Commit Graph

1318 Commits

Author SHA1 Message Date
DamianX
f3b460c8b4 IDs and access (#319)
* something about access

* Fixed deny animation
2019-09-01 22:57:22 +02:00
DamianX
264a63b7f6 Wires! (#315)
* Wires!

* Use state instead of messages

* cleanup

* Update submodule

* actually fix conflict

* Maybe fix conflicts?

* Localized strings, removed hardcoded sprite path

* cleanup

* More localization and sounds
2019-09-01 22:15:34 +02:00
metalgearsloth
ecd77d6c48 Add more hats (#318)
Removed existing ones for simplicity.

Will need to add toggles later.
2019-08-29 19:26:30 +02:00
Pieter-Jan Briers
4232397aa8 Fix file paths for gun noises. 2019-08-25 15:11:51 +02:00
metalgearsloth
03ac153417 Fix 9mm guns (#311)
I r dumb.

Fix calibers and fix my script import of the top-mounted image.
2019-08-25 13:00:37 +02:00
Odin Hultgren Van Der Horst
8a88ee7f90 Airlock collision (#316)
* Added colmask to airlock

* Removed superfluous space
2019-08-25 13:00:08 +02:00
metalgearsloth
9431011ba5 Add more dakka (#307)
* Add more dakka

Some slight codebase changes to facilitate more robust behaviour.

* Update Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs

Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Remix last stereo to mono

hpistol + ltrifle
2019-08-22 11:08:32 +02:00
DamianX
f0053f15bf Added pickaxe, asteroid rock and floors (#301) 2019-08-21 22:50:15 +02:00
Pieter-Jan Briers
4175f891fb Mark some text input keybinds as repeat. 2019-08-21 19:46:06 +02:00
ShadowCommander
1c81f6097f Merge branch 'master' of https://github.com/space-wizards/space-station-14 2019-08-16 15:46:06 -07:00
DamianX
225bc86d73 Revert "full mime outfit, HoP hat and uniform" (#305)
This reverts commit 89c485200b.
2019-08-16 18:08:43 +02:00
DamianX
88920696f3 Vending Machines (#296)
* Vending Machines

* addressed review
2019-08-14 10:49:28 +02:00
Pieter-Jan Briers
f116e887ea Make light positioning not look as stupid. 2019-08-13 12:05:33 +02:00
Pieter-Jan Briers
73ab543cc2 Fix bad RSI state names causing issues on Windows. 2019-08-13 10:27:28 +02:00
Pieter-Jan Briers
96eb4afdf6 Import a ton of backpack types. 2019-08-12 21:34:35 +02:00
Pieter-Jan Briers
3a25395ff9 Chairs. 2019-08-12 19:16:25 +02:00
Pieter-Jan Briers
d4384aef73 Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
ShadowCommander
b59c1a2b0f Merge remote-tracking branch 'upstream/master' 2019-08-10 15:46:57 -07:00
Acruid
8b593d28c6 AI Wander & Barker (#286)
* Retrofit the AI system with new IoC features.
Fixed bug with turret rotation.

* Added new AI WanderProcessor, and it works.

* RNG walking directions are a bit more random now.

* Wander now actually uses the MoverSystem to move.
Wander now talks when he reaches his destination.

* Adds a new Static Barker AI for vending machines, so that they periodically advertise their brand.

* Barker now says some generic slogans.
Misc bug cleanup.

* Removed useless UsedImplicitly attribute from AI dependencies, suppressed unused variable warnings instead.
2019-08-10 14:19:52 +02:00
metalgearsloth
4b30c7e710 Add more tiles and walls (#289) 2019-08-10 14:17:49 +02:00
Pieter-Jan Briers
ab954c9f53 Merge branch 'master' into clothing 2019-08-10 13:42:44 +02:00
scuffedjays
89c485200b full mime outfit, HoP hat and uniform 2019-08-08 21:46:25 -05:00
Sauberstaub
c759d35dea Update hats.yml 2019-08-08 14:05:33 -05:00
scuffedjays
81fd26f5db Capitan 2019-08-08 12:34:05 -05:00
Sauberstaub
4cd99fc624 his name chef 👨‍🍳 (#290)
* his name chef

* fixed inhand sprites!!!!!

* typo fix
2019-08-07 20:56:08 +02:00
Pieter-Jan Briers
3c09c18943 Update submodule, noise removal, parallax optimizations. 2019-08-07 18:10:55 +02:00
ShadowCommander
7454c62ff2 Upgraded ChatBox and fixed FocusChat hotkey
Upgraded ChatBox to use Keybinds.
Put cursor at the end of text of ChatBox history.
Fixed FocusChat hotkey getting called when typing in a LineEdit.
Added Keybinds.
2019-08-05 22:59:37 -07:00
ShadowCommander
ca9cc36a93 Merge remote-tracking branch 'upstream/master' into Input 2019-08-04 16:10:06 -07:00
ShadowCommander
7422d9148a Refactored input system 2019-08-04 16:03:51 -07:00
Pieter-Jan Briers
687d22188a Fix airlock placement. 2019-08-04 11:54:58 +02:00
Pieter-Jan Briers
de334904b4 Spears get inhands. 2019-08-02 22:45:41 +02:00
Pieter-Jan Briers
e95bf0a642 Fix duplicate mop definition. 2019-07-31 22:39:51 +02:00
Acruid
2ea8bbf4eb Reagents & Solutions (#280)
* Added the ReagentPrototype class.

* Added the new Solution class.

* Added new shared SolutionComponent to the ECS system.

* Added some basic element and chemical reagent prototypes.

* Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon.

* Added filters for code coverage.

* Nightly work.

* Added the server SolutionComponent class.

* Added a bucket.
Verbs set up for solution interaction.

* Adds water tank entity to the game.

* Added a full water tank entity.
Solutions are properly serialized.
Solution can be poured between two containers.

* Solution class can now be enumerated.
SolutionComponent now calculates the color of the solution.

* Minor Cleanup.
2019-07-31 14:10:06 +02:00
Pieter-Jan Briers
ffee6bbd35 Make light_tube_on.ogg mono. 2019-07-30 14:00:33 +02:00
Pieter-Jan Briers
1132e5b6a7 Update submodule: light cleanup. 2019-07-30 13:31:46 +02:00
Pieter-Jan Briers
e00a737285 Animal Silence has been moved to content. 2019-07-30 01:08:22 +02:00
Pieter-Jan Briers
930cb61af8 Flashlight improvements:
1. Sound effects
2. fixed sprite having a hole
2019-07-27 11:56:36 +02:00
Pieter-Jan Briers
2e230c089b Opening lockers or crates makes sound now. 2019-07-27 09:23:00 +02:00
Pieter-Jan Briers
aea7d01eaa More crate types. 2019-07-26 21:43:01 +02:00
Pieter-Jan Briers
448ee88357 Re-organize entity prototypes. 2019-07-26 19:43:20 +02:00
Pieter-Jan Briers
d906bcda03 Eris low walls & windows.
Still needs work blocked by better entity parenting, but oh well.
2019-07-26 13:53:18 +02:00
Pieter-Jan Briers
824f5f6755 Make mob bounding boxes square. 2019-07-24 16:16:11 +02:00
Pieter-Jan Briers
409a7d9e01 TG inventory icons. 2019-07-20 16:02:18 +02:00
Pieter-Jan Briers
c675886713 Separate inventory & character UI. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
f5d319bc3a Adds explicit inventory window. 2019-07-20 14:07:11 +02:00
Víctor Aguilera Puerto
5f276cd39d Simple quick equip (#275)
* Quick equip

* Minor improvements.
2019-07-19 16:31:56 +02:00
Pieter-Jan Briers
18efec6472 Game HUD improvements:
Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00
Pieter-Jan Briers
1a92d08399 Improves examine code
Examining now has larger range. Ghosts have no range limit.
Fixed some messy code and some bad netcode.
2019-07-19 10:45:55 +02:00
metalgearsloth
1f320eccd7 Add basic teleportation and portals (#269)
* Add basic teleportation and portals

* Address PJB's feedback and minor cleanup
2019-07-19 10:09:33 +02:00
Pieter-Jan Briers
76c5c911d9 Noto Sans Display. 2019-07-18 23:34:40 +02:00