9 Commits

Author SHA1 Message Date
ThereDrD0
d9b8325fa7 Фиксы и фичи еще раз (#426)
* fix: constructs are cultists now

* rename: announcementPrototype -> arrivalNotificationPrototype

* fix: fix naming

* fix: hop became head

* resprite: cult bola looks like cult stuff now

* add: repsrite files

* translation: translation for cult bola

* tweak: now bola fits in belt

* refactor: refactor KnockDownOnCollideSystem

* tweak: bolas knockdown on hit

* add: energy bola

* cleanup: less components
2024-07-06 09:34:29 +03:00
ThereDrD0
e35098f7dd Красивое УИ телепорта для призрака (#378)
* add: nice ghost teleport ui

* fix: fix unused import

* wtf

* fuck you, search bar

* fix-add: finally
2024-06-26 05:13:42 +03:00
Aviu00
2fefca5f70 Cherrypicks 3 (#382)
* Mobs burn to ashes on excessive heat damage (#26971)

* mobs burn to ashes on excessive heat damage

* remove comment, remove random lines I didn't mean to add

* combine code into behavior

* clean unused

* fix namespace

* drop next to

* fix spawn entities behavior spawning entities outside container

* fix burning to ash not working on all mobs (#27158)

* add ghostnado button to warp menu (#27556)

* add ghostnado button to warp menu

* translator ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Make arguments and parameters wrap to one variable per line (#27766)

* Fix ghosts getting spawned in nullspace (#27617)

* Add tests for ghost spawn position

* Make ghosts spawn immediately

* Format mind system

* Move ghost spawning to GhostSystem

* Spawn ghost on grid or map

This fixes the ghosts being attached the parent entity instead of the grid.

* Move logging out of the ghost system

* Make round start observer spawn using GhostSystem

* Move GameTicker ghost spawning to GhostSystem

Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.

* Add overrides and default for ghost spawn coordinates

* Add warning log to ghost spawn fail

* Clean up test

* Dont spawn ghost on map delete

* Minor changes to the role test

* Fix role test failing to spawn ghost

It was failing the map check due to using Nullspace

* Fix ghost tests when running in parallel

Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.

* Clean up ghost tests

* Test that map deletion does not spawn ghosts

* Spawn ghost on the next available map

* Disallow spawning on deleted maps

* Fix map deletion ghost test

* Cleanup

---------

Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: ShadowCommander <shadowjjt@gmail.com>
2024-06-26 00:39:44 +03:00
Crotalus
668d0eca22 Added search bar to warp points (#23978) 2024-01-12 13:34:11 -07:00
metalgearsloth
2a367af7ed Fix ghost warps (#20008) 2023-09-11 15:43:24 +10:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
wrexbe
35b90736b7 Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00