MehimoNemo
1d4df2606d
+3 lathe recipes 8===D ( #3812 )
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* Adds some lathe recipes for a few circuit boards
Does this mean I can call myself a video game dev now. Recipes can be tweaked and stuff if needed
Issue #3544
Lathe stuff :)
* Big Huge Changes To Lathe
Makes lathe able to craft 3 circuit boards
* +3 Circuit Boards to electromag research
* fixes icon sprites
* fixes textures for realsies
* Update Changelog.yml
* Unfucked changelog
I guess it's automatic
* Revert "Unfucked changelog"
This reverts commit b877188b1fc7928d618f27ef5a8d2c4b6d011523.
* Revert "Update Changelog.yml"
This reverts commit d31ef05b11d72f6781f563658e24083b8a14019d.
* Tweaked resource costs
2021-04-06 21:06:24 +02:00
DrSmugleaf
f7cda52528
Make TagComponent use PrototypeIdSerializer ( #3810 )
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* Make TagComponent use PrototypeIdSerializer
* Fix not specifying the prototype to check for
* haha oops
2021-04-06 13:38:27 +02:00
Paul
febd6d1ab4
updates submodule
2021-04-06 12:01:37 +02:00
metalgearsloth
67f9e9cb5e
Split entity lookups from entity manager ( #3747 )
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* Split entity lookups from entity manager
* IoC instead
* IoC refactor
* Fix bad resolve
* Remove EntityManager EntityLookup
* Update submodule
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-04-06 13:31:07 +10:00
DrSmugleaf
677706b117
Refactor body component to use slots instead of an army of dictionaries ( #3749 )
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* Refactor body component to use slots instead of an army of dictionaries
* Update vox
* Replace static method call with extension
* Add setpart method, replace dispose with shutdown
* Fix tests, fix not listening to slot events when setting a part
2021-04-05 14:54:51 +02:00
Swept
5387f87608
Fixes all vending machine copyrights ( #3798 )
2021-04-05 14:52:09 +02:00
PJBot
f46ad7c12d
Automatic changelog update
2021-04-05 08:09:47 -04:00
DrSmugleaf
4c47cd4fe2
Add back pull moving ( #3635 )
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* Add back pull moving
* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting
* Remove compensation
* Prevent pull move from pulling you
* acruid did this
* Add unsubscriptions to shutdown
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-05 14:08:45 +02:00
PJBot
8f561b7d10
Automatic changelog update
2021-04-04 20:01:47 -04:00
Swept
e56e0c66cd
Increases material cost of all lathe recipes ( #3801 )
2021-04-04 17:00:45 -07:00
Swept
21bea1c8a8
Remaps computers again ( #3806 )
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* Initial
* Rest of the things
2021-04-04 14:44:55 -07:00
ShadowCommander
9ec65e79d0
Update RobustToolbox
2021-04-04 12:23:04 -07:00
Vera Aguilera Puerto
fdf663342e
Fixes crash when computer prototype doesn't have a container manager but specifies a board prototype
2021-04-04 20:51:26 +02:00
Vera Aguilera Puerto
c817fa6299
Computer and machine parts are only created on map init now.
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Fixes #3795
2021-04-04 20:36:44 +02:00
Swept
c7baec6e69
Sets rack/shelf drawDepth to be under objects ( #3803 )
2021-04-04 20:27:09 +02:00
Swept
d2ae9bc7be
Fixes soundCollection error ( #3800 )
2021-04-04 20:26:40 +02:00
PJBot
4d477ccc85
Automatic changelog update
2021-04-04 07:14:21 -04:00
Swept
b5f6f43aaa
Fixes pie cannon ( #3797 )
2021-04-04 13:13:19 +02:00
DrSmugleaf
3e48f185e6
Make warnings the default log failure level in content ( #3799 )
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* Make warnings the default log failure level in content
* Move the default to the constructor
* Remove old changes
2021-04-04 13:00:58 +02:00
ShadowCommander
c4895af81a
Add shutdown and clean up GhostSystem
2021-04-03 00:52:27 -07:00
ShadowCommander
500c26be40
Fix 100dmg and 200dmg SWEPs
2021-04-02 22:11:49 -07:00
PJBot
e772fa694d
Automatic changelog update
2021-04-02 15:38:35 -04:00
Swept
3b507e1dfd
Replaces all computers on Saltern and reinforces all space-touching walls ( #3773 )
2021-04-02 21:37:33 +02:00
PJBot
eeff7d8042
Automatic changelog update
2021-04-02 09:45:06 -04:00
Swept
685f7008a6
Makes organs consumable ( #3754 )
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* Slightly reorganizes Body yaml
* Slightly reorganizes Body yaml
* You can now monch all organs
* Rewrites Mobs/Species/.rsi meta.jsons and replaces some human organ sprites
* ReIDs organs and does some more cleanup
2021-04-02 15:44:02 +02:00
PJBot
0a04d56865
Automatic changelog update
2021-04-02 06:42:02 -04:00
Peptide90
df70984c52
Adds more mob crates for livestock ( #3604 )
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* Adds livestock crate sprites and cargo crates
Goat and butterfly
* Sorted NPC crates. Added more mobs
Alphabetized NPC crates & Cargo_livestock
Added all current mob crates to cargo.
Added remaining mobs as crates.
Fixed .rsi naming
Added descriptions to livestock crates
Added construction graph for crates under new category "storage"
* Added bees, chickens and gorillas
NPC Crates for cargo
* Fixed cargo console icons
* Alphabetised NPC animals
* Randomizer comment
* removed livestock from cargo console
* Fix chickenmob
* Update yml
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-02 21:41:00 +11:00
metalgearsloth
52736bbd9e
Make ClickableTest go brrt ( #3792 )
2021-04-02 12:10:06 +02:00
collinlunn
f7aba5f701
SharedItemComponent ( #3513 )
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* StorableComponent refactor
* ItemComponent refactor
* conflict fixes
* removes redundant null check
* removes redundant item throwing code
* fix conflicts
* ExplosionLaunchedComponent
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-02 21:01:03 +11:00
ShadowCommander
d9781c6f1c
Change anchorable snap default to true ( #3789 )
2021-04-02 20:29:49 +11:00
metalgearsloth
5de9228c40
Content grid-trees ( #3750 )
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* Content grid-trees
* Update submodule
2021-04-02 20:29:19 +11:00
PJBot
ac28653bac
Automatic changelog update
2021-04-02 04:55:10 -04:00
Swept
587d3fa7b9
Debug SWEPs ( #3755 )
2021-04-02 10:54:08 +02:00
ShadowCommander
0e32684905
Fix missing footstep sounds getting through
2021-04-01 18:22:26 -07:00
PJBot
4164a0aeb2
Automatic changelog update
2021-04-01 17:35:37 -04:00
ShadowCommander
faae4c2456
Fix inflatable position ( #3788 )
2021-04-01 23:34:35 +02:00
PJBot
b5b90d353f
Automatic changelog update
2021-04-01 17:25:41 -04:00
Pieter-Jan Briers
d5d4f434c1
Merge pull request #3718 from SweptWasTaken/swepthud
2021-04-01 23:24:39 +02:00
Swept
e1a28abe6f
Updates a bunch of yaml files to code quality guidelines ( #3784 )
2021-04-01 23:23:48 +02:00
Paul
2a82fa459f
fixes closeverb icon
2021-04-01 22:29:58 +02:00
PJBot
20d93a055a
Automatic changelog update
2021-04-01 03:47:25 -04:00
metalgearsloth
b6f337f7f8
Fix cursed locker collision ( #3759 )
2021-04-01 18:46:23 +11:00
PJBot
5ecb5b9c34
Automatic changelog update
2021-04-01 03:05:58 -04:00
ShadowCommander
a98c0dadd4
Implement inflatable wall ( #3703 )
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* Implement inflatable wall
* Actually block atmos
* Fix naming and add description
* Add requested changes
* Change prototype to field
* Refactor checks to use existing methods
* Fix PrototypeIdSerializer imports
* Fix mass in yaml
2021-04-01 00:04:56 -07:00
Swept
a69e98dcdc
Makes RnD less useless ( #3763 )
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* Initial
* Idk what I did for this change but i'll push it
2021-04-01 00:04:18 -07:00
PJBot
8d1b90c28d
Automatic changelog update
2021-03-31 23:33:15 -04:00
metalgearsloth
f68359f318
Disable pulling collision ( #3776 )
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Realistically I need to modify the old pulling system but this is a stopgap for now.
2021-04-01 14:32:13 +11:00
ShadowCommander
86faf8565b
Fix construction wrenching not working with anchorable ( #3772 )
2021-03-31 15:02:26 -07:00
PJBot
3f38d18e4e
Automatic changelog update
2021-03-31 17:18:24 -04:00
ShadowCommander
951b0f425a
Refactor mind and ghost deletion code ( #3680 )
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* Refactor mind and ghost deletion code
* Refactor to use EventBus and clean up deletes
* Fix mind eject when being deleted
* Refactor entity manager calls to use IEntity.EntityManager
2021-03-31 14:17:22 -07:00