Make space mobs immune to stun and knockdown (#9176)
The only time stuns are good in this game is security catching traitors, being able to 1v1 stunlock a dragon to death is kinda cringe.
This commit is contained in:
@@ -110,8 +110,6 @@
|
|||||||
- type: Internals
|
- type: Internals
|
||||||
- type: StatusEffects
|
- type: StatusEffects
|
||||||
allowed:
|
allowed:
|
||||||
- Stun
|
|
||||||
- KnockedDown
|
|
||||||
- SlowedDown
|
- SlowedDown
|
||||||
- Stutter
|
- Stutter
|
||||||
- Electrocution
|
- Electrocution
|
||||||
@@ -180,6 +178,13 @@
|
|||||||
damage:
|
damage:
|
||||||
types:
|
types:
|
||||||
Blunt: 0.15 #per second, scales with pressure and other constants.
|
Blunt: 0.15 #per second, scales with pressure and other constants.
|
||||||
|
- type: StatusEffects
|
||||||
|
allowed:
|
||||||
|
- Stun
|
||||||
|
- KnockedDown
|
||||||
|
- SlowedDown
|
||||||
|
- Stutter
|
||||||
|
- Electrocution
|
||||||
- type: ThermalRegulator
|
- type: ThermalRegulator
|
||||||
metabolismHeat: 800
|
metabolismHeat: 800
|
||||||
radiatedHeat: 100
|
radiatedHeat: 100
|
||||||
|
|||||||
Reference in New Issue
Block a user