Zombie round shuttle autocall waits until more crew are zombied. (#24379)
More zombie more fun.
This commit is contained in:
@@ -86,7 +86,7 @@ public sealed partial class ZombieRuleComponent : Component
|
|||||||
/// After this amount of the crew become zombies, the shuttle will be automatically called.
|
/// After this amount of the crew become zombies, the shuttle will be automatically called.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField("zombieShuttleCallPercentage")]
|
[DataField("zombieShuttleCallPercentage")]
|
||||||
public float ZombieShuttleCallPercentage = 0.5f;
|
public float ZombieShuttleCallPercentage = 0.7f;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Have we called the evac shuttle yet?
|
/// Have we called the evac shuttle yet?
|
||||||
|
|||||||
Reference in New Issue
Block a user