Fix walls not smoothing with low walls.
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
- type: entity
|
||||
id: base_wall
|
||||
name: BaseWall
|
||||
description: Keeps the air in and the greytide out.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Sprite
|
||||
@@ -42,7 +43,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: brick
|
||||
|
||||
- type: entity
|
||||
@@ -58,7 +59,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: clock
|
||||
|
||||
- type: entity
|
||||
@@ -74,7 +75,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: clown
|
||||
|
||||
|
||||
@@ -91,7 +92,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: cult
|
||||
|
||||
- type: entity
|
||||
@@ -107,7 +108,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: debug
|
||||
|
||||
- type: entity
|
||||
@@ -123,7 +124,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: diamond
|
||||
|
||||
|
||||
@@ -140,7 +141,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: gold
|
||||
|
||||
- type: entity
|
||||
@@ -156,7 +157,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: ice
|
||||
|
||||
- type: entity
|
||||
@@ -172,7 +173,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: metal
|
||||
|
||||
- type: entity
|
||||
@@ -188,7 +189,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: plasma
|
||||
|
||||
- type: entity
|
||||
@@ -204,7 +205,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: plastic
|
||||
|
||||
- type: entity
|
||||
@@ -220,7 +221,7 @@
|
||||
thresholdvalue: 300
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: reinforced
|
||||
|
||||
# Riveting
|
||||
@@ -237,7 +238,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: riveted
|
||||
|
||||
- type: entity
|
||||
@@ -253,7 +254,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: sandstone
|
||||
|
||||
- type: entity
|
||||
@@ -269,7 +270,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: silver
|
||||
|
||||
- type: entity
|
||||
@@ -286,7 +287,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: solid
|
||||
|
||||
- type: entity
|
||||
@@ -302,7 +303,7 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: uranium
|
||||
|
||||
- type: entity
|
||||
@@ -318,5 +319,5 @@
|
||||
thresholdvalue: 100
|
||||
spawnondestroy: girder
|
||||
- type: IconSmooth
|
||||
key: walls. Seriously, just a wall. Nothing extraordinary here.
|
||||
key: walls
|
||||
base: wood
|
||||
|
||||
Reference in New Issue
Block a user