Adds base.Initialize() calls to components that were missing them.
This commit is contained in:
@@ -17,6 +17,8 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_cargoOrderDataManager.AddComponent(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -39,6 +39,8 @@ namespace Content.Server.GameObjects.Components.Power
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
TryCreatePowernetConnection();
|
||||
}
|
||||
|
||||
|
||||
@@ -29,6 +29,8 @@ namespace Content.Server.GameObjects.Components.Power
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
if (Parent == null)
|
||||
{
|
||||
SpreadPowernet();
|
||||
|
||||
Reference in New Issue
Block a user