Aviu00
e5bacfa76c
Фиксы, лобби не работает
2024-01-14 07:19:32 +03:00
Kotovskiy34
5a039bb558
[fix] Remove excess emotions (ReFix) ( #19 )
2024-01-14 06:46:11 +03:00
rhailrake
3a093ced92
[fix] emotion panel now takes White category
2024-01-14 06:42:49 +03:00
EnefFlow
59b5f24842
Play button base
2024-01-14 06:41:33 +03:00
rhailrake
68e52f60c9
[feat] Custom name for clown, mime and borgs
2024-01-14 06:30:49 +03:00
deltanedas
a558b112a1
better deconversion ( #23315 )
...
* add deconverted window
* show deconverted window when deconverting + remove the role
* webedit ops
* antagonist -> revolutionary
* evil
* oh
* eui ops
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-14 14:20:35 +11:00
DrSmugleaf
6a7f1b2f1f
Fix error when switching to a screen without an inventory gui widget ( #24059 )
2024-01-14 14:18:28 +11:00
Pieter-Jan Briers
8416fc746b
Quick dialog fixes ( #24046 )
...
Pressing "enter" on the last dialog box now confirms the dialog.
Localize.
2024-01-14 14:18:02 +11:00
Errant
bda89918ff
Station Map window edges ( #24024 )
2024-01-13 16:04:45 +01:00
RavMorgan
ccbbc8820b
[fix] Бумбокс ( #18 )
...
* Отвал пизды
* Ебался
---------
Co-authored-by: Mona Hmiza <>
2024-01-13 13:02:49 +03:00
Aviu00
b40f935571
Pizdec
2024-01-13 12:24:00 +03:00
rhailrake
68ffe42dbb
[feat]jukebox ( #9 )
2024-01-13 10:04:40 +03:00
RavMorgan
4bf54ed149
[feature] ТРУСЫ ( #12 )
...
* Трусы и бра
* Тэги и тэмплейты инвентаря
* Спрайты
* Тэги и темплейт
* Флаги
* Перевод и прототипы
* Иконки
* Добавил слои
* Исправил циферки во флагах
* НОСКИ
* Трусы всем
* Блять
* СПРАЙТЫ БРА
* Насрано
* х2
* Примерно миллион трусов
* fff
* Носки(дохуя)
* Сука
* ааааааааааааааааааа
* Ебаные трусы блять
* Фикс иконок
---------
Co-authored-by: Mona Hmiza <>
2024-01-13 10:02:09 +03:00
rhailrake
0deda77a06
[feat] New Interface ( #10 )
2024-01-13 09:47:38 +03:00
rhailrake
cc985e57be
[feat] Custom ghost sprite
2024-01-13 09:32:03 +03:00
rhailrake
a05364f1ac
[feat] Loadout, DeathGasps, EnergyDoubleCraftSystem
2024-01-13 09:22:48 +03:00
Mona Hmiza
8d5feb03e3
Мда
2024-01-13 09:14:47 +03:00
RavMorgan
26c6290be0
Felishit ( #37 )
...
* Мне слишком мало платят
* ЖРИ МЫШЕЙ
* Лок рас
* Але оп
* Блять
---------
Co-authored-by: Mona Hmiza <>
2024-01-13 09:14:47 +03:00
Pieter-Jan Briers
3a2cd95d7f
Fix solution editor UI ( #24004 )
...
Fixes #23645
The problem is that the solution editor UI is an EUI, so the UI updates before the game states are applied.
A correct fix would be to move it to a BUI in some way, but that's a little involved as we don't really have pre-existing code that uses BUIs in a manner good for this. I decided against this because I realized we'd want to have more tools similar to this and tbh I kinda figured integrating it with VV would be a better fix instead, so...
This is a bad workaround to manually synchronize the UI updates against game timing. It's not pretty but it works.
2024-01-13 15:52:42 +11:00
themias
023d541063
Fix mass-media console ( #23994 )
2024-01-12 15:27:33 -07:00
Pieter-Jan Briers
a6c9c36b68
Dependency update / fixes / skrungle bungle ( #23745 )
...
* Give .props files 2-space indents.
* Move to Central Package Management.
Allows us to store NuGet package versions all in one place. Yay!
* Update NuGet packages and fix code for changes.
Notable:
Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.
* Remove dotnet-eng NuGet package source.
I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.
* Remove Robust.Physics project.
Never used.
* Remove erroneous NVorbis reference.
Should be VorbisPizza and otherwise wasn't used.
* Sandbox fixes
* Remove unused unit test package references.
Castle.Core and NUnit.ConsoleRunner.
* Update NUnit to 4.0.1
This requires replacing all the old assertion methods because they removed them 🥲
* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.
* Add Robust.Analyzers.Test
* Update submodule
* commit to re-run CI
2024-01-12 23:22:01 +01:00
Crotalus
668d0eca22
Added search bar to warp points ( #23978 )
2024-01-12 13:34:11 -07:00
rhailrake
977e075086
[feat] Разделение банов по серверам.
...
# Conflicts:
# Content.Client/Administration/UI/BanList/BanListLine.xaml.cs
# Content.Client/Administration/UI/BanList/Bans/BanListHeader.xaml
# Content.Client/Administration/UI/BanList/Bans/BanListLine.xaml
# Content.Client/Administration/UI/Tabs/AdminTab/BanWindow.xaml
# Content.Client/Administration/UI/Tabs/AdminTab/BanWindow.xaml.cs
# Content.IntegrationTests/Tests/Commands/PardonCommand.cs
# Content.Server/Administration/Commands/BanCommand.cs
# Content.Server/Administration/Commands/DepartmentBanCommand.cs
# Content.Server/Administration/Commands/RoleBanCommand.cs
# Content.Server/Administration/Managers/RoleBanManager.cs
# Content.Server/Database/ServerDbManager.cs
# Content.Server/Database/ServerDbPostgres.cs
# Content.Server/Database/ServerDbSqlite.cs
2024-01-12 23:59:08 +07:00
metalgearsloth
abc5094a16
NewsSystem fixes ( #23969 )
2024-01-12 01:04:55 -07:00
Pieter-Jan Briers
e665c2487e
Use item status extension method ( #23884 )
...
Just removes some lines of code.
2024-01-11 19:14:13 -05:00
Nemanja
1886941da6
Add doors to the station map ( #23639 )
...
* Add doors to the navmap
* tweaksies
* gah
* draw primitive
* draw primitive? at least take me out to dinner first!
* Update Content.Client/Pinpointer/UI/NavMapControl.cs
* casualties
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-12 00:14:20 +11:00
rhailrake
8bd6754472
[tweak] columns = 6
2024-01-11 14:21:28 +03:00
rhailrake
41e5ad7ac8
[feat] ComicSans back to clown!
2024-01-11 14:06:13 +03:00
rhailrake
a6f88c6608
[add] Ahelp volume change
2024-01-11 13:51:04 +03:00
rhailrake
e458ec9fcd
[add] New ghostrespawn system
2024-01-11 13:46:55 +03:00
rhailrake
4f6be99853
[feat]MeatyOre panel
2024-01-11 08:37:32 +03:00
rhailrake
c71ac26fdc
[feat] Emote panel, monkey rsi fix
2024-01-11 08:36:08 +03:00
rhailrake
72fa97798f
[feat] Egun
2024-01-11 08:22:48 +03:00
rhailrake
663cae3181
[feat] Donate extra slots
2024-01-11 08:06:15 +03:00
rhailrake
58ebc489ce
[feat] Sorted hop console
...
# Conflicts:
# Content.Client/Access/UI/IdCardConsoleWindow.xaml.cs
2024-01-11 00:30:18 +07:00
rhailrake
6202617b8c
[feat]enableShuttleCall command and button to admin menu
2024-01-11 00:29:39 +07:00
rhailrake
c41e58fa3e
[feat] Stalin manager
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Server/Entry/EntryPoint.cs
# Content.Server/GameTicking/Commands/JoinGameCommand.cs
# Content.Server/GameTicking/GameTicker.Lobby.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
2024-01-11 00:26:12 +07:00
rhailrake
ea4f7595a2
[feat] TTS
...
# Conflicts:
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Content.Client/Preferences/UI/HumanoidProfileEditor.xaml
# Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
# Content.Server/Database/ServerDbBase.cs
# Content.Server/Entry/EntryPoint.cs
# Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Resources/Prototypes/Entities/Mobs/Species/base.yml
2024-01-10 23:56:07 +07:00
rhailrake
83160bb89f
[tweak] brig timers now announce
...
# Conflicts:
# Content.Server/DeviceLinking/Systems/SignalTimerSystem.cs
# Content.Server/MachineLinking/Components/SignalTimerComponent.cs
# Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml
2024-01-10 21:50:12 +07:00
rhailrake
f42c361c89
[feat] RoleBan UI
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/AdminTab/AdminTab.xaml
2024-01-10 21:32:07 +07:00
rhailrake
4e85539ec6
[feat] donate
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Entry/EntryPoint.cs
# Content.Server/GameTicking/GameTicker.Player.cs
# Content.Server/GameTicking/GameTicker.StatusShell.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
# Content.Shared/Humanoid/Markings/MarkingPrototype.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
2024-01-10 20:52:59 +07:00
metalgearsloth
1170121532
Fix objects tab not showing nents ( #23837 )
...
* Fix objects tab not showing nents
* Fix everything
2024-01-10 01:30:20 -07:00
metalgearsloth
d7eb7b700c
Biome marker layer tweaks ( #23663 )
...
* Biome marker layer tweaks
- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.
* Fixes
* magnet
* Magnet dictates wreck spawn
* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs
* mraow
2024-01-09 22:44:38 +11:00
metalgearsloth
b22c9aa5e2
Fix storagecomp serialization ( #23780 )
...
* Fix storagecomp serialization
* Fix state
2024-01-09 03:47:51 -07:00
Nemanja
5db615af54
Autoattacking weapons ( #23765 )
...
auto attacks
2024-01-09 00:25:07 -07:00
user424242420
6913ebcf05
Add ability to copy data from pda ( #23533 )
...
* This commit add ability to copy station name and time to clipboard
* Add ability to copy name and profession. Fix style of code.
* fix
* Make copy by pressing on label
* Fix style code
---------
Co-authored-by: Ivan Rubinov <linuxkernelpatch8234@riseup.net >
2024-01-08 11:06:44 +01:00
I.K
dc994f9c66
Improve visibility of gun bolts ( #23711 )
...
* add overlay
* ??????
2024-01-07 23:23:41 -07:00
DoutorWhite
31133ef788
Fix RoundStartTimeSpan not being networked on client-side after reconnecting ( #23707 )
...
Fix RoundStartTimeSpan state not being networked on reconnections
2024-01-07 19:30:10 -05:00
Nemanja
a78e9a854e
Hellfire Thermomachines ( #23543 )
...
* hellfire thermomachines
* slight nerf? idk
* ilya review
* Improve clarity
* Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-01-07 08:55:22 -05:00
metalgearsloth
bc07cbc97c
Fix audio fades ( #23684 )
...
Audio refactor casualty
2024-01-08 00:23:22 +11:00