Leon Friedrich
d2e2ed5e25
Remove physics from constructionghost ( #12259 )
2022-10-28 17:08:46 +11:00
PJBot
38c9aefdc1
Automatic changelog update
2022-10-28 01:23:12 -04:00
Nairod
5e7f3b6e8a
Power cell added ( #12251 )
2022-10-28 00:22:09 -05:00
Leon Friedrich
e488669be4
Don't log missing inventory. ( #12258 )
2022-10-28 14:34:28 +11:00
PJBot
bc4d0de98d
Automatic changelog update
2022-10-27 23:31:51 -04:00
Leon Friedrich
7f8a55c666
Engine update ( #12255 )
2022-10-28 14:30:48 +11:00
PJBot
ea0e66011f
Automatic changelog update
2022-10-27 23:26:51 -04:00
Taran
e59bf8acd9
Increases VoiceRange To 10 From 7 ( #12254 )
2022-10-28 14:25:47 +11:00
Leon Friedrich
23768e34e8
Update explosion lookups ( #12250 )
2022-10-28 12:57:00 +11:00
metalgearsloth
0494b7ac96
Update submodule to 0.57.0.2 ( #12249 )
2022-10-28 12:31:11 +11:00
PJBot
481778896f
Automatic changelog update
2022-10-27 20:43:39 -04:00
Justin Trotter
5a7ae1a77e
fixed mouse scream sound ( #12198 )
2022-10-27 17:42:35 -07:00
Leon Friedrich
5cd111d210
Fix lag compensation exception ( #12243 )
2022-10-28 08:00:30 +11:00
Leon Friedrich
81a27a5fa1
Update engine ( #12238 )
2022-10-28 01:51:19 +11:00
PJBot
34a3218f67
Automatic changelog update
2022-10-27 10:32:24 -04:00
Moony
40dead40cb
Remove split. ( #12236 )
...
* Remove split.
(lemme finish the funny webedit rq)
* Delete split.yml
2022-10-27 09:31:19 -05:00
Moony
1deec82614
Removes entitylookup from origin. Whoops. ( #12237 )
2022-10-28 01:30:24 +11:00
brainfood1183
7d6fcfa959
New station map Origin ( #11659 )
...
* new map origin
* new map origin
* Revert "new map origin"
This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.
* merge
* merge
* merge
* merge
* merge
* merge
* merge
* new update
* update map reduce lights
* slight update
* update
* push
* update
2022-10-27 09:12:56 -05:00
PJBot
766b90ad0d
Automatic changelog update
2022-10-27 10:10:40 -04:00
Jacob Tong
52382aa7a6
Delete ghost when player is detached ( #12221 )
2022-10-28 01:09:35 +11:00
metalgearsloth
0e9213f523
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
metalgearsloth
d7d73f6359
Update submodule to 0.57.0.0 ( #12234 )
2022-10-27 23:46:12 +11:00
metalgearsloth
6b6d52850a
Deprecate entitylookupcomponent ( #12159 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-27 23:37:55 +11:00
PJBot
03f45ceb56
Automatic changelog update
2022-10-27 07:55:16 -04:00
Cheackraze
ab06650039
New Dart and removed jobs info ( #12232 )
2022-10-27 06:54:12 -05:00
PJBot
8eca615834
Automatic changelog update
2022-10-26 22:36:49 -04:00
Leon Friedrich
425599ee19
Update engine ( #12230 )
2022-10-27 13:35:44 +11:00
Rane
6577532adf
Make #11647 actually function ( #12229 )
2022-10-26 16:22:12 -07:00
Cheackraze
0872f8d340
Kettle 1.4.2 ( #12222 )
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* fancy tilings
* variantize, fixgridatmos
2022-10-26 11:39:16 -05:00
PJBot
b0ff0e72ad
Automatic changelog update
2022-10-26 10:47:16 -04:00
metalgearsloth
f38bef562c
Fix gun ItemStatus ( #12225 )
2022-10-26 07:46:13 -07:00
PJBot
7ef4d117e6
Automatic changelog update
2022-10-26 10:41:16 -04:00
exincore
fb782be138
Add hud-chatbox-info reads keybinds ( #12192 )
2022-10-26 07:40:12 -07:00
ZeroDayDaemon
aea37d0135
animals and pets cleanup ( #11956 )
2022-10-26 23:16:24 +11:00
ChilbroBaggins
224ce7ce28
Adds rndm vending spawner for mapping. ( #11998 )
...
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2022-10-26 23:15:28 +11:00
rolfero
9bbe0fec06
Add description tooltips to traits, jobs and antagonists ( #11661 )
...
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-10-26 22:52:21 +11:00
PJBot
b6bc0d37c2
Automatic changelog update
2022-10-26 02:41:10 -04:00
Justin Trotter
f2d05aa20a
allow syringes to set transfer amount ( #12173 )
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* allow syringes to set transfer amount
* stripped custom transfer logic, and added delay per additional 5u transfered
* touch up
* another touch
2022-10-25 23:40:06 -07:00
PJBot
52a7a733af
Automatic changelog update
2022-10-26 02:36:00 -04:00
0x6273
dfdad0ffe5
Refactor ReagentGrinder ( #11751 )
...
* Refactor ReagentGrinder
- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.
* Use a timer on component instead of SpawnTimer
* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
Leon Friedrich
0dd60bb6a7
Add new PVS options slider ( #12146 )
2022-10-26 14:19:11 +11:00
Leon Friedrich
f6db79d303
Fix inventory slots not updating when prediction is disabled. ( #12215 )
2022-10-26 14:19:02 +11:00
Leon Friedrich
0f79c7abe6
Update engine ( #12213 )
2022-10-26 13:19:51 +11:00
PJBot
cc57419773
Automatic changelog update
2022-10-25 21:16:52 -04:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Moony
b03f17bda2
Update update-wiki.yml ( #12189 )
...
let ME DISPATCH THE WORKFLOW E
2022-10-25 14:52:50 -05:00
brainfood1183
062d3c656e
New Tiles (2 maintenance specific and 1 new wood). ( #12193 )
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* new maint specific tiles
* merge
* merge
* merge
* merge
* Update Resources/Textures/Tiles/attributions.yml
Co-authored-by: Moony <moony@hellomouse.net >
2022-10-25 13:27:06 -05:00
Rane
05e9f6acaa
[1 line] fix bad check in beam system ( #12206 )
2022-10-25 01:53:32 -07:00
Rane
c3a92f26e6
network adding/removing StealthOnMove ( #12203 )
2022-10-25 14:09:16 +11:00
Emisse
bf2201ce05
Marathon Update 3.6 ( #12199 )
2022-10-24 18:34:13 -07:00