fix: appvalue to basemodule

This commit is contained in:
CaYpeN1
2024-03-25 00:23:23 +05:00
parent 7198ad69b2
commit b2cf4d5f46
8 changed files with 29 additions and 34 deletions

View File

@@ -33,27 +33,29 @@ public sealed class WeaponModulesSystem : EntitySystem
SubscribeLocalEvent<AcceleratorModuleComponent, EntGotInsertedIntoContainerMessage>(AcceleratorModuleOnInsert);
SubscribeLocalEvent<AcceleratorModuleComponent, EntGotRemovedFromContainerMessage>(AcceleratorModuleOnEject);
}
private bool TryInsertModule(EntityUid module, EntityUid weapon, EntGotInsertedIntoContainerMessage args)
private bool TryInsertModule(EntityUid module, EntityUid weapon, EntGotInsertedIntoContainerMessage args, [NotNullWhen(true)] out WeaponModulesComponent? weaponModulesComponent)
{
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent) && ModulesSlot == args.Container.ID)
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponents) && ModulesSlot == args.Container.ID)
{
if(!weaponModulesComponent.Modules.Contains(module))
weaponModulesComponent.Modules.Add(module);
if(!weaponModulesComponents.Modules.Contains(module))
weaponModulesComponents.Modules.Add(module);
weaponModulesComponent = weaponModulesComponents;
return true;
}
weaponModulesComponent = weaponModulesComponents;
return false;
}
private bool TryEjectModule(EntityUid module, EntityUid weapon, EntGotRemovedFromContainerMessage args)
private bool TryEjectModule(EntityUid module, EntityUid weapon, EntGotRemovedFromContainerMessage args, [NotNullWhen(true)] out WeaponModulesComponent? weaponModulesComponent)
{
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent) && ModulesSlot == args.Container.ID)
if (TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponents) && ModulesSlot == args.Container.ID)
{
if(weaponModulesComponent.Modules.Contains(module))
weaponModulesComponent.Modules.Remove(module);
if(weaponModulesComponents.Modules.Contains(module))
weaponModulesComponents.Modules.Remove(module);
weaponModulesComponent = weaponModulesComponents;
return true;
}
weaponModulesComponent = weaponModulesComponents;
return false;
}
@@ -67,7 +69,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -87,7 +89,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -103,7 +105,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -117,7 +119,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -136,7 +138,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryInsertModule(module, weapon, args))
if(!TryInsertModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -155,7 +157,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -170,7 +172,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -183,7 +185,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -197,7 +199,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args) || !TryComp<WeaponModulesComponent>(weapon, out var weaponModulesComponent))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;
@@ -212,7 +214,7 @@ public sealed class WeaponModulesSystem : EntitySystem
{
EntityUid weapon = args.Container.Owner;
if(!TryEjectModule(module, weapon, args))
if(!TryEjectModule(module, weapon, args, out var weaponModulesComponent))
return;
if(!TryComp<AppearanceComponent>(weapon, out var appearanceComponent)) return;