* - add: Null rod. * - add: Only chaplain can use holy weapons. * - add: Chaplain is cult immune. * - fix: Fix component granting. * - add: Only chaplain can use null rod. * - add: Armaments beacon. * - add: Chaplain playtime requirement.
21 lines
374 B
C#
21 lines
374 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared._White.Chaplain;
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[Serializable, NetSerializable]
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public enum SelectWeaponUi
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{
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Key
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}
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[Serializable, NetSerializable]
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public class WeaponSelectedEvent : BoundUserInterfaceMessage
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{
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public string SelectedWeapon;
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public WeaponSelectedEvent(string weapon)
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{
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SelectedWeapon = weapon;
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}
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}
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