Compatability with sawmills. (#60)

This commit is contained in:
Pieter-Jan Briers
2018-04-19 20:23:49 +02:00
committed by GitHub
parent 41bda76980
commit 74193d1182
2 changed files with 13 additions and 13 deletions

View File

@@ -84,7 +84,7 @@ namespace Content.Server.GameObjects.Components.Power
return;
}
//Storage doesn't have anything, depower everything
else if(storage.RequestAllCharge() == 0)
else if (storage.RequestAllCharge() == 0)
{
DepowerAllDevices();
return;
@@ -130,7 +130,7 @@ namespace Content.Server.GameObjects.Components.Power
foreach (var entity in entities)
{
var device = entity.GetComponent<PowerDeviceComponent>();
//Make sure the device can accept power providers to give it power
if (device.Drawtype == DrawTypes.Provider || device.Drawtype == DrawTypes.Both)
{
@@ -194,7 +194,7 @@ namespace Content.Server.GameObjects.Components.Power
else
{
var name = device.Owner.Prototype.Name;
Logger.Log(String.Format("We tried to remove a device twice from the same {0} somehow, prototype {1}", Name, name));
Logger.Info(String.Format("We tried to remove a device twice from the same {0} somehow, prototype {1}", Name, name));
}
}
}