Commit Graph

1702 Commits

Author SHA1 Message Date
Swept
ece403ca57 Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
SweptWasTaken
84d83d1902 Slight fixes for sabre and machete inhands 2021-04-28 16:31:47 -07:00
PJBot
3223cef084 Automatic changelog update 2021-04-28 17:15:32 -04:00
TaralGit
ebec1b7dcf Inhands for pistols, beakers, reworked melee weapons and laser gun (#3887)
* new pull

* beakers

* melee

* ffs

* hope this works

* ffffff

* Update meta.json

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: Swept <sweptwastaken@protonmail.com>
2021-04-28 21:14:27 +00:00
Acruid
00e01d51fd SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
BingoJohnson
1c52a78f59 Update produce.yml (#3886) 2021-04-24 19:19:29 +00:00
SweptWasTaken
9212d5b1df Decreases the file size of atomicamnesiammx.ogg 2021-04-22 18:11:39 -07:00
SweptWasTaken
0976755eb0 Minor RSI fixes and corgi hide name 2021-04-22 12:11:48 -07:00
Swept
f577709e29 Updates names for the test pitchers 2021-04-22 03:58:18 +00:00
Swept
465eaa87d3 Deprecates DrinkFoodVisualizer.cs in favor of SolutionContainerVisualizer.cs (#3876)
* Initial

* Removes DrinkFoodVisualizer.cs

* Tests
2021-04-21 21:12:37 +00:00
PJBot
818bdb3c63 Automatic changelog update 2021-04-21 06:15:41 -04:00
PJBot
afdd08c600 Automatic changelog update 2021-04-21 06:01:18 -04:00
Visne
75a8833b2c Add AdvertiseComponent and add it to vending machines (#3756)
* WIP AdvertiseComponent

* Add AdvertiseComponent and add it to vending machines

* Add snacks.yml

* Capitalise C in cigarette machine

* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Fix most problems

* Add localisation + exception for illegal prototype values

* Add ads for smart fridge, discount dan's, youtool and mining

* Oops

* Fix style

* Make dependencies local

* Remove some ads, increase wait

* Increase wait, allow full initial wait width

* Fix error

* Update sovietsoda.ftl

* Update sovietsoda.ftl

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-21 20:00:14 +10:00
SweptWasTaken
2250926457 Adds Atomic Amnesia MMX to the lobby music. Thanks 3kliksphillip! 2021-04-20 23:33:50 -07:00
PJBot
7b3243cc3a Automatic changelog update 2021-04-20 19:40:41 -04:00
ike709
055059ab5c Chairbender Chat (#3794)
* #272 restructure and restyle chat line edit section

* #272 no arrow, actually change id on channel changer

* #272 nice round chat channel picker

* #272 add chat channel selection logic, and auto-select
when a prefix is entered

* #272 consistent width of chat channel btn

* #272 only show admin channel filter if asay perms

* #272 add tutorial info on chat prefixes

* #272 added chat filter button

* #272 added chat filter button

* #272 WIP on filter popup

* #272 fix filter popup pressed / unpressed logic

* #272 fix filter popup positioning and layout

* #272 WIP channel filter logic

* #272 WIP channel filter logic

* #272 WIP refactoring how chatbox / manager manages available filters and channels to send on

* #272 WIP implementing filtering UI / logic
and refactoring how chat UI is managed

* #272 fix various bugs with new chat filter / selector logic

* #272 remove outdated todos

* #272 WIP working chat window resize

* #272 bounded chatbox resizing

* #272 alertUI moves with resized chat

* #272 WIP making alertUI not be too large when changing size / UIScale

* #272 WIP fixing window / uiscale adjustment

* #272 WIP hacky approach for resizing, will try another approach

* #272 implement hacky approach for bounded chat resize

* #272 no resizing of lobby chat

* #272 WIP adding unread marker to chat filters

* #272 basic working unread chat message indicators

* #272 WIP adding horizontal channel selector items

* #272 horizontal channel selector popup

* #272 workaround for chat selector staying highlighted when right clicking it while toggled

* #272 workaround for chat selector staying highlighted when right clicking it while toggled

* #272 wip trying to add tests for chatbox

* #272 remove test, not really possible with current system

* #272 merge latest

* #272 merge latest

* #272 fix csproj changes

* It works if you disable the lobby

* Fixes lobby chat

* Adds more channel focusses

* Channel cycler

* Address review

* Address nitpicks

* Address more of the review

* Fix chat post-viewport

* Finalize review stuff

Co-authored-by: chairbender <kwhipke1@gmail.com>
Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-04-20 16:39:39 -07:00
PJBot
d7d37f10d1 Automatic changelog update 2021-04-19 03:53:43 -04:00
Pieter-Jan Briers
147a54c642 Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
PJBot
8e2fc49357 Automatic changelog update 2021-04-19 03:49:27 -04:00
Pieter-Jan Briers
e0f628db92 Shadow casting changelog entry. 2021-04-19 02:09:59 +02:00
Pieter-Jan Briers
4c99420bf7 Fix emergency light offset. 2021-04-19 01:43:18 +02:00
PJBot
5e42812c27 Automatic changelog update 2021-04-18 04:04:33 -04:00
Swept
050e170ad8 Updates crowbar.rsi with actual copyright/license 2021-04-17 23:17:11 +00:00
Swept
682b36ae23 Wall YAML cleanup (#3864)
* Code Quality

* IDs and mapping

* Construction Recipes
2021-04-16 06:47:18 +00:00
SweptWasTaken
930e1e2acb Wiring near HoP office - Thanks Timrod! 2021-04-15 22:43:42 -07:00
SweptWasTaken
6ec152e483 Moves ReagentDispenser Inventories to Catalog 2021-04-15 22:36:41 -07:00
PJBot
eecbb6d81f Automatic changelog update 2021-04-16 01:29:11 -04:00
Swept
f4f068333e YAML Code quality and name fixing (#3850)
* Table debug

* Ports everything from old PR
2021-04-16 05:28:08 +00:00
Visne
9bac345d3f Removes Sales vending machine inventory (#3852) 2021-04-16 01:12:28 +00:00
Vera Aguilera Puerto
d978641db2 Add debug rotation marker prototypes
They used to live in the engine, before.
2021-04-15 23:25:32 +02:00
PJBot
4ea783511e Automatic changelog update 2021-04-15 17:22:12 -04:00
Swept
b9d9f01d39 Cleans up janitorial content (#3802)
* Initial

* Adds a drawdepth for hydroponics

* Maps 2 buckets in

* Moved the bucket into it's own yaml

* tg sprites for bucket and you can put it on your head now

* Cleanup timegit add . !

* Applied Reviews

* Attempts to revert the changes to Saltern
2021-04-15 21:21:10 +00:00
PJBot
971ee7b1df Automatic changelog update 2021-04-15 17:15:49 -04:00
Swept
0cccde9126 Ammunition boxes code quality (#3790)
* Boxes

* Reorganizes the YAML

* Reverts to previous commit and fixes the icons.

* Readds the new CLRifle.rsi as it'll be used soon.

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-15 21:15:12 +00:00
Swept
c772987bde Gas canisters HP buffed and now spawn broken version (#3791)
* Initial

* Fixed Build
2021-04-15 21:14:47 +00:00
Peptide90
3c878779ae Buffed hardsuit light to last longer and recharge (#3816)
* Created power cell for hardsuit helmet

Self charges over 5 minutes and gives 10 minutes of total light time.
Extended flicker period due to recharge so lots of low power warning.

* Made helmet battery non removable
2021-04-15 21:14:22 +00:00
BulletGrade
eb9f2117c2 Add small lamp into service maintenance (#3849) 2021-04-15 20:02:22 +00:00
PJBot
d5ab3e32c1 Automatic changelog update 2021-04-15 14:25:57 -04:00
BulletGrade
17739f4fdf Add BarDrobe and Bar Backroom into Saltern (#3843)
* Add BarDrobe

* Add Tophat and beer goggles into BarDrobe

* Add bar backroom

* Fix license

* Fix roundstart atmos

* Refactoring and using specific commit for meta.json

* Add black shoes into BarDrobe

* Update meta.json to standard

Co-authored-by: Swept <sweptwastaken@protonmail.com>
2021-04-15 18:24:55 +00:00
PJBot
30d5b58319 Automatic changelog update 2021-04-13 06:58:31 -04:00
metalgearsloth
dc48b25a3b Named fixtures for banana peels (#3822)
* Named fixtures for banana peels

* Soaps and PDAs

* Update submodule
2021-04-13 20:57:29 +10:00
PJBot
233c779181 Automatic changelog update 2021-04-12 20:33:22 -04:00
ike709
f0fc33a01a Adds a library to the saltern (#3831)
Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-04-13 00:32:20 +00:00
BulletGrade
beb5fa90ac Add mask of joy into theater vending machine (#3837) 2021-04-13 00:32:02 +00:00
PJBot
e2ad152a6d Automatic changelog update 2021-04-12 09:02:19 -04:00
PJBot
ef863fe471 Automatic changelog update 2021-04-11 18:44:56 -04:00
ike709
69dbb9f654 HUD Themes (#3774)
* HUD Themes

* Prototypes

* field

* oops

* ugh

* Fixes

* Update Content.Client/UserInterface/GameHud.cs

Co-authored-by: ike709 <sparebytes@protonmail.com>
2021-04-12 00:43:53 +02:00
SweptWasTaken
85d0b57f8b Fixes organs being unconsumable 2021-04-11 11:16:13 -07:00
PJBot
67e7d49806 Automatic changelog update 2021-04-10 12:35:47 -04:00
TaralGit
478dab4b88 Reworked sprites, inhands and new melee weapons (#3691)
* reworks

* added the rest

* reworked the machete handle

* reworked the icon for the machete

* ok. last one

* .

* .

* replaced machete and knife sprites (again)

* the meta.json

* license

* ffs

* final

* bs

* .

* .

* got rid of the machete and bat

* fuck

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2021-04-10 16:34:45 +00:00