Visne
75a8833b2c
Add AdvertiseComponent and add it to vending machines ( #3756 )
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* WIP AdvertiseComponent
* Add AdvertiseComponent and add it to vending machines
* Add snacks.yml
* Capitalise C in cigarette machine
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Fix most problems
* Add localisation + exception for illegal prototype values
* Add ads for smart fridge, discount dan's, youtool and mining
* Oops
* Fix style
* Make dependencies local
* Remove some ads, increase wait
* Increase wait, allow full initial wait width
* Fix error
* Update sovietsoda.ftl
* Update sovietsoda.ftl
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-21 20:00:14 +10:00
SweptWasTaken
2250926457
Adds Atomic Amnesia MMX to the lobby music. Thanks 3kliksphillip!
2021-04-20 23:33:50 -07:00
PJBot
7b3243cc3a
Automatic changelog update
2021-04-20 19:40:41 -04:00
ike709
055059ab5c
Chairbender Chat ( #3794 )
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* #272 restructure and restyle chat line edit section
* #272 no arrow, actually change id on channel changer
* #272 nice round chat channel picker
* #272 add chat channel selection logic, and auto-select
when a prefix is entered
* #272 consistent width of chat channel btn
* #272 only show admin channel filter if asay perms
* #272 add tutorial info on chat prefixes
* #272 added chat filter button
* #272 added chat filter button
* #272 WIP on filter popup
* #272 fix filter popup pressed / unpressed logic
* #272 fix filter popup positioning and layout
* #272 WIP channel filter logic
* #272 WIP channel filter logic
* #272 WIP refactoring how chatbox / manager manages available filters and channels to send on
* #272 WIP implementing filtering UI / logic
and refactoring how chat UI is managed
* #272 fix various bugs with new chat filter / selector logic
* #272 remove outdated todos
* #272 WIP working chat window resize
* #272 bounded chatbox resizing
* #272 alertUI moves with resized chat
* #272 WIP making alertUI not be too large when changing size / UIScale
* #272 WIP fixing window / uiscale adjustment
* #272 WIP hacky approach for resizing, will try another approach
* #272 implement hacky approach for bounded chat resize
* #272 no resizing of lobby chat
* #272 WIP adding unread marker to chat filters
* #272 basic working unread chat message indicators
* #272 WIP adding horizontal channel selector items
* #272 horizontal channel selector popup
* #272 workaround for chat selector staying highlighted when right clicking it while toggled
* #272 workaround for chat selector staying highlighted when right clicking it while toggled
* #272 wip trying to add tests for chatbox
* #272 remove test, not really possible with current system
* #272 merge latest
* #272 merge latest
* #272 fix csproj changes
* It works if you disable the lobby
* Fixes lobby chat
* Adds more channel focusses
* Channel cycler
* Address review
* Address nitpicks
* Address more of the review
* Fix chat post-viewport
* Finalize review stuff
Co-authored-by: chairbender <kwhipke1@gmail.com >
Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-20 16:39:39 -07:00
PJBot
d7d37f10d1
Automatic changelog update
2021-04-19 03:53:43 -04:00
Pieter-Jan Briers
147a54c642
Viewport improvements ( #3765 )
2021-04-19 09:52:40 +02:00
PJBot
8e2fc49357
Automatic changelog update
2021-04-19 03:49:27 -04:00
Pieter-Jan Briers
e0f628db92
Shadow casting changelog entry.
2021-04-19 02:09:59 +02:00
Pieter-Jan Briers
4c99420bf7
Fix emergency light offset.
2021-04-19 01:43:18 +02:00
PJBot
5e42812c27
Automatic changelog update
2021-04-18 04:04:33 -04:00
Swept
050e170ad8
Updates crowbar.rsi with actual copyright/license
2021-04-17 23:17:11 +00:00
Swept
682b36ae23
Wall YAML cleanup ( #3864 )
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* Code Quality
* IDs and mapping
* Construction Recipes
2021-04-16 06:47:18 +00:00
SweptWasTaken
930e1e2acb
Wiring near HoP office - Thanks Timrod!
2021-04-15 22:43:42 -07:00
SweptWasTaken
6ec152e483
Moves ReagentDispenser Inventories to Catalog
2021-04-15 22:36:41 -07:00
PJBot
eecbb6d81f
Automatic changelog update
2021-04-16 01:29:11 -04:00
Swept
f4f068333e
YAML Code quality and name fixing ( #3850 )
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* Table debug
* Ports everything from old PR
2021-04-16 05:28:08 +00:00
Visne
9bac345d3f
Removes Sales vending machine inventory ( #3852 )
2021-04-16 01:12:28 +00:00
Vera Aguilera Puerto
d978641db2
Add debug rotation marker prototypes
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They used to live in the engine, before.
2021-04-15 23:25:32 +02:00
PJBot
4ea783511e
Automatic changelog update
2021-04-15 17:22:12 -04:00
Swept
b9d9f01d39
Cleans up janitorial content ( #3802 )
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* Initial
* Adds a drawdepth for hydroponics
* Maps 2 buckets in
* Moved the bucket into it's own yaml
* tg sprites for bucket and you can put it on your head now
* Cleanup timegit add . !
* Applied Reviews
* Attempts to revert the changes to Saltern
2021-04-15 21:21:10 +00:00
PJBot
971ee7b1df
Automatic changelog update
2021-04-15 17:15:49 -04:00
Swept
0cccde9126
Ammunition boxes code quality ( #3790 )
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* Boxes
* Reorganizes the YAML
* Reverts to previous commit and fixes the icons.
* Readds the new CLRifle.rsi as it'll be used soon.
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-15 21:15:12 +00:00
Swept
c772987bde
Gas canisters HP buffed and now spawn broken version ( #3791 )
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* Initial
* Fixed Build
2021-04-15 21:14:47 +00:00
Peptide90
3c878779ae
Buffed hardsuit light to last longer and recharge ( #3816 )
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* Created power cell for hardsuit helmet
Self charges over 5 minutes and gives 10 minutes of total light time.
Extended flicker period due to recharge so lots of low power warning.
* Made helmet battery non removable
2021-04-15 21:14:22 +00:00
BulletGrade
eb9f2117c2
Add small lamp into service maintenance ( #3849 )
2021-04-15 20:02:22 +00:00
PJBot
d5ab3e32c1
Automatic changelog update
2021-04-15 14:25:57 -04:00
BulletGrade
17739f4fdf
Add BarDrobe and Bar Backroom into Saltern ( #3843 )
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* Add BarDrobe
* Add Tophat and beer goggles into BarDrobe
* Add bar backroom
* Fix license
* Fix roundstart atmos
* Refactoring and using specific commit for meta.json
* Add black shoes into BarDrobe
* Update meta.json to standard
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-04-15 18:24:55 +00:00
PJBot
30d5b58319
Automatic changelog update
2021-04-13 06:58:31 -04:00
metalgearsloth
dc48b25a3b
Named fixtures for banana peels ( #3822 )
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* Named fixtures for banana peels
* Soaps and PDAs
* Update submodule
2021-04-13 20:57:29 +10:00
PJBot
233c779181
Automatic changelog update
2021-04-12 20:33:22 -04:00
ike709
f0fc33a01a
Adds a library to the saltern ( #3831 )
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Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-13 00:32:20 +00:00
BulletGrade
beb5fa90ac
Add mask of joy into theater vending machine ( #3837 )
2021-04-13 00:32:02 +00:00
PJBot
e2ad152a6d
Automatic changelog update
2021-04-12 09:02:19 -04:00
PJBot
ef863fe471
Automatic changelog update
2021-04-11 18:44:56 -04:00
ike709
69dbb9f654
HUD Themes ( #3774 )
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* HUD Themes
* Prototypes
* field
* oops
* ugh
* Fixes
* Update Content.Client/UserInterface/GameHud.cs
Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-12 00:43:53 +02:00
SweptWasTaken
85d0b57f8b
Fixes organs being unconsumable
2021-04-11 11:16:13 -07:00
PJBot
67e7d49806
Automatic changelog update
2021-04-10 12:35:47 -04:00
TaralGit
478dab4b88
Reworked sprites, inhands and new melee weapons ( #3691 )
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* reworks
* added the rest
* reworked the machete handle
* reworked the icon for the machete
* ok. last one
* .
* .
* replaced machete and knife sprites (again)
* the meta.json
* license
* ffs
* final
* bs
* .
* .
* got rid of the machete and bat
* fuck
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2021-04-10 16:34:45 +00:00
Swept
252881776d
Adds some more toollists and debug entities ( #3807 )
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* Adds upgraded tools to surgery and construction tools list
* Adds cow tools entity list
* Adds admin multitool
* Removed cowtools entitylist
* Merge
* RSI Validator doesn't cry now
2021-04-10 07:25:12 +00:00
Vera Aguilera Puerto
009870116d
Nodes in entities are now named. ( #3825 )
2021-04-09 20:47:31 +02:00
Vera Aguilera Puerto
c28f22ebff
Removes chem. and react. from every prototype ID ( #3767 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-04-08 23:48:02 +10:00
PJBot
c8839127f2
Automatic changelog update
2021-04-08 08:40:52 -04:00
PJBot
974e60eec1
Automatic changelog update
2021-04-08 08:29:08 -04:00
Alex Evgrashin
cfe427eb8c
Light replacer ( #3701 )
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* Add graphics
* Barebone light replacer
* Now light replacer stores bulbs
* More interactions
* Added text messages
* Better light refil
* Add light replacer to locker and lathe
* Added sound
* Fixed ignore error
* Better inhand
* You don't like this commas?
* Fixed typo
* Deferring spawning
* Moved interaction logic to system
Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-04-08 22:28:06 +10:00
Swept
c7482140e1
Nukes any mention of CollisionGroup.Clickable ( #3782 )
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* Initial
* Typo
* Update integer references
* Applied Reviews
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-08 21:44:20 +10:00
PJBot
3102778c93
Automatic changelog update
2021-04-06 15:07:27 -04:00
MehimoNemo
1d4df2606d
+3 lathe recipes 8===D ( #3812 )
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* Adds some lathe recipes for a few circuit boards
Does this mean I can call myself a video game dev now. Recipes can be tweaked and stuff if needed
Issue #3544
Lathe stuff :)
* Big Huge Changes To Lathe
Makes lathe able to craft 3 circuit boards
* +3 Circuit Boards to electromag research
* fixes icon sprites
* fixes textures for realsies
* Update Changelog.yml
* Unfucked changelog
I guess it's automatic
* Revert "Unfucked changelog"
This reverts commit b877188b1fc7928d618f27ef5a8d2c4b6d011523.
* Revert "Update Changelog.yml"
This reverts commit d31ef05b11d72f6781f563658e24083b8a14019d.
* Tweaked resource costs
2021-04-06 21:06:24 +02:00
DrSmugleaf
677706b117
Refactor body component to use slots instead of an army of dictionaries ( #3749 )
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* Refactor body component to use slots instead of an army of dictionaries
* Update vox
* Replace static method call with extension
* Add setpart method, replace dispose with shutdown
* Fix tests, fix not listening to slot events when setting a part
2021-04-05 14:54:51 +02:00
Swept
5387f87608
Fixes all vending machine copyrights ( #3798 )
2021-04-05 14:52:09 +02:00
PJBot
f46ad7c12d
Automatic changelog update
2021-04-05 08:09:47 -04:00