Zombie round shuttle autocall waits until more crew are zombied. (#24379)
More zombie more fun.
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@@ -86,7 +86,7 @@ public sealed partial class ZombieRuleComponent : Component
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/// After this amount of the crew become zombies, the shuttle will be automatically called.
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/// </summary>
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[DataField("zombieShuttleCallPercentage")]
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public float ZombieShuttleCallPercentage = 0.5f;
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public float ZombieShuttleCallPercentage = 0.7f;
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/// <summary>
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/// Have we called the evac shuttle yet?
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