20kdc
e88c092c3c
Bring singularity back from the brink of "particles don't even hit" ( #3963 )
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* Bring singularity back from the brink of "particles don't even hit anything"
* Remove force-disable-hard from singularity code so it doesn't just ignore containment
Shouldn't this be the prototype's job if they want that so much?
This might have some sorta downside, but this brings singulo back into being containable
* Apply ShadowCommander's suggested layers/masks for particles
Tested, singulo properly spawns and develops with this mask
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2021-05-23 21:14:15 -07:00
PJBot
d6838d6243
Automatic changelog update
2021-05-23 20:39:28 -04:00
SethLafuente
48cd4a76c2
Protolathe Printing and R&D technology ( #4039 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-05-24 00:38:26 +00:00
PJBot
8539964d48
Automatic changelog update
2021-05-23 14:19:38 -04:00
PJBot
ff57833c84
Automatic changelog update
2021-05-23 00:06:58 -04:00
mirrorcult
ce70e8a38d
Fix incorrect shard protoype being spawned when computers are destroyed ( #4060 )
2021-05-23 03:44:05 +00:00
PJBot
12ec89fc5e
Automatic changelog update
2021-05-22 05:31:38 -04:00
Vera Aguilera Puerto
bbfc0c320a
Fixes materials in lathe recipes
2021-05-22 11:30:11 +02:00
PJBot
9779986bd8
Automatic changelog update
2021-05-21 17:37:19 -04:00
Swept
4ca854b142
Changes - name: in StorageFillComponent.cs to - id: ( #4051 )
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* Changes all - name: fields to - id: fields to make more sense in StorageFillComponent.cs
* Fixes test
2021-05-21 23:30:03 +02:00
Visne
d97dd4400d
Implement fluent for some Menu files ( #3893 )
2021-05-21 15:39:33 +02:00
PJBot
dd6781293e
Automatic changelog update
2021-05-21 07:27:12 -04:00
BulletGrade
46f7483b76
Nerf syndicate mini bomb ( #4043 )
2021-05-21 13:26:09 +02:00
PJBot
a7d4b72825
Automatic changelog update
2021-05-20 20:20:20 -04:00
Swept
74d044a4a9
Adds more splat and tweaks PuddleComponent.cs ( #3942 )
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Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-05-21 00:19:18 +00:00
PJBot
7523ec82dc
Automatic changelog update
2021-05-20 12:23:06 -04:00
SweptWasTaken
00c844a410
Fixes holes in Captain's jumpsuit and adds Captain's jumpskirt
2021-05-20 09:21:48 -07:00
PJBot
b4d76eda59
Automatic changelog update
2021-05-20 08:59:31 -04:00
Vera Aguilera Puerto
3a27490c59
Material cleanup ( #4025 )
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* work
* more work
2021-05-20 10:37:34 +02:00
PJBot
afc8c9163c
Automatic changelog update
2021-05-19 13:27:04 -04:00
SweptWasTaken
b667f8168a
Fixes flash lathe recipe
2021-05-18 22:15:09 -07:00
PJBot
d77cde4b85
Automatic changelog update
2021-05-18 12:00:48 -04:00
Vera Aguilera Puerto
d00c71a092
Update submodule.
2021-05-18 17:59:24 +02:00
PJBot
0b9e1a801e
Automatic changelog update
2021-05-17 07:15:30 -04:00
PJBot
05c20f5442
Automatic changelog update
2021-05-17 05:32:12 -04:00
PJBot
0ac44ade52
Automatic changelog update
2021-05-17 05:13:19 -04:00
ShadowCommander
b907c54470
Fix kitchen spike ( #4008 )
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* Fix kitchen spike
* Add fluent localization
* Add newline
* Prevent things that are not dead from being spiked
2021-05-17 11:12:17 +02:00
PJBot
09ebbbc02d
Automatic changelog update
2021-05-17 03:40:39 -04:00
TimrodDX
c69ab61153
Hotfixes the Boda Machine ( #4012 )
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* Hotfixes Boda machine. Doesn't fix underlying rotation issue.
* Fixes some metadata lines that were changed somehow.
Please let me know if there are any other issues.
2021-05-17 00:39:37 -07:00
PJBot
cd6810e92a
Automatic changelog update
2021-05-15 13:46:34 -04:00
BulletGrade
30814898a8
Add crates of materials to R&D ( #4007 )
2021-05-15 17:45:32 +00:00
PJBot
ba17964edb
Automatic changelog update
2021-05-15 11:47:57 -04:00
PJBot
ae8887dea6
Automatic changelog update
2021-05-15 11:44:21 -04:00
20kdc
438b60310d
Various Paper adjustments ( #3993 )
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* Various Paper adjustments
+ can now have prefilled text
+ cleaned up paper sprite layering a bit,
+ adds an AME manual as a test but doesn't put it anywhere
+ Paper cannot write arbitrary Examine markup
* Paper component doesn't show text on examine anymore
2021-05-15 17:43:19 +02:00
PJBot
3974e20042
Automatic changelog update
2021-05-15 06:29:07 -04:00
SweptWasTaken
8bfd9f9090
Multitool fits on belt now
2021-05-14 22:13:50 -07:00
PJBot
4c1ea59d0c
Automatic changelog update
2021-05-13 20:42:07 -04:00
Moses
de643ad864
#3921 Add vending machine ads and flavor text ( #3997 )
2021-05-14 00:41:05 +00:00
SweptWasTaken
d24ded8c7b
Small improvements to belts
2021-05-13 12:47:44 -07:00
PJBot
155220d73d
Automatic changelog update
2021-05-13 12:23:49 -04:00
Alex Evgrashin
8f5ad6aeda
Fix subfloor wires incorrect smoothing ( #3986 )
2021-05-13 01:11:49 +02:00
20kdc
e0f7ca7740
Little component to make batteries examinable. ( #3982 )
2021-05-13 01:10:57 +02:00
ShadowCommander
d41fc24834
Revert "Clean up removed DataField tag from mind in YAML"
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This reverts commit 7a5211d8a6 .
2021-05-11 15:34:43 -07:00
ShadowCommander
7a5211d8a6
Clean up removed DataField tag from mind in YAML
2021-05-11 15:27:02 -07:00
Pieter-Jan Briers
4e89ba560e
Add basic example NL entity localizations.
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Make secret stash use fluent in one spot as example.
2021-05-11 23:13:43 +02:00
Pieter-Jan Briers
8d9d574c52
Update submodule
2021-05-11 23:13:11 +02:00
Vera Aguilera Puerto
9c3c81e8d8
Fix radio messages not being sent and messages not being escaped.
2021-05-11 12:17:47 +02:00
Vera Aguilera Puerto
2b10396a83
Cleans up slime person mob.
2021-05-10 20:07:25 +02:00
Vera Aguilera Puerto
aa128c1880
Add missing POCKET1 and POCKET2 sprite layers to mobs.
2021-05-10 20:07:25 +02:00
SweptWasTaken
00b0760db3
Updates a lot of clothing inhands
2021-05-09 18:34:38 -07:00