Гарнитура для беженцев
This commit is contained in:
@@ -0,0 +1,8 @@
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ent-ClothingHeadsetAltCommandAnotherSector = { ent-ClothingHeadsetAltCommand }
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.desc = { ent-ClothingHeadsetAltCommand.desc }
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ent-ClothingHeadsetCMOAnotherSector = { ent-ClothingHeadsetCMO }
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.desc = { ent-ClothingHeadsetCMO.desc }
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ent-ClothingHeadsetRDAnotherSector = { ent-ClothingHeadsetRD }
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.desc = { ent-ClothingHeadsetRD.desc }
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ent-ClothingHeadsetCargoAnotherSector = { ent-ClothingHeadsetCargo }
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.desc = { ent-ClothingHeadsetCargo.desc }
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10
Resources/Locale/ru-RU/_white/radio/radio.ftl
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10
Resources/Locale/ru-RU/_white/radio/radio.ftl
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@@ -0,0 +1,10 @@
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ent-EncryptionKeyStationMasterAnotherSector = { ent-EncryptionKeyStationMaster }
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.desc = { ent-EncryptionKeyStationMaster.desc } К сожалению, коды шифрования в этом секторе другие.
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ent-EncryptionKeyMedicalAnotherSector = { ent-EncryptionKeyMedical }
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.desc = { ent-EncryptionKeyMedical.desc } К сожалению, коды шифрования в этом секторе другие.
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ent-EncryptionKeyCommandAnotherSector = { ent-EncryptionKeyCommand }
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.desc = { ent-EncryptionKeyCommand.desc } К сожалению, коды шифрования в этом секторе другие.
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ent-EncryptionKeyScienceAnotherSector = { ent-EncryptionKeyScience }
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.desc = { ent-EncryptionKeyScience.desc } К сожалению, коды шифрования в этом секторе другие.
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ent-EncryptionKeyCargoAnotherSector = { ent-EncryptionKeyCargo }
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.desc = { ent-EncryptionKeyCargo.desc } К сожалению, коды шифрования в этом секторе другие.
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@@ -814,6 +814,7 @@
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settings: DisasterVictimCaptain
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- type: randomHumanoidSettings
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parent: Nanotrasen # WD
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id: DisasterVictimResearchDirector
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randomizeName: false
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components:
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@@ -832,6 +833,7 @@
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- names_last
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- type: randomHumanoidSettings
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parent: Nanotrasen # WD
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id: DisasterVictimCMO
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randomizeName: false
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components:
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@@ -850,6 +852,7 @@
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- names_last
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- type: randomHumanoidSettings
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parent: Nanotrasen # WD
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id: DisasterVictimCaptain
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randomizeName: false
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components:
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@@ -318,7 +318,7 @@
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shoes: ClothingShoesClownBanana
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jumpsuit: ClothingUniformJumpsuitClownBanana
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mask: ClothingMaskClownBanana
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ears: ClothingHeadsetService
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ears: ClothingHeadsetGrey # WD
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pocket1: BikeHorn
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pocket2: ClownRecorder
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@@ -330,7 +330,7 @@
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shoes: ClothingShoesClown
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id: ClownPDA
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back: ClothingBackpackClown
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ears: ClothingHeadsetService
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ears: ClothingHeadsetGrey # WD
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mask: ClothingMaskClown
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pocket1: BikeHorn
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pocket2: ClownRecorder
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@@ -344,7 +344,7 @@
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head: ClothingHeadHatCargosoft
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id: CargoPDA
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back: ClothingBackpackCargo
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ears: ClothingHeadsetCargo
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ears: ClothingHeadsetCargoAnotherSector # WD
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pocket1: AppraisalTool
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- type: startingGear
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@@ -352,7 +352,7 @@
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equipment:
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jumpsuit: ClothingUniformJumpsuitCargo
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shoes: ClothingShoesBootsWinterCargo
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head: ClothingHeadHatCargosoft
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head: ClothingHeadHatCargosoftAnotherSector # WD
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id: CargoPDA
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back: ClothingBackpackDuffelCargo
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ears: ClothingHeadsetCargo
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@@ -367,7 +367,7 @@
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shoes: ClothingShoesColorWhite
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id: ChefPDA
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back: ClothingBackpackSatchel
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ears: ClothingHeadsetService
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# ears: ClothingHeadsetService # WD
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belt: ClothingBeltChef
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#CMO Disaster Victim
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@@ -380,7 +380,7 @@
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neck: ClothingCloakCmo
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id: CMOPDA
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back: ClothingBackpackMedical
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ears: ClothingHeadsetCMO
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ears: ClothingHeadsetCMOAnotherSector # WD
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belt: ClothingBeltMedical
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outerClothing: ClothingOuterCoatLabCmo
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@@ -393,7 +393,7 @@
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neck: ClothingNeckMantleCMO
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id: CMOPDA
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back: ClothingBackpackSatchelMedical
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ears: ClothingHeadsetCMO
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ears: ClothingHeadsetCMOAnotherSector # WD
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belt: ClothingBeltMedical
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outerClothing: ClothingOuterCoatLabCmo
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@@ -409,7 +409,7 @@
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neck: ClothingNeckCloakCap
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id: CaptainPDA
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back: ClothingBackpackCaptain
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ears: ClothingHeadsetAltCommand
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ears: ClothingHeadsetAltCommandAnotherSector # WD
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outerClothing: ClothingOuterArmorCaptainCarapace
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- type: startingGear
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@@ -423,7 +423,7 @@
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neck: ClothingNeckMantleCap
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id: CaptainPDA
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back: ClothingBackpackSatchelCaptain
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ears: ClothingHeadsetAltCommand
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ears: ClothingHeadsetAltCommandAnotherSector # WD
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outerClothing: ClothingOuterArmorCaptainCarapace
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#RD Disaster Victim
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@@ -436,7 +436,7 @@
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neck: ClothingNeckCloakRd
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id: RnDPDA
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back: ClothingBackpackScience
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ears: ClothingHeadsetRD
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ears: ClothingHeadsetRDAnotherSector # WD
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outerClothing: ClothingOuterCoatRD
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- type: startingGear
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@@ -448,5 +448,5 @@
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neck: ClothingNeckMantleRD
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id: RnDPDA
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back: ClothingBackpackSatchelScience
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ears: ClothingHeadsetRD
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ears: ClothingHeadsetRDAnotherSector # WD
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outerClothing: ClothingOuterCoatRD
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@@ -0,0 +1,59 @@
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- type: entity
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parent: ClothingHeadsetAlt
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id: ClothingHeadsetAltCommandAnotherSector
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name: command over-ear headset
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suffix: Another Sector
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components:
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- type: ContainerFill
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containers:
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key_slots:
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- EncryptionKeyStationMasterAnotherSector
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- type: Sprite
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sprite: Clothing/Ears/Headsets/command.rsi
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- type: Clothing
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sprite: Clothing/Ears/Headsets/command.rsi
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- type: entity
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parent: ClothingHeadsetMedical
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id: ClothingHeadsetCMOAnotherSector
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name: cmo headset
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description: A headset used by the CMO.
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suffix: Another Sector
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components:
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- type: ContainerFill
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containers:
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key_slots:
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- EncryptionKeyMedicalAnotherSector
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- EncryptionKeyCommandAnotherSector
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- EncryptionKeyCommon
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- type: entity
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parent: ClothingHeadsetScience
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id: ClothingHeadsetRDAnotherSector
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name: rd headset
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description: Lamarr used to love chewing on this...
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suffix: Another Sector
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components:
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- type: ContainerFill
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containers:
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key_slots:
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- EncryptionKeyScienceAnotherSector
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- EncryptionKeyCommandAnotherSector
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- EncryptionKeyCommon
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- type: entity
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parent: ClothingHeadset
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id: ClothingHeadsetCargoAnotherSector
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name: cargo headset
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description: A headset used by supply employees.
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suffix: Another Sector
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components:
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- type: ContainerFill
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containers:
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key_slots:
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- EncryptionKeyCargoAnotherSector
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- EncryptionKeyCommon
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- type: Sprite
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sprite: Clothing/Ears/Headsets/cargo.rsi
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- type: Clothing
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sprite: Clothing/Ears/Headsets/cargo.rsi
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@@ -0,0 +1,67 @@
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- type: entity
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parent: EncryptionKey
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id: EncryptionKeyStationMasterAnotherSector
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name: station master encryption key
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description: An encryption key used by station's bosses. Unfortunately, the encryption codes in this sector are different.
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suffix: Another Sector
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components:
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- type: EncryptionKey
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channels:
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- Common
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defaultChannel: Common
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- type: Sprite
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layers:
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- state: crypt_gold
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- state: cap_label
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- type: entity
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parent: EncryptionKey
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id: EncryptionKeyMedicalAnotherSector
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name: medical encryption key
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description: An encryption key used by those who save lives. Unfortunately, the encryption codes in this sector are different.
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suffix: Another Sector
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components:
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- type: EncryptionKey
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- type: Sprite
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layers:
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- state: crypt_gray
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- state: med_label
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- type: entity
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parent: EncryptionKey
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id: EncryptionKeyCommandAnotherSector
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name: command encryption key
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description: An encryption key used by crew's bosses. Unfortunately, the encryption codes in this sector are different.
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suffix: Another Sector
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components:
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- type: EncryptionKey
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- type: Sprite
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layers:
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- state: crypt_silver
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- state: com_label
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- type: entity
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parent: EncryptionKey
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id: EncryptionKeyScienceAnotherSector
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name: science encryption key
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description: An encryption key used by scientists. Maybe it is plasmaproof? Unfortunately, the encryption codes in this sector are different.
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suffix: Another Sector
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components:
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- type: EncryptionKey
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- type: Sprite
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layers:
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- state: crypt_gray
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- state: sci_label
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- type: entity
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parent: EncryptionKey
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id: EncryptionKeyCargoAnotherSector
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name: cargo encryption key
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description: An encryption key used by supply employees. Unfortunately, the encryption codes in this sector are different.
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suffix: Another Sector
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components:
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- type: EncryptionKey
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- type: Sprite
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layers:
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- state: crypt_gray
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- state: cargo_label
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