2625 Commits

Author SHA1 Message Date
IProduceWidgets
89235b9e1b Add astro-jungle/mowed grass and astro-snow (#26381) 2024-03-24 18:14:04 -07:00
ThereDrD0
778b283b4d Фикс лута шкафов по отзывам маппера (#244)
* fix: fix mime and clown lockers localization

* fix: fix double medal case in captain locker

* fix: fix double ce magboots

* fix: fix medical locker description
2024-03-24 19:34:19 +03:00
CaYpeN1
5a408211e1 Merge remote-tracking branch 'origin/master' into weapon-modules 2024-03-24 21:04:53 +05:00
nikthechampiongr
dca0c6694b Add stealthmins (#26263)
* Add stealthmin command.

* Update Content.Server/Administration/Commands/AdminWhoCommand.cs

As suggested by CE.

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Add admin notifications for admins toggling stealthmin.

* Localize stealthmin command

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2024-03-24 10:39:53 -05:00
Aviu00
daffcf9a2d Fixes and stuff (#229)
* - add: Add rites description.

* - fix: Fix fuel tank explosion.

* - tweak: Jug can attack now.

* - tweak: Less material size.

* - fix: Translation fix.

* - tweak: Dead people are collideable.

* - tweak: Less small mobs damage.

* - add: You can now shoot yourself.

* - add: Mood effect for felinids.

* Revert "- fix: Fix fuel tank explosion."

This reverts commit 72d9d6d2c5a3e579c50e8fa63a58e6d989dbe9e9.

* - fix: Keyhole fixes.

* - tweak: Doors now cost less material.

* - fix: Change loc.
2024-03-24 09:43:51 +00:00
CaYpeN1
a9b67840c0 Merge remote-tracking branch 'origin/master' into weapon-modules 2024-03-24 14:03:24 +05:00
ThereDrD0
0f2530a0b1 [WIP] Пополнение шкафов (#193)
* fix: add unique paramedic`s belt to locker

* tweak: medkits to medical lockers

* tweak: add medical jumpsuits to lockers

* tweak: hos locker rework

* tweak: cmo locker rework

* tweak: cmo hardsuit locker rework

* tweak: ce locker rework

* tweak: qm locker rework

* tweak: captain locker rework + captain armor rebalance

* tweak: hop locker rework + hop hardsuit locker

* tweak: rd dresser rework

* tweak: rework warden locker

* warden locker part 2

* fix: fix implanter rotation

* add: add mindshield implanters box

* add: mindshield implants to hos and warden lockers

* add: handheld crew monitor to paramedic locker

* add: magboots and insulated gloves to atmos locker

* add: pill and bottle boxes to medicine locker

* add: funny mobs

* fix: fix funny mobs

* add: add filled version of clown and mime locker

* add: translation for clown and mime lockers

* fix: fix janitor closet naming

* tweak: all bodycameras now has battery roundstart

* tweak: change bodycameras box to single bodycamera at security locker

* fix: fix bodycamera

* add: add filled version of assault belt

* tweak: change security belt to assault belt in hos locker

* fix: fix translation for box mindshield

* fix: fix filled assault belt contents
2024-03-24 06:21:27 +03:00
Tayrtahn
225bc3c5ae Fix bypassing vaulting clumsy check with verb action. (#24977)
* Fix bypassing bonking with verb

* Revert "Fix bypassing bonking with verb"

This reverts commit efa0f0f5777b893bcee5a852994cfa1e3fda3e71.

* Properly refactored BonkSystem.

* Oh hey, this is redundant now

* Better solution

* Reduced default bonk chance from 75% to 50%

* Also do a little grammar fix

* Moved BonkChance from BonkableComponent to ClumsyComponent.

* Revert "Moved BonkChance from BonkableComponent to ClumsyComponent."

This reverts commit 0acbd9273f20ec478692603781adf15e06e5ed41.

* Another little grammar fix

* Matched default bonk doAfter length to default climb doAfter length

* Fixed duplicate popups

* Check CanVault with verb use too. Add granularity to ClimbingComponent and remove Leg/Foot requirement.

* Don't show verb if you can't climb

* Removed CanForceClimb

* byref record struct
2024-03-23 20:29:43 +01:00
Leon Friedrich
18a35e7e83 Partial atmos refactor (#22521)
* Reduce atmos component queries

* Remove method events

* Cache airtight data

* Make MolesArchived nullable

* Fix airtight cache

* only get tile def once

* Immutable mixtures

* firelock queries

* misc

* misc cleanup

* Trim disconnected tiles

* Fix merge issues and bugs

* Why does the PR keep increasing in scope

* debug overlay

* Fix bugs

* Fix test, remove unused events

* Add setmapatmos command

* Fix overlays

* Add map check

* A

* Resolve conflicts with #26102

* Remove some obsolete methods
2024-03-24 03:34:56 +11:00
Ubaser
393bcbfc13 Throwing Knives: Syndicate Kit (#26026)
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-23 15:13:06 +11:00
RenQ
6bffa31eba The return of the 'long bedhead' haircut as an alternative (#26336) 2024-03-22 13:35:40 -04:00
CaYpeN1
60492620af Merge remote-tracking branch 'origin/master' into weapon-modules 2024-03-22 19:40:53 +05:00
SlamBamActionman
70c718f61c Added verb action to Glue/Lube system (#26002)
* Added verb action to Glue/Lube system

* Changes based on feedback

* Fix TryGlue/Lube to use Entity<> rather than EntityUid, Component
2024-03-22 10:37:46 +01:00
Aviu00
02b2c19035 Merge remote-tracking branch 'upstream/master' into upstream 2024-03-22 12:17:00 +03:00
Aviu00
74ef19d6a6 Cult update (#220)
* - tweak: Cult door not bump openable.

* - tweak: Better summoning and Narsie

* - tweak: Construct update.

* - tweak: Eldrich blade fits in suit storage.

* - tweak: More spell limit.

* - fix: Fix pylon desc.

* - tweak: Teleport works on cuffed targets.

* - tweak: More popups if target is holy.

* - fix: No rune drawing using fingers.

* - tweak: Better pylon placement & less pylon healing range.

* - tweak: More blood rites charge.

* - fix: Fix max spell amount.

* - tweak: Less cult door and wall health.

* - fix: Constructs are dead IC.

* - add: Revive rune now notifies player.

* - add: Narsie summon rune eui.

* - fix: Fix narsie summon sound not playing for reapers.

* - tweak: Whatever.

* - add: Conceal presence spell.

* - tweak: Tweakz.

* - add: Blood spear.

* - add: Blood boil barrage.

* - tweak: Artificer flies.

* - tweak: Blood bolt color tweaks.

* - tweak: Runic door is bump openable again.

* - fix: Fix concealed door outline.

* - add: Update concealable name and desc.

* - tweak: Remove the unremoveable.

* - tweak: Gift ignore.

* - add: Organs regenerate on rejuvenate.

* - tweak: Brainless cultist is fine.

* - add: Added more fun.

* - add: Add rune descriptions.

* - fix: Fixes.

* - tweak: Blood rites now uses verb.

* - tweak: Bring it back.
2024-03-22 08:23:33 +00:00
lzk
3b3b874dd9 Snore is a trait now (#26322) 2024-03-22 18:00:57 +11:00
Doctor-Cpu
4f816b4b2f Sanitize "ig" (#26328)
replace ig
2024-03-22 17:59:23 +11:00
Plykiya
e627a0d24b Door Remote now shows Mode in UI (#26162)
* Prep for DoorRemote Status

* Door Remote Mode Messages

* plural opens and closes

* never trust webedits

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-21 20:19:52 -04:00
grach
1337e4d26e Revert "-add: HalfLife weapons and ammo"
This reverts commit 8ad7e57cd5.
2024-03-22 00:10:18 +03:00
ThereDrD0
cdf16c6119 Фиксы (#228)
* fix: morgues and bodybags can store more than 1 entity

* fix: rename BluespaceSilo to BluespaceStorage

* fix: fix felinid`s missing sound

* fix: fix missing hatch airlock`s states

* add: translation for hatch airlocks

* add: texture localization for airlocks

* add: add new word to slang.json

* fix: fix wrong letter on cargo airlock`s texture

* fix: fix material whitelist part one

* git commit

* fix: fix lathe whitelist
2024-03-21 23:20:09 +03:00
GrandApothecary
8ad7e57cd5 -add: HalfLife weapons and ammo 2024-03-21 20:50:55 +03:00
Pieter-Jan Briers
d776c4b392 Improve admin message seen/dismiss state. (#26223)
Fixes #26211

Admin messages now have separate "seen" and "dismissed" fields. The idea is that an admin should be able to tell whether a user pressed the "dismiss for now" button. Instead of using "seen" as "show this message to players when they join", "dismissed" is now used for this.

Existing notes in the database will automatically be marked as dismissed on migration. A note cannot be dismissed without being seen (enforced via constraint in the database too, aren't I fancy).

As part of this, it has become impossible for a player to play without dismissing the message in some form. Instead of a shitty popup window, the popup is now a fullscreen overlay that blocks clicks behind it, making the game unplayable. Also, if a user somehow has multiple messages they will be combined into one popup.

Also I had enough respect for the codebase to make it look better and clean up the code somewhat. Yippee.
2024-03-21 16:15:46 +01:00
James Simonson
12f94b33c3 Rats eyes glow in dark + reorganize rat textures (#26300)
* Split mice from rats and made rats eye glow

+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)

* minor formatting fix

* removed version numbers float.

* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
CaYpeN1
731eb640bc Merge remote-tracking branch 'origin/master' into weapon-modules
# Conflicts:
#	Resources/Prototypes/Recipes/Lathes/security.yml
2024-03-21 11:01:20 +05:00
Remuchi
673d26f918 [Feat] Система лежания и снаряды теперь проходят через лежащих людей, если не целиться в них (#195)
* add: система лежания и вставания

* add: теперь по-умолчанию по лежачим не попадают снаряды

* add: только гуманоиды могут ложиться
2024-03-21 09:54:11 +07:00
Viktor
1b2b313804 Mag gloves (#147)
* created yml

* +mechanics

* textures

* full implementation of magnetic gloves without lathe crafts and researches

* finale

* meeerge

* Fixed
2024-03-21 03:08:17 +03:00
CaypenNow
20aeb0c4bd Ремейк атмос голопроектора (#225)
* add: atmos holoprojector remake

* add: clean on use

* translate
2024-03-21 02:44:18 +03:00
Valtos
f6b107353a - add: OldNeoInterface (#108)
* ebal

* setup gui

* AAAAAAAAAA EBLAN
2024-03-20 22:54:45 +03:00
Aviu00
bbbfca161b - add: Pettable felinids. (#219) 2024-03-20 22:54:18 +03:00
Aviu00
735ff4a00b Всякое (#213)
* - tweak: Shotgun firerate standartization.

* - tweak: Less storage clothing size.

* - tweak: No spears for nukies.

* - tweak: Slightly buff ling armor.

* - tweak: Nerf tranquilizers.

* Revert "Tranquilizer balance (#23979)"

This reverts commit 9e1342f3e4.

* - remove: Disable whisper aspect.

* - fix: Borer fix on transform person.

* - fix: Items no longer get dropped on transform.

* - tweak: Reduce ling tentacle stun time.

* - tweak: Update chitinous armor desc.

* - fix: Transform sting range check.

* - tweak: More explosion resistance.

* - tweak: Fuel tanks can't create vacuum.

* - fix: Fix transform while being carried.

* - fix: Monkey form.

* - fix: I have no brain but I must live.

* - tweak: Update ling desc.

* - tweak: Fleshmend heals airloss.

* - fix: New wiki rules.

* - fix: Fix missing polymorph.

* - tweak: Structural damage now works better.

* - tweak: Less reflect prob.

* - fix: Popup fix.
2024-03-20 22:54:07 +03:00
RinKeeper
b75e83d520 Chem touch effect (#221)
* radium, fluorine and chlorine have now touch damage on touch. Mercury now applies blurry vision effect

* add: synthflesh, styptic powder, silver sulfadiazine

* fix: typo
2024-03-20 22:52:47 +03:00
RinKeeper
3a55a8afbe add: medical patches (#194)
* add: medical patches

* removing some comments

* some fixes

* oops
2024-03-20 22:51:28 +03:00
CaYpeN1
8efae430be add: lathe + translate 2024-03-20 22:17:11 +05:00
Boaz1111
0a6921d5ef new book - Tales of a Tired Janitor (#24441)
* book

* Update book-authorbooks.ftl
2024-03-20 09:27:37 +01:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
Leon Friedrich
646f7e07a8 Add reckless replay load button (#26212)
* Add reckless replay load button

* A

* More descriptive button
2024-03-18 18:31:36 +11:00
CaypenNow
28112f32f7 Clumsy tweak (#217)
* tweak: delete gun on clumsy

* fix: fix
2024-03-18 01:20:34 +03:00
wafehling
4357b9ef08 Added 18 new bounties to cargo (#26160)
* Added 18 new bounties + tags, couple of balance tweaks

* Oops, 2 corn tags.

* Fixed another duplicate from merge conflict

* Fixed all arbitrage issues

* Removed metamorphic glass/manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Removed manly dorf bounty

* Changed hiviz tag, removed commented out bounty

* Removed extra line

* Change HiViz tag

* Removed unused tag

* Removed LaceupShoes, changed HiViz

* Changed flavor text for fruit bounty

* Removed live mouse bounty
2024-03-17 13:06:16 -04:00
2d24788571 Merge remote-tracking branch 'upstream/master' into upstream
# Conflicts:
#	Content.Client/_Ohio/UI/AnimatedBackgroundControl.cs
#	Resources/Prototypes/_White/AnimatedLobbyScreens/lobbyScreens.yml
2024-03-17 15:51:30 +03:00
Ilya246
90be67e679 Add decoy syndicate bomb to uplink (#26034)
bombening
2024-03-17 13:31:41 +11:00
21Melkuu
1d72d0777b Add explosion-proof backpack to uplink (#26187)
* Backpacks

* move to wearables

* Update Resources/Prototypes/Catalog/uplink_catalog.yml

* Update Resources/Prototypes/Entities/Clothing/Back/backpacks.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-17 13:21:13 +11:00
CaypenNow
e1f294c399 Zip Locks and fixes (#212)
* fix: typing...

* fix: переводы

* add: zip locks

* fix: ziplock fix

* fix

* fix: proto & textures to white

* fix: security proto
2024-03-16 18:55:14 +03:00
rhailrake
cc73b4289d poebat 2024-03-14 21:07:39 +05:00
nikthechampiongr
dce24dfd03 Make radio jammer block suit sensors (#26046)
* Make radio jammer block suit sensors

* Fix stupid

Use CancellableEventArgs instead of doing what the hell I was doing before.

* Address Reviews.

Change the event from a CancellableEntityEventArgs to a ByRefEvent.
2024-03-14 11:55:14 -04:00
CaypenNow
0e1d016749 Fixes (#197)
* - fix: energy rifle now can charge in turbo charger
- tweak: minimum hellfire freezer temperature changed 23.15 => 19.5 K

* fix: перевод

* fix: переводыыы

* fix: add locale

* fix1

* fix2

* fix3

* fix4?
2024-03-14 17:00:42 +03:00
Mr. 27
3cb1c585c5 Pipebombs and IED rework (#25705)
* inital

* 2-9

* add crafting function, rename ied to fire bomb

* add firebomb ignition

* fikss

* change damage values

* add note

* fix tests i think

* ok

* good

* Review

* warning

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-14 15:27:08 +11:00
Aviu00
c05a1d09c2 Ling update (#183)
* - add: Augmented Eyesight.

* - add: Dissonant Shriek.

* - tweak: Nuke use delays.

* - tweak: Tweak chemical regeneration and chemical costs.

* - add: Add chitinous helmet.

* - fix: Fix chem regeneration while dead.

* - tweak: Faster fleshmend.

* - add: Void Adaptation.

* - tweak: No lesser form delay.

* - tweak: Lesser form tweaks.

* - tweak: Stasis doafter is hidden now.

* - add: Refund after absorbing.

* - tweak: Some tweaks.
2024-03-13 19:19:30 +03:00
Mangohydra
61b3eb4de0 The lawyer finally gets a stamp (#26012)
lawyer stamp
2024-03-13 18:05:39 +03:00
Krunklehorn
674b42b3a0 Fix Butcherable handling, ItemSlots for clown shoes (#25661)
* Fix butcherable handling

* ItemSlots for clown shoes

* Return if handled

* Handle if popup

* Whitespace, spoons are metal

* Zero damage plastic utensils, blacklist by metal+melee

* Hmmm truthy

* Plastic knives are knives too, just use that

* Delete unused tag

* Always true if doAfter

* Raw rat meat should be sliceable too
2024-03-13 21:03:14 +11:00
veprolet
ad6ac73f6f Cycle injector transfer amount on alt. use (#25566)
* Add toggle verb for injector transfer amount

* Fix injector verb priority scalability

---------

Co-authored-by: veprolet <>
2024-03-13 21:00:45 +11:00