removes the free syndicate headset from the syndicate footsoldier (#25764)

This commit is contained in:
Flareguy
2024-03-02 00:45:04 -06:00
committed by GitHub
parent 1c628b24c7
commit a5200cc185
2 changed files with 10 additions and 49 deletions

View File

@@ -57,7 +57,7 @@
- Syndicate
- type: Loadout
prototypes:
- SyndicateFootsoldierGear
- SyndicateFootsoldierGearRuin
- type: InputMover
- type: MobMover
- type: HTN

View File

@@ -157,79 +157,40 @@
satchel: ClothingBackpackDuffelSyndicateOperativeMedic
duffelbag: ClothingBackpackDuffelSyndicateOperativeMedic
# Syndicate Footsoldier Gear - Unarmed
# Syndicate Footsoldier Gear
- type: startingGear
id: SyndicateFootsoldierGear
equipment:
jumpsuit: ClothingUniformJumpsuitOperative
head: ClothingHeadHelmetSwatSyndicate
mask: ClothingMaskGas
outerClothing: ClothingOuterArmorBasicSlim
outerClothing: ClothingOuterArmorBasic
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
back: ClothingBackpackFilled
shoes: ClothingShoesBootsCombat
id: SyndiPDA #a subtype of this for footsoldiers would probably be good to have
id: SyndiPDA
innerClothingSkirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
satchel: ClothingBackpackSatchelFilled
duffelbag: ClothingBackpackDuffelSyndicateOperative
# Syndicate Footsoldier Gear - Knife
# Syndicate Footsoldier Gear - No Headset
- type: startingGear
id: SyndicateFootsoldierGearKnife
id: SyndicateFootsoldierGearRuin
equipment:
jumpsuit: ClothingUniformJumpsuitOperative
head: ClothingHeadHelmetSwatSyndicate
mask: ClothingMaskGas
outerClothing: ClothingOuterArmorBasicSlim
ears: ClothingHeadsetAltSyndicate
outerClothing: ClothingOuterArmorBasic
gloves: ClothingHandsGlovesCombat
back: ClothingBackpackFilled
shoes: ClothingShoesBootsCombat
pocket1: CombatKnife
id: SyndiPDA
innerClothingSkirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
satchel: ClothingBackpackSatchelFilled
duffelbag: ClothingBackpackDuffelSyndicateOperative
# Syndicate Footsoldier Gear - Energy Sword
- type: startingGear
id: SyndicateFootsoldierGearESword
equipment:
jumpsuit: ClothingUniformJumpsuitOperative
head: ClothingHeadHelmetSwatSyndicate
mask: ClothingMaskGas
outerClothing: ClothingOuterArmorBasicSlim
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
back: ClothingBackpackFilled
shoes: ClothingShoesBootsCombatFilled
pocket1: EnergySword
pocket2: EnergyShield
id: SyndiPDA
innerClothingSkirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
duffelbag: ClothingBackpackDuffelSyndicateOperative
# Syndicate Footsoldier Gear - Viper
- type: startingGear
id: SyndicateFootsoldierGearPistol
equipment:
jumpsuit: ClothingUniformJumpsuitOperative
head: ClothingHeadHelmetSwatSyndicate
mask: ClothingMaskGas
outerClothing: ClothingOuterArmorBasicSlim
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
back: ClothingBackpackFilled
shoes: ClothingShoesBootsCombat
pocket1: WeaponPistolViper
id: SyndiPDA
innerClothingSkirt: ClothingUniformJumpsuitOperative
satchel: ClothingBackpackDuffelSyndicateOperative
duffelbag: ClothingBackpackDuffelSyndicateOperative
# Nanotrasen Paramilitary Unit Gear - pistol
# Nanotrasen Paramilitary Unit Gear
- type: startingGear
id: NanotrasenParamilitaryGear
equipment: