DamianX
f3b460c8b4
IDs and access ( #319 )
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* something about access
* Fixed deny animation
2019-09-01 22:57:22 +02:00
DamianX
264a63b7f6
Wires! ( #315 )
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* Wires!
* Use state instead of messages
* cleanup
* Update submodule
* actually fix conflict
* Maybe fix conflicts?
* Localized strings, removed hardcoded sprite path
* cleanup
* More localization and sounds
2019-09-01 22:15:34 +02:00
metalgearsloth
ecd77d6c48
Add more hats ( #318 )
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Removed existing ones for simplicity.
Will need to add toggles later.
2019-08-29 19:26:30 +02:00
Pieter-Jan Briers
4232397aa8
Fix file paths for gun noises.
2019-08-25 15:11:51 +02:00
metalgearsloth
03ac153417
Fix 9mm guns ( #311 )
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I r dumb.
Fix calibers and fix my script import of the top-mounted image.
2019-08-25 13:00:37 +02:00
Odin Hultgren Van Der Horst
8a88ee7f90
Airlock collision ( #316 )
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* Added colmask to airlock
* Removed superfluous space
2019-08-25 13:00:08 +02:00
metalgearsloth
9431011ba5
Add more dakka ( #307 )
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* Add more dakka
Some slight codebase changes to facilitate more robust behaviour.
* Update Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs
Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Remix last stereo to mono
hpistol + ltrifle
2019-08-22 11:08:32 +02:00
DamianX
f0053f15bf
Added pickaxe, asteroid rock and floors ( #301 )
2019-08-21 22:50:15 +02:00
Pieter-Jan Briers
4175f891fb
Mark some text input keybinds as repeat.
2019-08-21 19:46:06 +02:00
ShadowCommander
1c81f6097f
Merge branch 'master' of https://github.com/space-wizards/space-station-14
2019-08-16 15:46:06 -07:00
DamianX
225bc86d73
Revert "full mime outfit, HoP hat and uniform" ( #305 )
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This reverts commit 89c485200b .
2019-08-16 18:08:43 +02:00
DamianX
88920696f3
Vending Machines ( #296 )
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* Vending Machines
* addressed review
2019-08-14 10:49:28 +02:00
Pieter-Jan Briers
f116e887ea
Make light positioning not look as stupid.
2019-08-13 12:05:33 +02:00
Pieter-Jan Briers
73ab543cc2
Fix bad RSI state names causing issues on Windows.
2019-08-13 10:27:28 +02:00
Pieter-Jan Briers
96eb4afdf6
Import a ton of backpack types.
2019-08-12 21:34:35 +02:00
Pieter-Jan Briers
3a25395ff9
Chairs.
2019-08-12 19:16:25 +02:00
Pieter-Jan Briers
d4384aef73
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
ShadowCommander
b59c1a2b0f
Merge remote-tracking branch 'upstream/master'
2019-08-10 15:46:57 -07:00
Acruid
8b593d28c6
AI Wander & Barker ( #286 )
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* Retrofit the AI system with new IoC features.
Fixed bug with turret rotation.
* Added new AI WanderProcessor, and it works.
* RNG walking directions are a bit more random now.
* Wander now actually uses the MoverSystem to move.
Wander now talks when he reaches his destination.
* Adds a new Static Barker AI for vending machines, so that they periodically advertise their brand.
* Barker now says some generic slogans.
Misc bug cleanup.
* Removed useless UsedImplicitly attribute from AI dependencies, suppressed unused variable warnings instead.
2019-08-10 14:19:52 +02:00
metalgearsloth
4b30c7e710
Add more tiles and walls ( #289 )
2019-08-10 14:17:49 +02:00
Pieter-Jan Briers
ab954c9f53
Merge branch 'master' into clothing
2019-08-10 13:42:44 +02:00
scuffedjays
89c485200b
full mime outfit, HoP hat and uniform
2019-08-08 21:46:25 -05:00
Sauberstaub
c759d35dea
Update hats.yml
2019-08-08 14:05:33 -05:00
scuffedjays
81fd26f5db
Capitan
2019-08-08 12:34:05 -05:00
Sauberstaub
4cd99fc624
his name chef 👨🍳 ( #290 )
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* his name chef
* fixed inhand sprites!!!!!
* typo fix
2019-08-07 20:56:08 +02:00
Pieter-Jan Briers
3c09c18943
Update submodule, noise removal, parallax optimizations.
2019-08-07 18:10:55 +02:00
ShadowCommander
7454c62ff2
Upgraded ChatBox and fixed FocusChat hotkey
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Upgraded ChatBox to use Keybinds.
Put cursor at the end of text of ChatBox history.
Fixed FocusChat hotkey getting called when typing in a LineEdit.
Added Keybinds.
2019-08-05 22:59:37 -07:00
ShadowCommander
ca9cc36a93
Merge remote-tracking branch 'upstream/master' into Input
2019-08-04 16:10:06 -07:00
ShadowCommander
7422d9148a
Refactored input system
2019-08-04 16:03:51 -07:00
Pieter-Jan Briers
687d22188a
Fix airlock placement.
2019-08-04 11:54:58 +02:00
Pieter-Jan Briers
de334904b4
Spears get inhands.
2019-08-02 22:45:41 +02:00
Pieter-Jan Briers
e95bf0a642
Fix duplicate mop definition.
2019-07-31 22:39:51 +02:00
Acruid
2ea8bbf4eb
Reagents & Solutions ( #280 )
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* Added the ReagentPrototype class.
* Added the new Solution class.
* Added new shared SolutionComponent to the ECS system.
* Added some basic element and chemical reagent prototypes.
* Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon.
* Added filters for code coverage.
* Nightly work.
* Added the server SolutionComponent class.
* Added a bucket.
Verbs set up for solution interaction.
* Adds water tank entity to the game.
* Added a full water tank entity.
Solutions are properly serialized.
Solution can be poured between two containers.
* Solution class can now be enumerated.
SolutionComponent now calculates the color of the solution.
* Minor Cleanup.
2019-07-31 14:10:06 +02:00
Pieter-Jan Briers
ffee6bbd35
Make light_tube_on.ogg mono.
2019-07-30 14:00:33 +02:00
Pieter-Jan Briers
1132e5b6a7
Update submodule: light cleanup.
2019-07-30 13:31:46 +02:00
Pieter-Jan Briers
e00a737285
Animal Silence has been moved to content.
2019-07-30 01:08:22 +02:00
Pieter-Jan Briers
930cb61af8
Flashlight improvements:
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1. Sound effects
2. fixed sprite having a hole
2019-07-27 11:56:36 +02:00
Pieter-Jan Briers
2e230c089b
Opening lockers or crates makes sound now.
2019-07-27 09:23:00 +02:00
Pieter-Jan Briers
aea7d01eaa
More crate types.
2019-07-26 21:43:01 +02:00
Pieter-Jan Briers
448ee88357
Re-organize entity prototypes.
2019-07-26 19:43:20 +02:00
Pieter-Jan Briers
d906bcda03
Eris low walls & windows.
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Still needs work blocked by better entity parenting, but oh well.
2019-07-26 13:53:18 +02:00
Pieter-Jan Briers
824f5f6755
Make mob bounding boxes square.
2019-07-24 16:16:11 +02:00
Pieter-Jan Briers
409a7d9e01
TG inventory icons.
2019-07-20 16:02:18 +02:00
Pieter-Jan Briers
c675886713
Separate inventory & character UI.
2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
f5d319bc3a
Adds explicit inventory window.
2019-07-20 14:07:11 +02:00
Víctor Aguilera Puerto
5f276cd39d
Simple quick equip ( #275 )
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* Quick equip
* Minor improvements.
2019-07-19 16:31:56 +02:00
Pieter-Jan Briers
18efec6472
Game HUD improvements:
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Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00
Pieter-Jan Briers
1a92d08399
Improves examine code
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Examining now has larger range. Ghosts have no range limit.
Fixed some messy code and some bad netcode.
2019-07-19 10:45:55 +02:00
metalgearsloth
1f320eccd7
Add basic teleportation and portals ( #269 )
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* Add basic teleportation and portals
* Address PJB's feedback and minor cleanup
2019-07-19 10:09:33 +02:00
Pieter-Jan Briers
76c5c911d9
Noto Sans Display.
2019-07-18 23:34:40 +02:00