
- type: Sprite
- type: Appearance - type: Appearance
visuals: visuals:
- type: PipeVisualizer - type: PipeVisualizer
@@ -20,6 +21,8 @@
- type: Icon - type: Icon
sprite: Constructible/Atmos/pipe.rsi sprite: Constructible/Atmos/pipe.rsi
#Note: The PipeDirection of the PipeNode should be the east-facing version, because the entity starts at an angle of 0 (east)
- type: entity - type: entity
parent: PipeBase parent: PipeBase
id: PipeHalf id: PipeHalf
@@ -29,7 +32,7 @@
nodes: nodes:
- !type:PipeNode - !type:PipeNode
nodeGroupID: Pipe nodeGroupID: Pipe
pipeDirection: North pipeDirection: East
- type: Icon - type: Icon
state: pipeHalf2 state: pipeHalf2