Automatic changelog update
This commit is contained in:
@@ -1,11 +1,4 @@
|
||||
Entries:
|
||||
- author: EmoGarbage404
|
||||
changes:
|
||||
- {message: The security techfab now starts with all technologies unlocked., type: Tweak}
|
||||
- {message: Removed security tech tree from science., type: Remove}
|
||||
- {message: Department lathes no longer print common items., type: Tweak}
|
||||
id: 1875
|
||||
time: '2022-07-05T19:56:58.0000000+00:00'
|
||||
- author: themias
|
||||
changes:
|
||||
- {message: You can no longer become so hungry that you ascend hunger, type: Fix}
|
||||
@@ -2916,3 +2909,21 @@ Entries:
|
||||
- {message: Fixed revenants spawning out into space when killed., type: Fix}
|
||||
id: 2374
|
||||
time: '2022-09-29T02:30:48.0000000+00:00'
|
||||
- author: metalgearsloth
|
||||
changes:
|
||||
- {message: Melee combat swings are now predicted. The damage effect still only
|
||||
shows when the server confirms the hit., type: Fix}
|
||||
- {message: Melee combat sprite lunge direction has been fixed., type: Fix}
|
||||
- {message: 'You won''t pick up items (e.g. rats, spears) when trying to melee them
|
||||
anymore.', type: Fix}
|
||||
- {message: Melee combat now has light and heavy attacks. Light attacks under your
|
||||
cursor and heavy attack in your cursor's direction. Heavy attacks also do more
|
||||
DPS and can cleave but require a windup., type: Add}
|
||||
- {message: Disarm is now on right-click when you have a free hand., type: Tweak}
|
||||
- {message: The context menu won't show up when in combat mode anymore as right-click
|
||||
has been repurposed., type: Tweak}
|
||||
- {message: Most melee values have been tweaked (mainly attack rates and damage
|
||||
values) to make weapons more distinct. DPS values are similar (excluding the
|
||||
change in frequency on bleeding / chemical injection procs)., type: Tweak}
|
||||
id: 2375
|
||||
time: '2022-09-29T05:51:59.0000000+00:00'
|
||||
|
||||
Reference in New Issue
Block a user