Commit Graph

1830 Commits

Author SHA1 Message Date
PJBot
eeff7d8042 Automatic changelog update 2021-04-02 09:45:06 -04:00
Swept
685f7008a6 Makes organs consumable (#3754)
* Slightly reorganizes Body yaml

* Slightly reorganizes Body yaml

* You can now monch all organs

* Rewrites Mobs/Species/.rsi meta.jsons and replaces some human organ sprites

* ReIDs organs and does some more cleanup
2021-04-02 15:44:02 +02:00
PJBot
0a04d56865 Automatic changelog update 2021-04-02 06:42:02 -04:00
Peptide90
df70984c52 Adds more mob crates for livestock (#3604)
* Adds livestock crate sprites and cargo crates

Goat and butterfly

* Sorted NPC crates. Added more mobs

Alphabetized NPC crates & Cargo_livestock
Added all current mob crates to cargo.
Added remaining mobs as crates.
Fixed .rsi naming
Added descriptions to livestock crates
Added construction graph for crates under new category "storage"

* Added bees, chickens and gorillas

NPC Crates for cargo

* Fixed cargo console icons

* Alphabetised NPC animals

* Randomizer comment

* removed livestock from cargo console

* Fix chickenmob

* Update yml

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-02 21:41:00 +11:00
collinlunn
f7aba5f701 SharedItemComponent (#3513)
* StorableComponent refactor

* ItemComponent refactor

* conflict fixes

* removes redundant null check

* removes redundant item throwing code

* fix conflicts

* ExplosionLaunchedComponent

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-02 21:01:03 +11:00
ShadowCommander
d9781c6f1c Change anchorable snap default to true (#3789) 2021-04-02 20:29:49 +11:00
PJBot
ac28653bac Automatic changelog update 2021-04-02 04:55:10 -04:00
Swept
587d3fa7b9 Debug SWEPs (#3755) 2021-04-02 10:54:08 +02:00
PJBot
4164a0aeb2 Automatic changelog update 2021-04-01 17:35:37 -04:00
PJBot
b5b90d353f Automatic changelog update 2021-04-01 17:25:41 -04:00
Pieter-Jan Briers
d5d4f434c1 Merge pull request #3718 from SweptWasTaken/swepthud 2021-04-01 23:24:39 +02:00
Swept
e1a28abe6f Updates a bunch of yaml files to code quality guidelines (#3784) 2021-04-01 23:23:48 +02:00
PJBot
20d93a055a Automatic changelog update 2021-04-01 03:47:25 -04:00
PJBot
5ecb5b9c34 Automatic changelog update 2021-04-01 03:05:58 -04:00
ShadowCommander
a98c0dadd4 Implement inflatable wall (#3703)
* Implement inflatable wall

* Actually block atmos

* Fix naming and add description

* Add requested changes

* Change prototype to field

* Refactor checks to use existing methods

* Fix PrototypeIdSerializer imports

* Fix mass in yaml
2021-04-01 00:04:56 -07:00
Swept
a69e98dcdc Makes RnD less useless (#3763)
* Initial

* Idk what I did for this change but i'll push it
2021-04-01 00:04:18 -07:00
PJBot
8d1b90c28d Automatic changelog update 2021-03-31 23:33:15 -04:00
PJBot
3f38d18e4e Automatic changelog update 2021-03-31 17:18:24 -04:00
DrSmugleaf
4005fbe133 Fission mailed 2021-03-31 22:08:30 +02:00
PJBot
505cb473dc Automatic changelog update 2021-03-31 16:06:31 -04:00
DrSmugleaf
25fdb304c8 Update RobustToolbox 2021-03-31 22:05:19 +02:00
ShadowCommander
7a842f7c22 Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00
PJBot
0d1f6abb3b Automatic changelog update 2021-03-31 09:30:59 -04:00
NIXC
e842df84fa Allow ownerless ids to show in pda (#3693)
* Allow ownerless ids to show in pda

* use new localization, and null coalesce

* Adjust localization naming
2021-03-31 15:29:57 +02:00
PJBot
84ff928175 Automatic changelog update 2021-03-31 09:25:21 -04:00
metalgearsloth
399b962342 Restrict more engine commands (#3748)
* Restrict more engine commands

* Where that come from
2021-03-31 15:24:19 +02:00
PJBot
185ca3ef62 Automatic changelog update 2021-03-31 08:11:18 -04:00
Swept
5aa70d24f6 Adds rule against multikeying (#3760) 2021-03-31 14:10:16 +02:00
PJBot
1cc14b9a6a Automatic changelog update 2021-03-31 06:12:14 -04:00
Swept
2fcf8cd3e4 Uplink uses correct clarissa magazine ID (#3761) 2021-03-31 12:11:12 +02:00
PJBot
492ff4cd1a Automatic changelog update 2021-03-30 06:44:05 -04:00
metalgearsloth
d1e4bb0304 Inertia (#3709)
* Some stuff

* Fix NaN angular velocity

* Optimise a bit

* Give throwing a bit of a spin

* Reality can be whatever I want

* Biffing it

* Cleanup

* Update submodule

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-03-30 21:43:03 +11:00
PJBot
72292a98eb Automatic changelog update 2021-03-29 23:55:38 -04:00
Swept
09d6746ca9 Removes interaction outline from puddles (#3741) 2021-03-30 14:54:36 +11:00
PJBot
2b6e4068bf Automatic changelog update 2021-03-29 17:51:35 -04:00
Swept
021545ebbc Remaps all potted plants and gas canisters and replaces tool storage airlock with unlocked glass (#3744) 2021-03-29 23:50:33 +02:00
SweptWasTaken
861e07a953 E 2021-03-28 17:56:01 -07:00
SweptWasTaken
861cf80c04 Tweaks and added a layer folder 2021-03-28 16:53:30 -07:00
SweptWasTaken
d8996c05b6 More tweaking 2021-03-28 16:39:33 -07:00
SweptWasTaken
6f59fe6a7b Flips the hands 2021-03-28 16:28:42 -07:00
PJBot
6d44f3a5e8 Automatic changelog update 2021-03-28 08:29:17 -04:00
Vera Aguilera Puerto
0884bcf7ec Fixes bug where the PlasmaFire reaction wouldn't reset reaction results properly.
This would cause the hotspot volume to grow more and more until the hotspot bypasses processing and therefore doesn't spread anymore.
2021-03-28 14:28:04 +02:00
DrSmugleaf
610db55454 Add command to spawn entity lists around the player and surgery tools list (#3721)
* Add command to spawn surgery tools around the player

* Generalize the command ot all entity list prototypes

* Change index to try index and rename surgery tools prototype
2021-03-28 12:59:58 +02:00
PJBot
c5fec52378 Automatic changelog update 2021-03-28 04:37:42 -04:00
Swept
3724ec45b3 Remaps gas canisters and window signs (#3738) 2021-03-28 19:36:40 +11:00
PJBot
9f84a177fd Automatic changelog update 2021-03-28 02:27:33 -04:00
Pieter-Jan Briers
0ac4c0e85c SKREEEEEE (#3706)
* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-03-28 17:26:32 +11:00
PJBot
6304d0341b Automatic changelog update 2021-03-28 02:07:21 -04:00
BulletGrade
4939429399 Magazine name renamed to be more specific (#3702)
* Magazine names are more specific

* Fix capitalization on magazine names

* Proper capitalization

Un-capitalized "Machine Pistol" and "Pistol"
2021-03-28 17:06:20 +11:00
PJBot
776ad7da8e Automatic changelog update 2021-03-28 02:01:39 -04:00