Pieter-Jan Briers
7e703760c8
Merge pull request #233 from Acruid/19-05-16_ExamineImprovements
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Examine Improvements
2019-05-24 21:56:40 +02:00
Pieter-Jan Briers
48b6a8c725
Merge pull request #232 from Acruid/19-05-22_PlatformErrorSpam
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Fix Missing Platform Property
2019-05-24 21:51:32 +02:00
Pieter-Jan Briers
96daace170
Merge pull request #231 from Acruid/19-05-15_VerbVis
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Verb Visibility
2019-05-24 21:51:06 +02:00
Acruid
e40f9b20e3
Added a range check for examining entities. Now you can't examine things across the map.
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Made the examine window a little transparent so that you can see things behind it. This prevents the examine popup from occluding gameplay.
Moved the ExamineEntity bind from Human to Common context so that it will always be available to clients. Ghosts can now examine things.
2019-05-22 12:59:30 -07:00
Acruid
ce163bdd80
Removes error spam about missing Platform.
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Content.IntegrationTests now defaults to x64 platform.
2019-05-22 12:19:42 -07:00
Acruid
d52e5ccbfb
Verbs can now set themselves as invisible.
2019-05-22 08:53:50 -07:00
Pieter-Jan Briers
8c6f6f3fb0
Merge pull request #227 from Moneyl/construction-null-step-crash-fix
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Fixes server crash due to null construction step
2019-05-18 23:24:55 +02:00
Pieter-Jan Briers
877dcc996c
Merge pull request #226 from Moneyl/empty-hand-crash-fix
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Empty hand crash fix
2019-05-18 23:23:56 +02:00
moneyl
7e30ffe007
Fixes server crash due to null construction step
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ConstructionComponent.AttackBy tries calling TryProcessStep on the forward step of the construction stage, and if that fails it tries the backwards step. I many construction prototypes the backwards step is null for all stages and so clicking the construction ghost with an invalid step results in a crash due to the step passed to TryProcessStep being null.
2019-05-18 17:10:19 -04:00
moneyl
916b1521a0
Fixes server crash when clicking empty hand with full hand
2019-05-18 13:26:58 -04:00
Pieter-Jan Briers
d81254e389
Interaction rework. ( #225 )
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Interaction rework.
2019-05-16 16:47:45 +02:00
Pieter-Jan Briers
b64643ecd6
Adds tutorial, remap some buttons to be more in line with SS13.
2019-05-16 16:25:06 +02:00
Pieter-Jan Briers
c197278c6f
Interaction rework.
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IActivate is now more used. IAttackHand falls back to IActivate.
2019-05-16 15:51:32 +02:00
Pieter-Jan Briers
1a5c4ad83c
Give badmins access to round commands.
2019-05-16 14:41:26 +02:00
Pieter-Jan Briers
818ee83440
Remove IDisplayManager dependency from SS14Window, content changes.
2019-05-16 14:28:34 +02:00
Pieter-Jan Briers
91de6f80b1
Fix player list being blank when re-joining lobby.
2019-05-16 14:18:33 +02:00
Pieter-Jan Briers
792b219b04
Prevent server crashing without gamepreset override.
2019-05-16 14:09:11 +02:00
Pieter-Jan Briers
a903ffb105
Allow admins to change round preset.
2019-05-15 15:49:02 +02:00
Pieter-Jan Briers
e68a5c8402
Move Escape Menu to Content.
2019-05-14 15:19:41 +02:00
Pieter-Jan Briers
304b4d8542
Update submodule
2019-05-14 12:56:09 +02:00
Pieter-Jan Briers
cbca48ebbb
Add online player list to lobby UI.
2019-05-14 12:54:47 +02:00
Pieter-Jan Briers
a78a07d0c4
UI styling improvements.
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Especially for the lobby.
CSS really paying off here.
2019-05-14 09:57:51 +02:00
Pieter-Jan Briers
ad3b3c9f4f
Add explicit placeholders to the lobby.
2019-05-14 08:38:49 +02:00
Pieter-Jan Briers
96fbde3413
Adds a UI element to act as placeholder.
2019-05-14 01:19:25 +02:00
Pieter-Jan Briers
88c29abe5e
Transition lobby from tscn to C#, localization support for lobby.
2019-05-14 00:23:58 +02:00
Pieter-Jan Briers
331cfaa1c5
Update submodule.
2019-05-14 00:23:02 +02:00
Pieter-Jan Briers
9a1f37d476
Update submodule, switch to .NET Framework 4.7.2
2019-05-11 16:10:09 +02:00
Pieter-Jan Briers
57bcb2a16d
Make content UI scaling aware.
2019-05-11 16:05:41 +02:00
Pieter-Jan Briers
fa8fbc49f5
Update submodule.
2019-05-11 16:05:28 +02:00
Pieter-Jan Briers
c0edf2aeed
Clean up NanoStyle:
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1. Run code formatting.
2. Condense some rules down.
2019-05-08 23:19:17 +02:00
Pieter-Jan Briers
eacfa34c99
Fix parallax generation.
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It broke when IoC got made thread local,
since it is done in the thread pool.
2019-05-08 22:01:14 +02:00
Pieter-Jan Briers
0ccefebc52
Entering text into lobby chat box does not release focus.
2019-05-08 16:49:59 +02:00
Pieter-Jan Briers
29304a7714
Handle existing players on restartround correctly.
2019-05-08 16:42:36 +02:00
Pieter-Jan Briers
d15998ed16
Make sure SpeciesUI defaults to having a correct icon.
2019-05-08 15:32:30 +02:00
Pieter-Jan Briers
90620db5f8
Adds shoddy death match system.
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It barely even works but oh well.
2019-05-08 09:55:36 +02:00
Pieter-Jan Briers
a014b40972
Update submodule
2019-05-08 09:55:00 +02:00
Pieter-Jan Briers
41b5c4dba2
Hide spam from storage component.
2019-05-06 19:31:04 +02:00
Pieter-Jan Briers
1fa63179d1
Fix character UI being broken.
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Also transition everything away from tscn files.
2019-05-05 23:14:40 +02:00
Pieter-Jan Briers
e35d5390db
Storage system refactor & map init.
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* Demonstrated map init working with guns, toolboxes, tool lockers.
* Refactored EntityStorage and ServerStorage to have a common interface.
* EntityStorage no longer uses ServerStorage PURELY for visuals.
Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
Pieter-Jan Briers
030f1f2a57
Commit new map file.
2019-05-05 15:45:16 +02:00
Pieter-Jan Briers
61eb340945
Update submodule
2019-05-05 15:45:05 +02:00
Pieter-Jan Briers
b7d30f0870
Remove manual container ejection checking code.
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This fixes map load when something is in a storage component.
2019-05-05 13:09:21 +02:00
Pieter-Jan Briers
23d8b92f94
Implement updates to containers for ContainerSlot.
2019-05-05 13:08:56 +02:00
Pieter-Jan Briers
5a5e201c7c
Update submodule.
2019-05-05 13:08:38 +02:00
Pieter-Jan Briers
1d3f61de3c
Update submodule, remove Godot references.
2019-05-05 02:03:40 +02:00
Pieter-Jan Briers
c8cdde5d40
Remove Godot support. ( #215 )
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Remove Godot support.
2019-05-05 02:01:19 +02:00
Pieter-Jan Briers
deaae06787
Remove Godot support.
2019-05-05 01:54:28 +02:00
Pieter-Jan Briers
ff0f309f31
Merge branch 'master' of github.com:space-wizards/space-station-14
2019-05-04 23:29:21 +02:00
Pieter-Jan Briers
89b77bbed8
Content-side integration tests. ( #214 )
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Content-side integration tests.
2019-05-04 23:29:11 +02:00
Pieter-Jan Briers
ec1a4c6601
Use Unicode ³ for lathes.
2019-05-04 22:35:49 +02:00