Update keybinds.yml to be compatible with new engine changes.
Fixed capitalization on "State"
This commit is contained in:
@@ -1,19 +1,24 @@
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version: 1 # Not used right now, whatever.
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version: 1 # Not used right now, whatever.
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binds:
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binds:
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- function: UIClick
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- function: UIClick
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type: state
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type: State
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key: MouseLeft
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key: MouseLeft
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canFocus: true
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canFocus: true
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- function: UIRightClick
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type: State
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key: MouseRight
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canFocus: true
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priority: 10
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- function: CloseModals
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- function: CloseModals
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type: state
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type: State
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key: Escape
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key: Escape
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priority: 10
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priority: 10
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- function: Use
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- function: Use
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type: state
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type: State
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key: MouseLeft
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key: MouseLeft
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canFocus: true
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canFocus: true
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- function: WideAttack
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- function: WideAttack
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type: state
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type: State
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key: Space
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key: Space
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- function: ShowDebugMonitors
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- function: ShowDebugMonitors
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type: Toggle
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type: Toggle
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@@ -86,7 +91,7 @@ binds:
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# TextCursorSelect HAS to be above ExamineEntity
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# TextCursorSelect HAS to be above ExamineEntity
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# So that LineEdit receives it correctly.
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# So that LineEdit receives it correctly.
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# TODO: Make it so that UI keybinds are somehow prioritized so this ordering stuff isn't necessary.
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# TODO: Make it so that UI keybinds are somehow prioritized so this ordering stuff isn't necessary.
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type: state
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type: State
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key: MouseLeft
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key: MouseLeft
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mod1: Shift
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mod1: Shift
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canFocus: true
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canFocus: true
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@@ -96,37 +101,37 @@ binds:
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canFocus: true
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canFocus: true
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mod1: Shift
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mod1: Shift
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- function: ActivateItemInWorld
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- function: ActivateItemInWorld
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type: state
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type: State
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key: E
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key: E
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- function: ThrowItemInHand
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- function: ThrowItemInHand
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type: state
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type: State
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key: MouseLeft
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key: MouseLeft
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canFocus: true
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canFocus: true
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mod1: Alt
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mod1: Alt
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- function: TryPullObject
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- function: TryPullObject
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type: state
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type: State
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canFocus: true
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canFocus: true
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key: MouseLeft
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key: MouseLeft
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mod1: Control
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mod1: Control
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- function: MovePulledObject
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- function: MovePulledObject
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type: state
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type: State
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key: MouseRight
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key: MouseRight
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mod1: Control
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mod1: Control
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- function: OpenContextMenu
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- function: OpenContextMenu
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type: state
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type: State
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key: MouseRight
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key: MouseRight
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canFocus: true
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canFocus: true
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- function: ToggleCombatMode
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- function: ToggleCombatMode
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type: State
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type: State
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key: R
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key: R
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- function: OpenCraftingMenu
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- function: OpenCraftingMenu
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type: state
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type: State
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key: G
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key: G
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- function: OpenTutorial
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- function: OpenTutorial
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type: state
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type: State
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key: F1
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key: F1
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- function: OpenInventoryMenu
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- function: OpenInventoryMenu
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type: state
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type: State
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key: I
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key: I
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- function: SmartEquipBackpack
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- function: SmartEquipBackpack
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type: State
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type: State
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@@ -137,135 +142,135 @@ binds:
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key: E
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key: E
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mod1: Shift
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mod1: Shift
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- function: ShowDebugConsole
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- function: ShowDebugConsole
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type: state
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type: State
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key: Tilde
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key: Tilde
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- function: MouseMiddle
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- function: MouseMiddle
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type: state
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type: State
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key: MouseMiddle
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key: MouseMiddle
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canFocus: true
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canFocus: true
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- function: TextCursorLeft
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- function: TextCursorLeft
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type: state
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type: State
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key: Left
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key: Left
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canRepeat: true
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canRepeat: true
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- function: TextCursorRight
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- function: TextCursorRight
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type: state
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type: State
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key: Right
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key: Right
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canRepeat: true
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canRepeat: true
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- function: TextCursorWordLeft
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- function: TextCursorWordLeft
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type: state
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type: State
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key: Left
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key: Left
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mod1: Control
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mod1: Control
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canRepeat: true
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canRepeat: true
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- function: TextCursorWordRight
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- function: TextCursorWordRight
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type: state
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type: State
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key: Right
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key: Right
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mod1: Control
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mod1: Control
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canRepeat: true
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canRepeat: true
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- function: TextCursorBegin
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- function: TextCursorBegin
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type: state
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type: State
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key: Home
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key: Home
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- function: TextCursorEnd
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- function: TextCursorEnd
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type: state
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type: State
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key: End
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key: End
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canRepeat: true
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canRepeat: true
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- function: TextCursorSelectLeft
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- function: TextCursorSelectLeft
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type: state
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type: State
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key: Left
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key: Left
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mod1: Shift
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mod1: Shift
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canRepeat: true
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canRepeat: true
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- function: TextCursorSelectRight
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- function: TextCursorSelectRight
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type: state
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type: State
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key: Right
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key: Right
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mod1: Shift
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mod1: Shift
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canRepeat: true
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canRepeat: true
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- function: TextCursorSelectWordLeft
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- function: TextCursorSelectWordLeft
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type: state
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type: State
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key: Left
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key: Left
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mod1: Shift
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mod1: Shift
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mod2: Control
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mod2: Control
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canRepeat: true
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canRepeat: true
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- function: TextCursorSelectWordRight
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- function: TextCursorSelectWordRight
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type: state
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type: State
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key: Right
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key: Right
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mod1: Shift
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mod1: Shift
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mod2: Control
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mod2: Control
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canRepeat: true
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canRepeat: true
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- function: TextCursorSelectBegin
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- function: TextCursorSelectBegin
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type: state
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type: State
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mod1: Shift
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mod1: Shift
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key: Home
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key: Home
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- function: TextCursorSelectEnd
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- function: TextCursorSelectEnd
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type: state
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type: State
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mod1: Shift
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mod1: Shift
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key: End
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key: End
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canRepeat: true
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canRepeat: true
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- function: TextBackspace
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- function: TextBackspace
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type: state
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type: State
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key: BackSpace
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key: BackSpace
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canRepeat: true
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canRepeat: true
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- function: TextSubmit
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- function: TextSubmit
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type: state
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type: State
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key: Return
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key: Return
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- function: TextSubmit
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- function: TextSubmit
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type: state
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type: State
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key: NumpadEnter
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key: NumpadEnter
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- function: TextSelectAll
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- function: TextSelectAll
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type: state
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type: State
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key: A
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key: A
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mod1: Control
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mod1: Control
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- function: TextCopy
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- function: TextCopy
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type: state
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type: State
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key: C
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key: C
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mod1: Control
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mod1: Control
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- function: TextCut
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- function: TextCut
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type: state
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type: State
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key: X
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key: X
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mod1: Control
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mod1: Control
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- function: TextPaste
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- function: TextPaste
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type: state
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type: State
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key: V
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key: V
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mod1: Control
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mod1: Control
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- function: TextHistoryPrev
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- function: TextHistoryPrev
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type: state
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type: State
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key: Up
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key: Up
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- function: TextHistoryNext
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- function: TextHistoryNext
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type: state
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type: State
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key: Down
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key: Down
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- function: TextReleaseFocus
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- function: TextReleaseFocus
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type: state
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type: State
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key: Escape
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key: Escape
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priority: 15
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priority: 15
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- function: TextScrollToBottom
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- function: TextScrollToBottom
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type: state
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type: State
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key: PageDown
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key: PageDown
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- function: TextDelete
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- function: TextDelete
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type: state
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type: State
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key: Delete
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key: Delete
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canRepeat: true
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canRepeat: true
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- function: OpenEntitySpawnWindow
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- function: OpenEntitySpawnWindow
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type: state
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type: State
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key: F5
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key: F5
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- function: OpenTileSpawnWindow
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- function: OpenTileSpawnWindow
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type: state
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type: State
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key: F6
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key: F6
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- function: OpenAdminMenu
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- function: OpenAdminMenu
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type: state
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type: State
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key: F7
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key: F7
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- function: OpenSandboxWindow
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- function: OpenSandboxWindow
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type: state
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type: State
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key: B
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key: B
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- function: TakeScreenshot
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- function: TakeScreenshot
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type: state
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type: State
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key: F2
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key: F2
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- function: TakeScreenshotNoUI
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- function: TakeScreenshotNoUI
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type: state
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type: State
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key: F2
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key: F2
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mod1: Shift
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mod1: Shift
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- function: GuiTabNavigateNext
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- function: GuiTabNavigateNext
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type: state
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type: State
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key: Tab
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key: Tab
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- function: GuiTabNavigatePrev
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- function: GuiTabNavigatePrev
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type: state
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type: State
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key: Tab
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key: Tab
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mod1: Shift
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mod1: Shift
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- function: Point
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- function: Point
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