Make space mobs immune to stun and knockdown (#9176)

The only time stuns are good in this game is security catching traitors, being able to 1v1 stunlock a dragon to death is kinda cringe.
This commit is contained in:
metalgearsloth
2022-06-26 19:25:38 +10:00
committed by GitHub
parent 135da07102
commit e8887227bd

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@@ -110,8 +110,6 @@
- type: Internals - type: Internals
- type: StatusEffects - type: StatusEffects
allowed: allowed:
- Stun
- KnockedDown
- SlowedDown - SlowedDown
- Stutter - Stutter
- Electrocution - Electrocution
@@ -180,6 +178,13 @@
damage: damage:
types: types:
Blunt: 0.15 #per second, scales with pressure and other constants. Blunt: 0.15 #per second, scales with pressure and other constants.
- type: StatusEffects
allowed:
- Stun
- KnockedDown
- SlowedDown
- Stutter
- Electrocution
- type: ThermalRegulator - type: ThermalRegulator
metabolismHeat: 800 metabolismHeat: 800
radiatedHeat: 100 radiatedHeat: 100