Fix walls not smoothing with low walls.
This commit is contained in:
@@ -1,6 +1,7 @@
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- type: entity
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- type: entity
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id: base_wall
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id: base_wall
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name: BaseWall
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name: BaseWall
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description: Keeps the air in and the greytide out.
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components:
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components:
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- type: Clickable
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- type: Clickable
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- type: Sprite
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- type: Sprite
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@@ -42,7 +43,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: brick
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base: brick
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- type: entity
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- type: entity
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@@ -58,7 +59,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: clock
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base: clock
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- type: entity
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- type: entity
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@@ -74,7 +75,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: clown
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base: clown
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@@ -91,7 +92,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: cult
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base: cult
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- type: entity
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- type: entity
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@@ -107,7 +108,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: debug
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base: debug
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- type: entity
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- type: entity
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@@ -123,7 +124,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: diamond
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base: diamond
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@@ -140,7 +141,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: gold
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base: gold
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- type: entity
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- type: entity
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@@ -156,7 +157,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: ice
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base: ice
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- type: entity
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- type: entity
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@@ -172,7 +173,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: metal
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base: metal
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- type: entity
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- type: entity
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@@ -188,7 +189,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: plasma
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base: plasma
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- type: entity
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- type: entity
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@@ -204,7 +205,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: plastic
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base: plastic
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- type: entity
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- type: entity
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@@ -220,7 +221,7 @@
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thresholdvalue: 300
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thresholdvalue: 300
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: reinforced
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base: reinforced
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# Riveting
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# Riveting
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@@ -237,7 +238,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: riveted
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base: riveted
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- type: entity
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- type: entity
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@@ -253,7 +254,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: sandstone
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base: sandstone
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- type: entity
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- type: entity
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@@ -269,7 +270,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: silver
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base: silver
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- type: entity
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- type: entity
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@@ -286,7 +287,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: solid
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base: solid
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- type: entity
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- type: entity
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@@ -302,7 +303,7 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: uranium
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base: uranium
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- type: entity
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- type: entity
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@@ -318,5 +319,5 @@
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thresholdvalue: 100
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thresholdvalue: 100
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spawnondestroy: girder
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spawnondestroy: girder
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- type: IconSmooth
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- type: IconSmooth
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key: walls. Seriously, just a wall. Nothing extraordinary here.
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key: walls
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base: wood
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base: wood
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