fix: appvalue to basemodule

This commit is contained in:
CaYpeN1
2024-03-25 00:23:23 +05:00
parent 7198ad69b2
commit b2cf4d5f46
8 changed files with 29 additions and 34 deletions

View File

@@ -33,27 +33,29 @@ public sealed class WeaponModulesSystem : EntitySystem
SubscribeLocalEvent<AcceleratorModuleComponent, EntGotInsertedIntoContainerMessage>(AcceleratorModuleOnInsert);
SubscribeLocalEvent<AcceleratorModuleComponent, EntGotRemovedFromContainerMessage>(AcceleratorModuleOnEject);
}
private bool TryInsertModule(EntityUid module, EntityUid weapon, EntGotInsertedIntoContainerMessage args)
private bool TryInsertModule(EntityUid module, EntityUid weapon, EntGotInsertedIntoContainerMessage args, [NotNullWhen(true)] out WeaponModulesComponent? weaponModulesComponent)
{
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent) && ModulesSlot == args.Container.ID)
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponents) && ModulesSlot == args.Container.ID)
{
if(!weaponModulesComponent.Modules.Contains(module))
weaponModulesComponent.Modules.Add(module);
if(!weaponModulesComponents.Modules.Contains(module))
weaponModulesComponents.Modules.Add(module);
weaponModulesComponent = weaponModulesComponents;
return true;
}
weaponModulesComponent = weaponModulesComponents;
return false;
}
private bool TryEjectModule(EntityUid module, EntityUid weapon, EntGotRemovedFromContainerMessage args)
private bool TryEjectModule(EntityUid module, EntityUid weapon, EntGotRemovedFromContainerMessage args, [NotNullWhen(true)] out WeaponModulesComponent? weaponModulesComponent)
{
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent) && ModulesSlot == args.Container.ID)
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponents) && ModulesSlot == args.Container.ID)
{
if(weaponModulesComponent.Modules.Contains(module))
weaponModulesComponent.Modules.Remove(module);
if(weaponModulesComponents.Modules.Contains(module))
weaponModulesComponents.Modules.Remove(module);
weaponModulesComponent = weaponModulesComponents;
return true;
}
weaponModulesComponent = weaponModulesComponents;
return false;
}
@@ -67,7 +69,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -87,7 +89,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -103,7 +105,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -117,7 +119,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -136,7 +138,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -155,7 +157,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -170,7 +172,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -183,7 +185,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -197,7 +199,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -212,7 +214,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;

View File

@@ -8,7 +8,4 @@ public sealed partial class AcceleratorModuleComponent : BaseModuleComponent
{
[ViewVariables(VVAccess.ReadWrite), DataField]
public float OldFireRate;
[ViewVariables(VVAccess.ReadWrite), DataField]
public string AppearanceValue = "accelerator";
}

View File

@@ -6,4 +6,6 @@ namespace Content.Shared._White.WeaponModules;
[RegisterComponent, NetworkedComponent]
public partial class BaseModuleComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("value")]
public string AppearanceValue;
}

View File

@@ -6,6 +6,4 @@
[RegisterComponent]
public sealed partial class FlameHiderModuleComponent : BaseModuleComponent
{
[ViewVariables(VVAccess.ReadWrite), DataField]
public string AppearanceValue = "flamehider";
}

View File

@@ -8,7 +8,4 @@ public sealed partial class LaserModuleComponent : BaseModuleComponent
{
[ViewVariables(VVAccess.ReadWrite), DataField]
public float OldProjectileSpeed;
[ViewVariables(VVAccess.ReadWrite), DataField]
public string AppearanceValue = "laser";
}

View File

@@ -8,7 +8,4 @@ public sealed partial class LightModuleComponent : BaseModuleComponent
{
[ViewVariables(VVAccess.ReadWrite), DataField]
public bool Enabled;
[ViewVariables(VVAccess.ReadWrite), DataField]
public string AppearanceValue = "light";
}

View File

@@ -13,7 +13,4 @@ public sealed partial class SilencerModuleComponent : BaseModuleComponent
[ViewVariables(VVAccess.ReadWrite), DataField]
public SoundSpecifier NewSoundGunshot = new SoundPathSpecifier("/Audio/White/Weapons/Modules/silence.ogg");
[ViewVariables(VVAccess.ReadWrite), DataField]
public string AppearanceValue = "silencer";
}

View File

@@ -29,6 +29,7 @@
components:
- type: Item
- type: LightModule
value: "light"
- type: Sprite
state: light
- type: Appearance
@@ -41,6 +42,7 @@
components:
- type: Item
- type: LaserModule
value: "laser"
- type: Sprite
state: laser
- type: Appearance
@@ -53,6 +55,7 @@
components:
- type: Item
- type: FlameHiderModule
value: "flamehider"
- type: Sprite
state: flamehider
- type: Appearance
@@ -65,6 +68,7 @@
components:
- type: Item
- type: SilencerModule
value: "silencer"
- type: Sprite
state: silencer
- type: Appearance
@@ -77,6 +81,7 @@
components:
- type: Item
- type: AcceleratorModule
value: "accelerator"
- type: Sprite
state: accelerator
- type: Appearance