Tweaks (#247)
* fix: stimulator now have rainbow effect * tweak: botany return * tweak: up delay * tweak: change delay
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@@ -15,12 +15,6 @@ namespace Content.Server.Botany.Components
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[DataField("seed")]
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public SeedData? Seed;
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/// <summary>
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/// If not null, overrides the plant's initial health. Otherwise, the plant's initial health is set to the Endurance value.
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/// </summary>
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[DataField]
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public float? HealthOverride = null;
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/// <summary>
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/// Name of a base seed prototype that is used if <see cref="Seed"/> is null.
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/// </summary>
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