17 lines
388 B
C#
17 lines
388 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Component = Robust.Shared.GameObjects.Component;
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namespace Content.Shared._White.MeatyOre;
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[Serializable, NetSerializable]
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public sealed class MeatyOreShopRequestEvent : EntityEventArgs
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{
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}
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[NetworkedComponent, RegisterComponent]
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public sealed partial class IgnorBUIInteractionRangeComponent : Component
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{
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}
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