Make space mobs immune to stun and knockdown (#9176)
The only time stuns are good in this game is security catching traitors, being able to 1v1 stunlock a dragon to death is kinda cringe.
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@@ -110,8 +110,6 @@
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- type: Internals
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- type: StatusEffects
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allowed:
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- Stun
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- KnockedDown
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- SlowedDown
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- Stutter
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- Electrocution
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@@ -180,6 +178,13 @@
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damage:
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types:
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Blunt: 0.15 #per second, scales with pressure and other constants.
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- type: StatusEffects
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allowed:
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- Stun
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- KnockedDown
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- SlowedDown
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- Stutter
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- Electrocution
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- type: ThermalRegulator
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metabolismHeat: 800
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radiatedHeat: 100
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