Add temporary damageable component to humans (#2234)
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@@ -140,11 +140,13 @@
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tempDamageCoefficient: 0.1
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- type: HumanoidAppearance
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- type: Body
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criticalThreshold: 100
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deadThreshold: 200
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template: HumanoidTemplate
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preset: HumanPreset
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centerSlot: torso
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- type: Damageable
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damagePrototype: biologicalDamageContainer
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criticalThreshold: 100
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deadThreshold: 200
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- type: Metabolism
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metabolismHeat: 5000
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radiatedHeat: 400
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@@ -294,11 +296,13 @@
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- MobImpassable
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- type: HumanoidAppearance
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- type: Body
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criticalThreshold: 100
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deadThreshold: 200
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template: HumanoidTemplate
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preset: HumanPreset
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centerSlot: torso
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- type: Damageable
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damagePrototype: biologicalDamageContainer
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criticalThreshold: 100
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deadThreshold: 200
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- type: MobStateManager
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- type: Appearance
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visuals:
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