Add temporary damageable component to humans (#2234)

This commit is contained in:
DrSmugleaf
2020-10-11 17:00:15 +02:00
committed by GitHub
parent d769661692
commit 748946db32

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@@ -140,11 +140,13 @@
tempDamageCoefficient: 0.1
- type: HumanoidAppearance
- type: Body
criticalThreshold: 100
deadThreshold: 200
template: HumanoidTemplate
preset: HumanPreset
centerSlot: torso
- type: Damageable
damagePrototype: biologicalDamageContainer
criticalThreshold: 100
deadThreshold: 200
- type: Metabolism
metabolismHeat: 5000
radiatedHeat: 400
@@ -294,11 +296,13 @@
- MobImpassable
- type: HumanoidAppearance
- type: Body
criticalThreshold: 100
deadThreshold: 200
template: HumanoidTemplate
preset: HumanPreset
centerSlot: torso
- type: Damageable
damagePrototype: biologicalDamageContainer
criticalThreshold: 100
deadThreshold: 200
- type: MobStateManager
- type: Appearance
visuals: