[add] New ghostrespawn system
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@@ -9,6 +9,7 @@ using Content.Server.Speech.Components;
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using Content.Server.Station.Components;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.GameTicking;
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using Content.Shared.Players;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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@@ -377,6 +378,7 @@ namespace Content.Server.GameTicking
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}
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var name = GetPlayerProfile(player).Name;
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var ghost = SpawnObserverMob();
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_metaData.SetEntityName(ghost, name);
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_ghost.SetCanReturnToBody(ghost, false);
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